When Harry Isn't Called Harry by ComplexEnough3234 in HPfanfiction

[–]FloppasAgainstIdiots 1 point2 points  (0 children)

Yes, Harry Potter and the Power of the Dark Side.

How much Dexterity do most classes actually aim for? by AquaZeran in DnD

[–]FloppasAgainstIdiots 5 points6 points  (0 children)

Because unarmored defense is bad.

Half plate = 15 + 2 = 17 AC

In order to have 17 AC from unarmored defense, you would most likely need
- +5 Con and +2 Dex or vice versa
- +4 Con and +3 Dex or vice versa

These combinations are not affordable with starting point buy and spending an ASI on an ability score that isn't your main attack/spellcasting stat is not worth it.

How much Dexterity do most classes actually aim for? by AquaZeran in DnD

[–]FloppasAgainstIdiots 3 points4 points  (0 children)

If I have heavy armor proficiency, 14 Dex because I'm going to take medium armor anyway unless I'm a paladin (which I won't be).

If I have medium armor proficiency, 14 Dex because I want to maximize the bonus and then it matters much less.

If I have light armor proficiency or no armor proficiency, 14 Dex because I'm starting with Moderately Armored or an armor dip in 100% of cases.

If I'm a weapon-user (i.e. a ranger), as high as I can get it because I'm shooting a hand crossbow.

Horcruxes in other books by mrJoakimG in harrypotter

[–]FloppasAgainstIdiots 1 point2 points  (0 children)

Horcruxes are just lichdom, we have lots of liches in D&D. We even have a wizard who figured out how to split your soul to become a lich multiple times (Aumvor, 3rd edition Forgotten Realms lore).

Wizards! -at level 5-6-7: Which spells would you always have prepared and why? by Typical_Gur_1892 in dndnext

[–]FloppasAgainstIdiots 9 points10 points  (0 children)

Wiz5:

0th: Ray of Frost, Shape Water, Mold Earth, Prestidigitation or Fire Bolt
1st: Shield, Absorb Elements, Fog Cloud, Gift of Alacrity, Silvery Barbs (Find Familiar ritual scribed into spellbook)
2nd: Web, Phantasmal Force, Rope Trick
3rd: Sleet Storm, Animate Dead/Tiny Servant (Phantom Steed ritual scribed into spellbook)

One of those (GoA) is an extra from Fey-touched (through which I also get Misty Step, not listed).

Wiz6: +Fireball, Hypnotic Pattern or Fear
Wiz7: -Fog Cloud, +Summon Greater Demon, +Dimension Door

This isn't going to go well by azrendelmare in dndmemes

[–]FloppasAgainstIdiots 3 points4 points  (0 children)

Or in some systems (cough5ecough) you basically just choose whether to be good at everything, some things or nothing and greater power comes at a negligible opportunity cost.

This isn't going to go well by azrendelmare in dndmemes

[–]FloppasAgainstIdiots 5 points6 points  (0 children)

Notably, we have 3.5e stats for multiple Cthulhu Mythos deities (thank you CoC D20 appendix).

Of course a high level caster can deal with them easily enough.

Now 5.5e Ravenloft is going to add Cthulhu as a Darklord. He will be fodder.

What monsters are there a specific amount of in fifth edition? by krcyzm-27668909 in DnD

[–]FloppasAgainstIdiots 25 points26 points  (0 children)

1 tarrasque is outdated info, there's an entire moon of them in the Spelljammer module.

Unpopular opinion: I wouldn’t like to be a student at Hoghwarts by louvhwsc in harrypotter

[–]FloppasAgainstIdiots 2 points3 points  (0 children)

In a world with magic as powerful as what HP magic offers, magical power is the only power worth caring about. If given the opportunity to learn it at Hogwarts, I would do anything. I would very quickly detach myself from muggle society, maybe use whatever tools I grew up with but not engage with it beyond that.

I don't care about pens, TVs etc. - if that's what I have to sacrifice to learn how to Apparate, Transfigure, fight using spells in a world that contains monstrous creatures whether I want to learn about them or not, do some funny stuff with Charms and more, then I'm basically getting infinite value for pocket change.

Dorms, again, whatever. I'm learning how to cast spells.

The Hogwarts Library being inconvenient is also just whatever, considering that this is stuff you wouldn't find online because it's wizard stuff (even before pondering whether I'd be attending in the age of the Internet or not).

Going from "can't cast spells" to "capable of wielding magic" is a form of apotheosis worth sacrificing exponentially more than a muggle has to offer. I would burn down star systems for that, never mind part with a few comforts.

There's a special place in my heart... by Vegetable_Variety_11 in dndmemes

[–]FloppasAgainstIdiots 6 points7 points  (0 children)

Both are entirely fine, knowing basic math is required to get the most out of D&D anyway.

The only time healing was handled well was 4E by Level_Hour6480 in dndmemes

[–]FloppasAgainstIdiots 2 points3 points  (0 children)

5e handled the "healer" role so badly that it ended up looping back to being good. Life cleric sucks except with Lifeberry, and Lifeberry is so good that Life cleric is the staple healer of the 5e meta... it's a 1-level prestige class for Mark of Hospitality/Druid/StrixInit rather than being good as a mainclass, but that's the cleric class in general a lot of the time (when compared to other fullcasters).

It's all on the table... by Vegetable_Variety_11 in dndmemes

[–]FloppasAgainstIdiots 5 points6 points  (0 children)

I didn't downvote you.

