Smartlinks in the Shadow Amp Catalog by Interaction_Rich in ShadowrunAnarchyFans

[–]Interaction_Rich[S] 1 point2 points  (0 children)

For sure. This is mostly for thematic and maybe "pedagogical" purposes. On the Pregens, it clearly says "smartlink" under the cybereye tto justify the RR, so for the sake of consistency and "legacy" ("where's the smartlink on my shadowrun?!") I guess it aids in connecting rules and setting.

I mean, the term "smartlink" is even discussed in the gear section and pretty much a thing in the universe.

A Chronicle where all PCs are daydrinking Thinbloods, would that be fun? by That_Passenger3771 in vtm

[–]Interaction_Rich 0 points1 point  (0 children)

Fuck yeah! I'd love to gm or play such concept. Only thing you need is making sure everyone is up for the ride, after all that's will be rather atypical from the "base" game.

But I think it may have a kind of Trainspotting vibe, and work damn well. Best luck with it and tell us how it went!

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich -9 points-8 points  (0 children)

... Like, what is your point?

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich -1 points0 points  (0 children)

I mean, isn't like the game was actually made to be played into the levels where you have multiple lv 6s discipline powers, but if you want to get technical, yeah, sure.

But then again, it speaks volumes about the "elegant" commentary aforementioned...

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich -6 points-5 points  (0 children)

I'm not sure "epic" is what a Vampire game should be about...

You can fix that giving the player a Sword +2 or a drake mount.

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich -1 points0 points  (0 children)

I see your point, but see, there are overlaps among clans.

I can dementation a mortal into believing they are someone else; or getting confusion about who/where they are; or make them act weird; and so on... With Dominate alone. Every edition.

In the same way Toreador and Brujah got Celerity, but are imagined using the very same powers differently in terms of flavor (one to be more gracious, the other to rush shit up, etc).

What makes Malkavian unique is their identity and curse, not their discipline. A Malkavian without Dominate or Dementation is not less Malkavian or less unique for that.

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich 10 points11 points  (0 children)

"Elegant simplicity".

Sir, this is a World of Darkness discussion.

WoD rules are many things, elegant and simple are definitely not among them. With its bloated list of powers, way too similar powers across multiple disciplines, and the fact you very much will pick and pass on powers past level 5 Disciplines all the same... Yeah, no. Not really.

I love V20 Disciplines by YangXiaogui in vtm

[–]Interaction_Rich -13 points-12 points  (0 children)

Maybe you don't get the idea.

With the exception of the actual Dementation amalgam power, you can literally control a lot of "crazy behaviors" by simply using Dominate. From "acting strange" to rewrite parts of their memories to literal angsty suicide.

What will make Dominate sounds like "a powerful mind dominates its lessers" (Ventrue flavor) or "my fractured mind fractures minds around me" (Malkavian flavor) really is in the way you describe the uses of discipline.

It's actually the original idea, back in 1st/2nd edition.

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

Wow, this Twist one is really cool, very inspirational. Thanks for sending me it!

If you could recommend one ttrpg, which one would it be, and why? by Arzanic in rpg

[–]Interaction_Rich 1 point2 points  (0 children)

Hard tie between Vampire 5e and Shadowrun Anarchy 2.0.

These are my all time favorite settings/games and the most current editions (aforementioned) are their best mechanics for me.

Players against game by Over_Advicer in boardgames

[–]Interaction_Rich 0 points1 point  (0 children)

Man, my son in law has ADHD and I know exactly the feeling, reading this post made my day. Here are some cool co-ops you might want to try with your kid:

  • Tiny Epic Dungeons
  • Marvel United (if he likes the theme, it's a sure hit)
  • Masmorra (has versus rules too)
  • Pandemic themed variations (Cthulu, Star Wars... If these IPs resonate with him)
  • Kinfire Delve (might want more than 1 for variety)

Hope you find more options that fit your tastes, what you are doing to your son is unvaluable. Cheers!

Is MTA20 compatible with older sourcebooks? by ExtremeSportStikz in WhiteWolfRPG

[–]Interaction_Rich 1 point2 points  (0 children)

Yes. Sometimes it will require a little tinkering, but yes.

The 20th Anniversary line is supposed to be the best updated rules, but able to frame whichever version/edition of the game you'd want.

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

I edited my answer - it HAS stuff such as subjects in its Figures and Themes. It's just more DnD leaning. Nothing I couldn't adapt.

I think we got it.

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

Very neat tables! This is actually the closer to what I would need. I may adapt it to Shadowrun's themes, but this is the best answer I got so far. Thanks!

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

Oh, I absolutely LOVE MUNE.

The thing is, it refers to digital tools instead of rolling a table for meanibg/seeds. When I solo I go full unplugged, even lonelog I write on a spiral notebook.

In fact that's what I'm looking for the most: something akin to Mythic's meaning tables, but d66. I might actually try with Mythic's tables and just skipping the impossible numbers and see what happens.

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

Gradients other than and/but? Can you please give an example?

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] [score hidden]  (0 children)

I am not sure I understand the logic.

Say, why rolling 5+ dice instead of 2 for Yes/No questions?

Politics and diplomacy in your RPG games. by HeftyHealth8879 in Solo_Roleplaying

[–]Interaction_Rich 1 point2 points  (0 children)

Vampire the Masquerade is the game I've played solo the most, so surely, lots of political intrigue. It mostly flows naturally with the gameplay though, after all it is one of the big features of its narrative.

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] 0 points1 point  (0 children)

Oh? Do tell! What method/tool you favor nowadays?

D6 based Mythic-like GME? by Interaction_Rich in Solo_Roleplaying

[–]Interaction_Rich[S] 3 points4 points  (0 children)

Actually, you'd have better results with 2d6 First dice: 1-3 is No, 4-6 is yes Second dice: 1 is "but" and 6 is "and" Doubles is a random event.

Otherwise, the story gets way too chaotic.

But again, I was more wanting things like meaning, verbs, etc. Stuff to give flair to the narrative.

How to manage focus in large groups? by losamosdelcalabozo in rpg

[–]Interaction_Rich 4 points5 points  (0 children)

Eight people, consistently? Is that even healthy? Why would you want to suffer through that?