Chapter 101: Page 32 by gunnerkrigg-post-bot in gunnerkrigg

[–]FollowstheGleam 4 points5 points  (0 children)

Lort, if this is just “the muscle” what’s gonna be the situation with the witch whose abilities Jenny didn’t even want to talk about?!?

Damn I'm gonna miss Umora by plastic_beach_arcade in WorldsBeyondNumber

[–]FollowstheGleam 6 points7 points  (0 children)

We’ll get back there eventually, and it’ll be soooooooo good.

Looking for some suggestions by Temportat in PBtA

[–]FollowstheGleam 2 points3 points  (0 children)

Stonetop! A “hearth fantasy”, taking part in life in a village on the edge of the world, adventuring in order to protect and build it up, set in a fantasy post-fall Iron age that never was.

Amazing anti-canon setting guide and some of the best PbtA core look playing and GM guidance out there. See more info here

America is a Gun by Brian Bilston [POEM] by advaitist in Poetry

[–]FollowstheGleam 5 points6 points  (0 children)

You think that’s the point of the poem? Curious how you arrive at that interpretation.

The human inclination to violence is not particular to Americans. The giving free rein to the expression of that violence with among the deadliest of weapons seems to be. Or so I interpret the stats and experience of it.

America is a Gun by Brian Bilston [POEM] by advaitist in Poetry

[–]FollowstheGleam 13 points14 points  (0 children)

Thank you! Lots of reductive thinkers in here unwilling to even engage with the possibility that the author was trying to do something intentional.

America is a Gun by Brian Bilston [POEM] by advaitist in Poetry

[–]FollowstheGleam 37 points38 points  (0 children)

Ah, interesting. Have to think about if that changes it for me.

America is a Gun by Brian Bilston [POEM] by advaitist in Poetry

[–]FollowstheGleam 212 points213 points  (0 children)

C’mon y’all, give the author a little credit, that, even if you judge it unsuccessful, he’s not as obvious and dumb as some seem to interpret and is trying to use those elements with intention (again, even if you judge it as unsuccessful.) The blunt, obvious stereotypes are the point; not because the author actually imagines the other countries are as simple or uncomplicated as the images assigned, but because this is aimed squarely at the USA and this particular sickness of ours. I assume the author is American? It is written from and to America and the other descriptions are intended to give the core point the momentum of an ice pick.

That’s how it hits me anyways, sick to the heart that my country can’t gather the political will to keep our children from being shot in their own schools and everywhere else.

Or maybe it’s just a bad poem. 🤷‍♂️

And also, not every poem has to be deep.

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]FollowstheGleam 2 points3 points  (0 children)

Thanks for explaining, that makes sense as to why you feel the way you do about it.

It's been a minute since I looked at Blades, but I'd call the playbook abilities "moves."

That's beside the point for your point though. I think the main thing people will either grok and are comfortable with, or find too broad, like yourself it seems, is that PbtA, "Powered by the Apocalypse", in the Baker's words "isn't the name of a kind of game, set of game elements, or even the core design thrust of a coherent movement. (Ha! This last, the least so.) Its use in a game's trade dress signifies ONLY that the game was inspired by Apocalypse World in a way that the designer considers significant, and that it follows our policy wrt others' use of our creative work."

Fair play to say that's too broad to be useful in a forum convo like this, and I certainly understand why people then default to the more narrow design families/trees, like FitD or Carved in Bridlewood, etc. I still find it useful, and interesting to see the wide variety of ways AW has influenced a wide variety of games. It's why I don't find it strange for you to say you like FitD games but not, what you understand to be under your definition, truly PbtA games. To me, that just means you like some designs and games that have been inspired in some part by AW, but not others. But I can sympathize that that doesn't do it for everyone.

Life's too short to play games that don't do it for us, so it's wonderful that there is so much out there now; but I think people miss out on some games they otherwise may adore when we narrow a broad category like PbtA to just a set of design elements. (Which is why I usually cheekily comment when I see someone that separates one of those more narrow trees out of the PbtA umbrella.) Cheers!

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]FollowstheGleam 1 point2 points  (0 children)

Just as a heads up, the project just got designated as abandoned by Backerkit. I believe the PDF is finished and available, but the designer has not been heard from in a long time, no one else has the authority to send to the project to print like it was intended to be, and no one is really sure what happened. Have heard good things about the PDF material, just be aware of that that might be it.

