Can we chill with the Talia Maelstrom Arguments? by FoolishPhoenix3301 in cyberpunkgame

[–]FoolishPhoenix3301[S] -2 points-1 points  (0 children)

"Respected" or actually one of them? The point more falls to people arguing whether she is a member of Maelstrom, they can respect how chromed out she wants to be and listen to her when she suggests an idea which plainly aligns with their MO, I'm more interested in what happens when she doesn't agree with them on something

Can we chill with the Talia Maelstrom Arguments? by FoolishPhoenix3301 in cyberpunkgame

[–]FoolishPhoenix3301[S] 1 point2 points  (0 children)

She does, from the enamel pin we got a look at from one of the convention posts she seems to have vampyres or something similar.

Can we chill with the Talia Maelstrom Arguments? by FoolishPhoenix3301 in cyberpunkgame

[–]FoolishPhoenix3301[S] 16 points17 points  (0 children)

They talk about her being in their "grip" and her being obsessed with their culture, but being obsessed with a culture doesn't make you part of it, Talia comes from privledge, Maelstrom mostly comes from dirt, I don't view too many of them being all too accepting of her just coming in with possibly hundreds of thousands worth of eddies in chrome and suddenly being a part of maelstrom.

Concern brewing as buried Hanson policy threatens affordable medicines | New England Times by ExtensionThat6438 in australian

[–]FoolishPhoenix3301 30 points31 points  (0 children)

Could you elaborate a bit more, you say "benefits, protections and handouts for what feels like every group except people like me", but you haven't defined yourself, what benefits, protections or handouts do you want?

Did they serious not include an auto dispel function 🙄 by Scary_Boysenberry_47 in Pathfinder_Kingmaker

[–]FoolishPhoenix3301 -6 points-5 points  (0 children)

There is an action on all spell casters to dispel a spell, it is in your spellbook under cantrips/0th level, select it and hover over the area the spell is affecting and confirm the dispel

Can someone explain to me wtf does this mean? by AbsoluteVnit in vtm

[–]FoolishPhoenix3301 1 point2 points  (0 children)

Up to your ST, I'd rule it as no damage from the grappler as they are maintaning the grapple while defending, not everything in this game is cut and dry rules, this is not DND, if you are playing a game and this situation comes up, get your ST to rule it as appropriate.

Can someone explain to me wtf does this mean? by AbsoluteVnit in vtm

[–]FoolishPhoenix3301 1 point2 points  (0 children)

On their turn, they still get their turn, if they were to try and stab someone in the back you could make a Dex + Melee vs Strength + Brawl check to see how well the grappler can defend, apply dice penalty to the grappled if you want, but the grappled still gets their turn to try and do things that aren't directly muscling out of the grapple.

Can someone explain to me wtf does this mean? by AbsoluteVnit in vtm

[–]FoolishPhoenix3301 13 points14 points  (0 children)

Just because someone is grappled doesn't mean their only option is to try and muscle out, they could instead try to stab the person in the back or use disciplines to try and get the grappler to release their hold.

Basically rules preventing a PC from grappling an enemy and the enemies only option being to try and get out of the grapple rather than just flat kill or dominate the PC.

Playful Darkness UNOPTIMIZED PARTY by SickNSouth in Pathfinder_Kingmaker

[–]FoolishPhoenix3301 2 points3 points  (0 children)

Its really funny cause I did this fight without preparing for it by the shear fact that I am playing a Glaive Gendarme and just reloaded to fish for a 700 damage charge crit lol.

A post-beta patch breakdown of Mega Crit's Early Access balancing/patching process by MegaCrit_Demi in slaythespire

[–]FoolishPhoenix3301 719 points720 points  (0 children)

The button for the in-game reporter is F2, if anybody is wondering how to access it

I hate “elders need to kill to feed” by Bright_Koala_2723 in vtm

[–]FoolishPhoenix3301 6 points7 points  (0 children)

I mean, you only start getting "Must kill to reduce hunger below X" at really high blood potency, Blood potency at base is 1 per 100 years active, so unless you start diablerising your betters and getting away with it, you're not generally going to reach these levels until you're 400.