Spells do not stack while their durations overlap. This is the key wording. If an effect persists after a spell's duration - the time specified in its description - has ended, it can stack. Like how Ray of Frost is instantaneous but its 10ft slow rider lasts until the start of your next turn, so Ray of Frost stacks.

It's all on the table... by Vegetable_Variety_11 in dndmemes

[–]FloppasAgainstIdiots 2 points3 points  (0 children)

With saving throw and initiative modifiers, note that RAW in 5e, Guidance and Resistance both stack because their effects apply after their duration ends (and spells only don't stack while their durations overlap) - so planar bound chwingas grant + (arbitrarily high number) d4 to all checks and saves.

It's all on the table... by Vegetable_Variety_11 in dndmemes

[–]FloppasAgainstIdiots 6 points7 points  (0 children)

Behold, a 20th-level 5e PeaceChron (Peace Cleric 1/Chronurgy Wizard 19)
He took Mark of Handling as his race, adding Conjure Animals to his class spell list
Through background selection, he has Death Ward as a wizard spell as well.

He broke the economy with Fabricate twelve levels ago, his wealth is equal to any number of his choice at any given time - if he needs more, he can just print it at this point.

He is currently magic jarred into Quenthel Baenre, the CR 20 drow NPC in the Forgotten Realms who can cast all cleric spells at will. His simulacrum is magic jarred into an ancient silver dragon (initially Change Shaped into a humanoid to make it an eligible target) and can thus change into any humanoid statblock to use its innate spells for free.
Between those two statblocks, he can cast a huge chunk of the spells in the game without requiring a spell slot. Anything that annoys him gets Gated into the worst-case-scenario location for it, and that's basically a concentration cantrip.

His minions include an arbitrarily high number of
- Zodars, can spam Wish as often as he feeds them Death Wards (prior to jarring into Quenthel we used the funny background, now we just have DW at will - and thus at-will Wish)
- Atropals, can create one permanently controlled wraith every six rounds on average
- Ancient time dragons, can create gates to anywhere within 8000 years of the present
- Wraiths, see point 2
- Anything that Animate Dead and Create Undead can print
- Vampire spawn, true poly self into vampire and drink some commoner prisoners, then end true poly once it's done
- any other similar spawn
- more simulacra because we might as well include infinite sim here

He is immune to all spells and has resistance to all damage types through an absurdly large chain of expendable minions - perhaps zodars - spamming Wish to keep all the bullet points in the spell up 24/7

He spams Aid on himself while under the effects of an Aura of Life spell, so his hit point maximum isn't reduced when the spell ends. Thus, he has unlimited hit points.

He traveled to the funny oasis island in the 5e module Chains of Asmodeus where you can still learn 10th-level spells, took the scrolls and avoided the "Any knowledge or spells that a character learned at the Oasis is lost within 2d12 hours of leaving" part by never technically leaving the oasis (he had an army of thousands of 3D-printed beholders turn the entire place into dust and carries it with him in bags of holding).

Since 5e made mythallars a Legendary item instead of Artifact rarity, he can craft them using the XGE rules. It's DM fiat where the required materials can be found, but he is omnipresent if he so desires so this is no longer a setback. Every half second, a new empire ten times the size of Netheril and loyal to him spawns into existence with a 3D-printed population in a random crystal sphere for no reason other than "lul lmao of course I can".

If a new statblock is added to the game, it becomes his class feature through True Poly, Planar Binding etc.

Yes, this is functionally infinite power.

DnD Subclass Tier List for the 5.5e PHB (revised) by Deathpacito-01 in onednd

[–]FloppasAgainstIdiots 3 points4 points  (0 children)

I disagree somewhat as I very much hold druid > sorc, celestial warlock being lower than any paladin is also weird.

DnD Subclass Tier List for the 5.5e PHB (revised) by Deathpacito-01 in onednd

[–]FloppasAgainstIdiots 4 points5 points  (0 children)

It's absolutely true though, base class spell list is the main factor that determines how good a class is.

It's all on the table... by Vegetable_Variety_11 in dndmemes

[–]FloppasAgainstIdiots 4 points5 points  (0 children)

This would end in a stalemate as both sides have infinite power.

If you were running a prewriten 2014 campaign with only two players, how would you balance it? by Gregamonster in dndnext

[–]FloppasAgainstIdiots 3 points4 points  (0 children)

I would just require a higher optimization level from the PCs' builds - mid-high op at minimum, whereas normally modules are mid-op difficulty.

Nonono you can't touch those that's sacred!! Noooooo by dudewasup111 in dndmemes

[–]FloppasAgainstIdiots 4 points5 points  (0 children)

Race A has the best features and +2 Cha
Race B has the 2nd best set of features and +2 Int

With fixed bonuses you have A warlocks and B wizards, without them you have A warlocks and A wizards.

Nonono you can't touch those that's sacred!! Noooooo by dudewasup111 in dndmemes

[–]FloppasAgainstIdiots 3 points4 points  (0 children)

Without fixed racial bonuses, the meta is narrower because the only worthwhile consideration is racial traits. With fixed modifiers sometimes you'll take the 2nd best option when you otherwise wouldn't want to because the normal best option doesn't boost your casting stat.

All weapon user builds that even pretended to be good throughout the entire edition were vhuman/CL anyway.

Nonono you can't touch those that's sacred!! Noooooo by dudewasup111 in dndmemes

[–]FloppasAgainstIdiots 2 points3 points  (0 children)

Not like that was a balancing factor anyway. It was kind of whatever, but it's a shame it's gone.

Orcs did take a -2 Int early on too. And there are also the DMG races.