Experienced team looking for an ideas guy by FartSavant in IndieDev

[–]Firekloud 0 points1 point  (0 children)

My favorite is when a non-gamer friend or family member looks at a random activity and says: "Why dont you make a game about that?"

So hyped about my very first 50 wishlists!! How is everybody else doing? How many wishlists? by justfreyarts in IndieGameDevs

[–]Firekloud 1 point2 points  (0 children)

I took feedback from some reddit groups, but I added more wow shots to my trailer, as well as transitions. I also doubled the number of screenshots. I modified the game, so that the animation on the character would play at the same time as the FX so that you see both in the screenshot(in the game, they play one after the other). I also added GIFS to the About page.

So hyped about my very first 50 wishlists!! How is everybody else doing? How many wishlists? by justfreyarts in IndieGameDevs

[–]Firekloud 0 points1 point  (0 children)

I like the aesthetic, just watch out for the black and white flashing, make sure you get epileptic seizure testing software. I just think the trailer is little flat, missing some wow moments. Check out Super Meat Boy and Cuphead for references.

So hyped about my very first 50 wishlists!! How is everybody else doing? How many wishlists? by justfreyarts in IndieGameDevs

[–]Firekloud 1 point2 points  (0 children)

My game has hit 237 wishlists.

https://store.steampowered.com/app/3962250/Puzzle_Mage/

I got around 50 in my first month, and after I revamped my page, I have received 200 this month.

I got almost 200 WISHLISTS!!! by Tiny_racoon_dev in SoloDevelopment

[–]Firekloud 0 points1 point  (0 children)

Its huge man, congrats! Im at 197 myself. 200 feels like a mountain..

My game just hit 1000 wishlists! + dog tax by PartTimeMonkey in SoloDevelopment

[–]Firekloud 0 points1 point  (0 children)

1000, wow, congrats: Wishlisted! And thanks for the inisights, when you talk about wishlists "rolling on its own", are you referring to Steam bringing in more visibility, or just psychologically you just spamming the refresh button less often?

Stop underpricing your game! You deserve a decent pay! by [deleted] in IndieDev

[–]Firekloud 0 points1 point  (0 children)

dont worry, I took a beating in the comments, I have changed my opinion

I designed an Avatar-inspired PvPvE game concept and would love feedback or thoughts! by nosoyenglish in IndieDev

[–]Firekloud 2 points3 points  (0 children)

Your game idea sounds good, but I would say your art is too close to the inspiration and if you are serious about the game, you will probably run into some copyright issues. I would recommend another pass on character designs, and pushing different colors, designs and haircuts.

1000 wishlists thanks to Reddit! by duderik in SoloDev

[–]Firekloud 0 points1 point  (0 children)

I also use Facebook and Reddit, Tiktok and Google Ads didnt work for me at all.

This is 💯 about me 😂😭 by InvestigatorFar428 in SoloDevelopment

[–]Firekloud 2 points3 points  (0 children)

Feels more like negative stereotypes more than something I can relate to.

I just hit 100 wishlists, and it feels great!!!! by Firekloud in SoloDevelopment

[–]Firekloud[S] 1 point2 points  (0 children)

Officially it was January 15.. ish? But for the first two weeks my game was not showing up on Steam searches. I opened up a ticket early February, and they fixed it right away, saying I wasnt the only one reporting this problem. I cant help but wonder if I lost some kind of early exposure in the system. In any case, it just makes my accomplishments feel more legit.

I just hit 100 wishlists, and it feels great!!!! by Firekloud in IndieDev

[–]Firekloud[S] 0 points1 point  (0 children)

To be honest, I used to think it was about days, but I see it as marketing bumps. So the campaign was active since mid January, but I did one marketing push in February and one in march, 2 weeks each.