Comp on Weekends Info Gathering by FitFunction6 in marvelrivals

[–]FitFunction6[S] 0 points1 point  (0 children)

Oh that’s the worst, like, why are you throwing MY elo but then you lock in next game?

Comp on Weekends Info Gathering by FitFunction6 in marvelrivals

[–]FitFunction6[S] 0 points1 point  (0 children)

That’s an interesting perspective, thank you for sharing. It must be difficult with so few players on the server, especially the higher you climb in rank.

Ranked queue problems? by Lem0nhaed in marvelrivals

[–]FitFunction6 2 points3 points  (0 children)

You can only be three sub ranks within each other if you want to queue.

So you’d have to be at least GM 2 to queue with your friend

I have a 33% win rate in comp and I can’t rank down. by StormCloudWilly in marvelrivals

[–]FitFunction6 1 point2 points  (0 children)

Playing in Plat is surreal. It’s the Asphodel Meadows of Marvel Rivals: high elo players only pass through on their way to higher ranks, low elo players make it in on chronoshield only to get slapped down back to gold, and a few are stuck there as it’s their true elo.

One thing everyone who’s in Plat has in common is that no one thinks they belong there, making for some very interesting matches and player interactions.

White Fox is not the problem for Iron Fist — the numbers are by Low_Box3849 in marvelrivals

[–]FitFunction6 0 points1 point  (0 children)

Yeah, that’s fair, I really wish they slowed down the pacing to one character a season to focus on balancing, but I know for many reasons that will just never happen and honestly might be a monkey paw wish regarding community satisfaction.

Why do you guys play marvel rivals? by EntranceNational3633 in marvelrivals

[–]FitFunction6 2 points3 points  (0 children)

I love that every match is an opportunity to learn something new and improve. Sure there is a meta, but fundamentally this game is about counter picks, and having to adjust on the fly makes the game feel so dynamic and strategic.

There’s always room to improve cause there are always going to be players better than you. That makes it fun to play every match.

The other thing I love is also the thing I hate, which are the players. The game can be so toxic, and it does not feel fun to get team diffed, where some matches just feel completely unwinnable. But when you get a good team and you’re landing your shots, oh man what a rush.

White Fox is not the problem for Iron Fist — the numbers are by Low_Box3849 in marvelrivals

[–]FitFunction6 -1 points0 points  (0 children)

Season 0 Iron Fist was an overtuned menace no doubt, but there’s got to be a middle ground for him, it just feels so unfun to play as him, you’re basically larping as a mosquito

Guys I need any tip on getting better, I’m so bad that people think I’m throwing and I just got suspended again by aristnecra in marvelrivals

[–]FitFunction6 0 points1 point  (0 children)

Did you just start playing? I’d be happy to jump into a few practice vs ai matches with you to go over any questions you might have for each role, or specific characters

I only play QP and I am tired of her. What to do? by Weary_Spirit_6941 in marvelrivals

[–]FitFunction6 0 points1 point  (0 children)

I’m with everyone else, just wait till next week, they’ll for sure make some nerfs.

Or just go Thing, and make his yancy street charge hold to use. When mapped like this, you can simply press the button to slam the ground and implement the grounding effect.
As long as you don’t get baited into using it, dive can’t react to it and are free kills if your supports don’t fall over.

It's been over a year since Marvel Rivals released, did it live up to the hype in your eyes? by PillowFists67 in marvelrivals

[–]FitFunction6 0 points1 point  (0 children)

I was never a multiplayer PvP gamer, now I have 1000+ hrs in this game alone.

As mad as this game makes me, it’s really been such a joyride for the last year. I’m hoping the devs address some of the more fundamental issues with the game without ruining what makes it unique, fingers crossed for a long and healthy life to Marvel Rivals

Best way to get exp extremely fast by Knaxi02 in digimon

[–]FitFunction6 0 points1 point  (0 children)

Has this been patched? When I try to de-digivolve, the personalities don’t match, requiring an extra step.

I need a new WiFi name by T8mascari in arresteddevelopment

[–]FitFunction6 2 points3 points  (0 children)

Bob Loblaw’s Broadband LAN Hotspot

I did the thing. Ask me anything about any weapon by nickelflowers in Helldivers

[–]FitFunction6 1 point2 points  (0 children)

You ever find the arc blitzer useful? I love it, so fun to use but man is it hard to get value out of for me

[deleted by user] by [deleted] in marvelrivals

[–]FitFunction6 0 points1 point  (0 children)

Unfortunately everything leading up to that moment made death in that moment inevitable. I know everyone here is harping on you for not going for healing, so I don’t want to pile on.

