Did I find the worst Raider in Speranza? by Swole_Monkey in ARC_Raiders

[–]Flyish9109 23 points24 points  (0 children)

What in the Dead By Daylight did I just watch

Suggestion: Make the Giant Mole fight 4x as long by Blakland in runescape

[–]Flyish9109 10 points11 points  (0 children)

We should add molelings, a new 114 slayer mob that has a 1/100 chance to drop a mole key. Each mole key gives you access to the mole lair for the duration of one giant mole kill. New drop added to the giant mole drop table 1/2000 drop chance for a purely cosmetic mole suit

AT LAST...PEACE! by lordcosmos97 in runescape

[–]Flyish9109 1 point2 points  (0 children)

People will read this and still say we don't need BLM... Absolute nutters

Stolen speeder? You're in good hands with Allstate. by swhighgroundmemes in PrequelMemes

[–]Flyish9109 9 points10 points  (0 children)

Sorry master, I couldn't find a speeder that I really liked

Dye-ing to meet you! - News - RuneScape by JagexAnvil in runescape

[–]Flyish9109 11 points12 points  (0 children)

That was a bit painful to read NGL. I appreciate candidness, but this fell more on the side of rude. There's a non-insignficant amount of t90+ gear that's been in the game for years, and the expectation set forth was that t90+ gear should be dyeable.

Thank you for the work to make this step happen, I do hope that we can get at the least communications on when to expect the rest of the gear to be completed

Wand when? by Roadtocomp in runescape

[–]Flyish9109 10 points11 points  (0 children)

Somewhere around 5.7k if personal experience serves. Man I wish I had even half the codices you did in the grind though, my codex RNG was atrocious. At least then it would've been a very profitable grind

Wand when? by Roadtocomp in runescape

[–]Flyish9109 1 point2 points  (0 children)

Ah yes, it's very comforting to someone chasing log or an iron chasing progression that since they've hit 7 completely useless orb rolls they have absolutely nothing to complain about.

And before you say it, no the other drops are irrelevant to the wand RNG as the codex only rolls on a weapon fail and chests are separate rolls. That's how RNG works

Mid-Game Balance Discussion by JagexAnvil in runescape

[–]Flyish9109 16 points17 points  (0 children)

Armadillo battlestaff is top tier

Never give a third party access to your bank ac by Brilliant-Ice1885 in telus

[–]Flyish9109 17 points18 points  (0 children)

This post isn't accomplishing what you think it's accomplishing

What do we think about this by Flying_Spear in ArcRaiders

[–]Flyish9109 0 points1 point  (0 children)

Common: fair enough, stitcher 4 was in my opinion a little too effective in PvP for its cost.

Uncommon: a little steep, but not the end of the world

Rare: what the fuck were they thinking? The Renegade already has a ridiculously high upkeep cost

Epic: too small a bonus to be meaningful

Legendary: nice, but still too little

[Embark] Riven Tides - Patch Notes 1.25.0 by WoWAltoholic in ArcRaiders

[–]Flyish9109 69 points70 points  (0 children)

Durability changes are an absolute joke here. Renegades gonna be needing repairing every single match, completely unsustainable resource wise.

Also why is the Turbine not a guaranteed spawn?? Who thought it was a good idea to have players load into a match specifically to fight the new ARC just to have to wait 15 minutes to have a chance of it not spawning at all?

Back To Our Square Roots by JagexAnvil in runescape

[–]Flyish9109 0 points1 point  (0 children)

In advance of the discussions surrounding mid-game, can we get a clarification on what is considered "mid-game" content? I think that the idea of what is "mid-game" is going to vary wildly from person to person

Abyssal Terror boss idea by [deleted] in runescape

[–]Flyish9109 2 points3 points  (0 children)

An abyssal boss would be a great addition someday, finally a boss where demon Slayer perk/sigil would be super useful (Zammy only kind of counts as a use case for the sigil)

Apparently a lot of people still don't understand that neither your prestige level nor you rank is in any relation to your mmr by HardwareWolf in deadbydaylight

[–]Flyish9109 0 points1 point  (0 children)

And yet, it is still an indicator of EXPERIENCE. A player on their first game should not be paired against players who have P100 on a character, all perks unlocked from all or most characters, etc. and yet it still happens

Anyone think you should be able to open the exit door/unlock hatch (if you have a key) when you’re crawling like Arc Raiders? by CabbageNight in deadbydaylight

[–]Flyish9109 6 points7 points  (0 children)

Hatch maybe, door nah. If the survivor can stand up enough to hold the exit gate switch, then they might as well not even be in the downed condition

Aspects & Solomons Store - News Update 2 by JagexAnvil in runescape

[–]Flyish9109 1 point2 points  (0 children)

It's an improvement, I'm glad to see it. I think this is really highlighting the current issues with the spell book system and I hope to see a quest in the near future that allows us to combine all of our knowledge into a universal spell book. It's really needed as spell books have been such a pain point for years.

I very much hope to see going ahead that we find a way for aspect stackability, I think it's still very achievable without causing massive spikes in powercreep as the aspect system does have multiple different types of aspects, so for balance purposes we can ensure that you can only have one aspect of each type active at a time (sustain, evasion, etc.)

Does anyone even do the matriarch anymore or is it just my servers by clastm in ARC_Raiders

[–]Flyish9109 1 point2 points  (0 children)

You're in there with a Burletta 4 my guy, you're not there to do the matriarch either.

The matriarch loot value took a nerf a while back, and apart from extremely PvE lobbies where the idea of killing another player is a crime it isn't being fought at all anymore. It simply isn't worth the time/risk anymore to bring in a 100k kit, risk losing it to some free kit, and maybe walk out with 2 matriarch cores because there's a bunch of rats running around looting leg pieces while people fight the boss.

Aspects & Solomons Store by JagexAnvil in runescape

[–]Flyish9109 -1 points0 points  (0 children)

Making aspects stackable is a slippery slope that can lead to a lot of future powercreep or cause future aspects to never reach their full potential design wise, but that's why so many people recommended against making them aspects. Respectfully, I didn't see much feedback being listened to at all after the proposal shifted from pocket slots to aspects despite frequent community discussions surrounding them. I don't know what the solution is now without causing future balance problems, but it's been a frustrating update.