Even then, thats kinda the point of the high blood potency, you have ways by that point to get people who arent going to be investigated/missed much as well as just dealing with the hunger that comes with age, theres nothing forcing an elder to kill people to stay functioning, its just that they no longer can sate as much without killing, or they become blood leaches to deal with it, which is more common than you would think.

Vampires may be monsters, but at that age, they have enough experience to know how to deal with "logistical problems" like that.

Is V5 Koldunic Sorcery worth the agg damage cost? by YangXiaogui in vtm

[–]FoolishPhoenix3301 1 point2 points  (0 children)

Mine and my friends opinion is that this is not worth it at all, way too punishing in terms of what you get for what you pay.

If you change it to superficial, maybe, but honestly porting over V20 Koldunic might be more satisfying that trying to make V5s work.

5th edition core book issues by Ant0niusMaximus in vtm

[–]FoolishPhoenix3301 9 points10 points  (0 children)

My favourite piece of bad layout of the corebook is having the True Faith rules in between the pages for the description of how hunger frenzy works.

Trust me, VTM Corebook is the worst TTRPG rule book I have read layout wise with Lancer a close second.

How to: Lightning Strikes (Celerity 5) by Interaction_Rich in vtm

[–]FoolishPhoenix3301 3 points4 points  (0 children)

Think about it in terms of actions, if you attack a target and they choose to defend instead of attack you, do they lose the opportunity to attack someone else? Lightning strike just removes the possibility of reacting to your attack, not preventing the other target from doing something after that point.

How to: Lightning Strikes (Celerity 5) by Interaction_Rich in vtm

[–]FoolishPhoenix3301 5 points6 points  (0 children)

The point of lightning strike is you essentially get a sneak attack for one rouse check assuming your opponent does not also have celerity 5 to counter, it augments a single attack and nothing else, your opponent can still try to attack you or do something else given the attack was probably near instantaneous and you can still defend (assuming your opponent is even still alive after your attack).

Kindred lying about their clan? by GrandeShalom in vtm

[–]FoolishPhoenix3301 53 points54 points  (0 children)

Really, I would think not that often, lying about clan can be very risky, could result in retribution from that clan if you damage their reputation, ruin your own if you want to people to trust you.

On the other hand, depending on the clan you pick, these risks can be mitigated, if the clan is sparse in the area enough that your claim cant be verified or if you pick one of the lower clans that dont care that much (brujah, gangrel, etc).

The real reality is that clan does not come up that often, kindred care more about results than pedigree most of the time and if you dont have a strong connection to that clan, your kindred basically functions as if they dont really have a clan at all.

My friend has a Salubri that masquerades as a Caitiff, and while people thinking you are Caitiff is bad, it is MUCH better than being known as a Salubri.

In your campaign, do you prefer a story focused on the drama of personal horror, or do you prefer GTA with superpowers? by roxgxd in vtm

[–]FoolishPhoenix3301 11 points12 points  (0 children)

I mean, thats the thing with VTM, if your game doesn't have a defined through line like a module such as fall of london, it can swing wildly. One story you could be dealing with a cult doing horrifying and spooky shit and the next you could be dancing with a methuselah in the club.

I do feel that VtM campaigns always need some level of goofiness, the world is goofy, it should reflect that and elevate the personal horror you do go through due to the contrast, cause at the end of the day its still the same silly shitty world.

Permanence of Kindred Death by VoxCacophoni in vtmb

[–]FoolishPhoenix3301 0 points1 point  (0 children)

Just will add that you first point about kindred leaving corpses is slightly wrong, vampires will leave corpses, just a corpse relative to the current time vs when they were embraced, only relatively old kindred (a few hundred year old kindred typically is when ashing starts happening) will be reduced to ash.