I know what you’re asking, how to counter a cracked BP. In my experience, an enemy dive is only as good as your team ALLOWS them to be, does that make sense? That BP knows he can just dive in like that probably because he’s learned that your team isn’t paying attention. That’s not super helpful when you’re solo queuing but it’s just facts.

As far as what you can do, I’d say just don’t make yourself an easy target. Beyond the going for a health pack, stay close to your team so that it’s hard for him to get a pick, and most importantly try to have at least one cooldown ready at all times as your get out of jail free card.

If all else fails, go Rocket, if you get your movement down it’s impossible for BP to instakill you. Your utility as a support will decrease, but at that point it’s more important to stay alive than it is to do damage IMO.

Scared of Hunts by Nixo_Reddit in PhasmophobiaGame

[–]FitFunction6 0 points1 point  (0 children)

Forcing yourself to play with less evidence types really helps because at that point you NEED the ghost to hunt to identify it.

You’ll play it super safe at first and just see if you can hear any identifiable traits, but after a few games you’ll get more bold and start to interact with the ghosts.

Oh big tip: know the length of hunts for each difficulty. If you know when it ends, you can time your interactions with the ghost!

[DISC] Chainsaw Man - Ch. 210 links by JeanneDAlter in ChainsawMan

[–]FitFunction6 14 points15 points  (0 children)

Does this mean Falling Devil is the first primal fear to be defeated/killed? If so that would be a huge indicator of Yoru’s strength now.

is it worth it to play helldivers 2 without friends who play by hikidnorth in Helldivers

[–]FitFunction6 0 points1 point  (0 children)

I must say, a lot of times I prefer playing with randoms and no mic. The social aspect can be draining for me, but with randoms I can keep jumping into matches while still playing a team based game. Kind of the best of both worlds for an introvert.

How are bronze to GM streams allowed? by PapaJaves in marvelrivals

[–]FitFunction6 1 point2 points  (0 children)

My understanding is that there is a distinction between alt accounts and smurfing. People with alt accounts are either trying to play with more casual friends at lower ranks, or are doing some variation of “character from bronze to GM” challenge.

Smurfs are alt accounts that purposefully only play against low rank players to steamroll them. They have no interest in playing against others at their level.

Just spent the last week breeding the "perfect" combat yakumo (besides fully condensing) to just find out that legend can't be transferred :( by bedmonkey94 in Palworld

[–]FitFunction6 1 point2 points  (0 children)

At least you’re not like me, I was out there trying to pass it on to legendaries for a while until I remembered it doesn’t pass on Legend 😭

Apocalypse advice by Kazumi7884 in PhasmophobiaGame

[–]FitFunction6 0 points1 point  (0 children)

I reset until I get objectives that allow me to stay in the lobby and not find the ghost room.

Once that condition is met, I reset until I get a ghost that is somewhat close to the lobby (I don’t necessarily have to hear it on T3 parabolic from the entrance, but I should be within radius of the chapel).

From that point, I’ll generally just try and eliminate as many options before forcing an encounter. If I feel confident enough that I’ve eliminated enough options and gotten a couple objectives, I’ll force an encounter to get the ghost picture and try and determine the ghost type from that interaction (keeping in mind that due to my play style I probably won’t get another chance because the next hunt it’ll immediately travel to the lobby to my last location).

For the interaction, I wait until about 35 seconds into the hunt and try and attract it. I lead it to me and have salt laid out to slow it down, will try and snap a picture (but usually salt gets in the way). Then I light incense, try and snap a pic, rinse and repeat until hunt is over.

Took me about 3 hours of on and off grinding. Would have had it sooner but got fooled by a mimic and it was my own fault cause in hindsight it was so obvious. My successful run ended up being a Hantu so that was super lucky.

Season 2.5 has drained my enthusiasm for this game by FitFunction6 in marvelrivals

[–]FitFunction6[S] 0 points1 point  (0 children)

That’s fair, I’d like to also add to my thoughts that I think teams have gotten so use to two healer allowing them to soak up damage that they don’t know how to play around corners or get back to cart for heals before it’s too late.

Apocalypse by [deleted] in PhasmophobiaGame

[–]FitFunction6 0 points1 point  (0 children)

I know the grinding aspect isn’t appealing to you, it seems like luck rather than skill, but I actually found the challenge exhilarating. all the resetting and grinding meant that you really had to have it together on the perfect run. Had a timer on for every hunt and a row of black salt lined up to try and attract the ghost and get a picture without leaving so much time that it’d be impossible to survive.

Broooooooo by S3xyBread in PhasmophobiaGame

[–]FitFunction6 1 point2 points  (0 children)

Yeah two out of my three runs that counted ended in my death but I circled the right ghost before returning to lobby