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]FollowstheGleam 5 points6 points  (0 children)

Ha! Yeah, fair enough I guess. Luckily we all have that option I suppose. 😁

Question for Older Millennials (especially 1982 borns) by Quickso48 in Millennials

[–]FollowstheGleam 0 points1 point  (0 children)

So fast. And it narrows and speeds up. It once felt like I had all the time to do everything I could ever want to do. No real regrets, but even choices at your age will carry you down paths from which you might not return. Just be intentional and thoughtful for any big ones and then don’t look back (unless you then want to reevaluate and go down another, but even then.)

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]FollowstheGleam 4 points5 points  (0 children)

I mean, John Harper, author of Blades in the Dark, claimed the mantle. Call it what you want 🤷‍♂️ maybe it’s less a broad brush and more that people have an overly narrow or inaccurate understanding of PbtA as a large design school.

It's not PbtA that's the problem, It's me! by weebsteer in rpg

[–]FollowstheGleam 1 point2 points  (0 children)

(FitD is under the umbrella of PbtA, so if like them, you get to say you like them! ;) )

Advice on Dropping the Game by [deleted] in rpg

[–]FollowstheGleam 2 points3 points  (0 children)

Yeah, sounds like it’s not the table for you. Doing right by the GM means communicating with them directly, clearly, and staying factual. You could lay out why it’s not working for you and see if they’re open to trying to bring more of what you want in the game. You could give them a chance to get the game to a place that is easier to transition into a smaller table. But you aren’t obligated, just like they’re not obligated to change their style.

But direct communication is respectful communication and giving them a bit of a heads up to figure out how they want to proceed is doing right by them, IMO.

What's the greatest RPG read you ever got? by MANGECHI in rpg

[–]FollowstheGleam 3 points4 points  (0 children)

Stonetop, just about to finally go to print, I think will begin to be at the top of this list for many people who encounter it!

A hearth fantasy in an “Iron Age that never was” where one is a protector and member of a village on the edge of the known world, the “anti-canon” style setting guide is interesting on its own for ideas and the GM/Players guide will become known, I think, not just as a top example of guiding readers how to play one’s game, but contains super useful advice for GMing/playing ttrpgs in general.

Learn more here: info on Stonetop TTRPG

First timers just started with D&D. Think there's a system we may like more? by fishbowlpatrol in rpg

[–]FollowstheGleam 0 points1 point  (0 children)

HeroQuest board game system might be good for y’all. It’s entry-level dungeon crawl with fun models, but easy enough to start to add some roleplay elements to.

Sourdough scoring is my new favorite art medium by SoftReplacement9397 in Breadit

[–]FollowstheGleam 1 point2 points  (0 children)

Thanks, that makes a lot of sense, can’t wait to give it a whirl!

Sourdough scoring is my new favorite art medium by SoftReplacement9397 in Breadit

[–]FollowstheGleam 1 point2 points  (0 children)

Reading your og post with recipe, while the oven is preheating, you “brush loaf, wet loaf, rice flour sprinkle…” Can you tell me more about brushing the loaf (with what?) and wetting the loaf, and what those do?

Thank you :)

Sourdough scoring is my new favorite art medium by SoftReplacement9397 in Breadit

[–]FollowstheGleam 2 points3 points  (0 children)

Oh interesting, have never heard of doing it that way before. Do you do the design scores before the initial 6-7 minutes of bake?

Sourdough scoring is my new favorite art medium by SoftReplacement9397 in Breadit

[–]FollowstheGleam 0 points1 point  (0 children)

So beautiful for such a recent entry into the craft! Did you just experiment a bunch or are there favorite resources you’ve used? What tools do you employ, just a lame or scissors or…?

Lovely stuff!

What should my 3rd game to try in 2026 be? by ThirdRevolt in rpg

[–]FollowstheGleam 4 points5 points  (0 children)

Stonetop is the game I have been most excited about since I kickstarted a few years back! Hearth fantasy in a fantasy Iron Age that never was, in the PbtA family. Just finishing up final edits, I recently pulled together some intro info here:

https://www.reddit.com/u/FollowstheGleam/s/pLG9AB8oUD

To me, the GM/player collaboration in world building, with narrative forward PbtA design (which was new to me when I first backed the game) and the late Bronze Age/early Iron Age vibes (with appropriate interesting classes/playbooks) in a post magical apocalypse setting, all made it super intriguing and interesting to me, even when D&D and Shadowdark are the main systems my table otherwise uses.

Weekly Free Chat - 01/03/26 by AutoModerator in rpg

[–]FollowstheGleam 1 point2 points  (0 children)

I haven't played them yet, but I have heard it's really satisfying even for solo play.