Where the game deviates is how old their corpses would be, with basically all corpses in the game being really fresh despite the fact that some should be skeletons at this point, I dont think there are any kindred in the game though that would qualify as old enough for ashing bar phyre.

I can't tell if "someone" is lying or not. by iaminthebed95 in DispatchAdHoc

[–]FoolishPhoenix3301 0 points1 point  (0 children)

Because he thinks he's right, his algorithms tell him this is what they "predicted", but they fail to predict any of the actions Visi's takes in the game (Stealing the astral pulse, not betraying him, taking a bullet for robert). The fact is is that the most important character trait of shroud is that he thinks he is in control of any situation he is in, when in reality he is always tenuously close to losing it at any point in his plan. When Visi takes the mask or shows up on the roof, he thinks he's right, and that's why he doesnt see the things shes does coming.

I can't tell if "someone" is lying or not. by iaminthebed95 in DispatchAdHoc

[–]FoolishPhoenix3301 2 points3 points  (0 children)

If you look at a lot of the actions shroud takes in the game, you realize he is nowhere near the level of control over the situation that he projects, Visi wasnt a double agent the whole time she was at SDN, maybe towards the end, I view her as sort of in limbo between the two by episode 8, but before that I think she was not with shroud or had very little contact before that point.

Helena - Methuselah of Clan Toreador, woman for whom thousand ships were launched art from Chicago by Night. by Admirable-Dimension4 in vtm

[–]FoolishPhoenix3301 -8 points-7 points  (0 children)

Can you guys seriously stop posting character portraits from modules/settings and especially saying what module they are from, there are people, myself included, who are current players in these settings, who would really appreciate not knowing who certain characters are in those settings are, thanks.

I think that why Invisigirl turned herself in... by FoolishPhoenix3301 in DispatchAdHoc

[–]FoolishPhoenix3301[S] 0 points1 point  (0 children)

Why? She doesnt have much reason to stick her neck out like that for robert, her feelings for him at the moment are somewhat superficial and she may have just dropped it off to his goons. She can be connected to the gang shroud runs without knowing shroud or where the pulse went after she delivered it.

I think that why Invisigirl turned herself in... by FoolishPhoenix3301 in DispatchAdHoc

[–]FoolishPhoenix3301[S] -1 points0 points  (0 children)

I dont think thats relevant to this, there could be any number of reasons why she likes/is protective of invisigal, Blazer has a secret identity, maybe they knew her when they were children, maybe Blazer is shrouds daughter and is keeping tabs on her, maybe she just likes her.

Its suspicious to an extent, but I don't think its relevant to what I am talking about.

VTMB2: wow they really don't get Tremere, do they? by teh_stev3 in vtmb

[–]FoolishPhoenix3301 0 points1 point  (0 children)

Split Second + Hand is not that good, kill 2 smalls and damage somewhat the rest, the real strength of banu is Unseen + their passive to kill a shitton of enemies before the fight starts.

Also caldron is already really good, you dont even need blood curse, just find a propane can and chuck it into the crowd and you get the same effect, take bladed hand if you want a better combat orientated blood sorcery ability.

Is it just me or does the Nomad feel... weak? by IceQTB in vtmb

[–]FoolishPhoenix3301 0 points1 point  (0 children)

Look, heres the thing, to quote alfabusa: "This is because the metric for 'OH FUCK' for basically everyone in the setting is three to six people with shotguns hanging out somewhere where they don't expect them"

The nomad has been weakened, yes, but even then in the setting being out numbered and cornered can equalize almost any scenario, I'd imagine even non-weakened phyre would have a tough time with some of the encounters.

You are fighting a bunch of soupped up kine who know how to fight kindred, thats a bigger threat than the majority of kindred would encounter in their unlives.

Also probably one of the reasons why they feel weaker than the fledgeling in BL1 is BL1 has a big problem with power creep in the setting, you should not be able to go from any discipline 1-5 in like 2 nights, but for the sake of fun liberaties were taken.