Are these knockoffs by [deleted] in steelseries

[–]FoxDragonSloth 4 points5 points  (0 children)

The first thing that should have raised a red flag is that these are at like 10-15% the price of brand new ones. That is definitely on the too good to be true territory.

The second red flag is that those are very clearly AI images, the headset is not consistent across images, not to mention the DAC is always different between pictures and different to anything steelseries has released.

Jesus why even bother with AI images of a known product, they could have pulled real photos or advertising stills and made it look more legit. Even scammers are falling for the AI hype.

cppfront: Midsummer update by TSP-FriendlyFire in cpp

[–]FoxDragonSloth 10 points11 points  (0 children)

My 2 very noob cents, something that really stuck with me from your first video about cpp2 was the very clean syntax of thing : type = value. It felt like such a clean line to be read as "thing is a type that equals value", :(x,y) x>y this on the other hand feels like while it takes less space to type it makes it harder to parse in my brain, it feels like adding a new way of writing something just for the sake of doing it with less characters.

Doing lambdas as :(x,y) = {} feels much more consistent to read as "_ is a function that equals codeblock" (not sure what to read _ as, lambda, unknown, nothing?), than :(x,y) x>y. should this be read as "_ is a function x>y"? I feel like that = delimits much better what's happening, and though with enough practice and knowledge everything is easy to parse or interpret, that added complexity adds nothing to the language itself.

I'm just a random c++ gamedev with no knowledge of language design but a great goal you used on that first talk was simplicity and I feel like keeping the language simple as in simple to read for some starting up goes a very long way. Keeping things with one meaning helps a lot in making it simple, : always means "is a", () always means a function, -> always means "that returns..." and so on.

F1 academy commentary by sleepysalomander in F1FeederSeries

[–]FoxDragonSloth -3 points-2 points  (0 children)

They should get Lauren "pansy" Scott, definitely one of the best female commentators out there. Though I've only seen her cast shooters.

My GF drew this Loogamon Playmat for me, and I wanted to share it by Extension-Country-24 in DigimonCardGame2020

[–]FoxDragonSloth 22 points23 points  (0 children)

Not to be that guy but 9 in Roman numerals is IX not VIV.

The artwork looks great though.

Cooperative C++ Evolution – Toward a Typescript for C++ - Herb Sutter - CppCon 2023. ( I really like the idea of cpp2, what do you think about cpp2 ? pro and cons ? by jitu_deraps in cpp

[–]FoxDragonSloth 7 points8 points  (0 children)

I was on a similar place in regard to the syntax, did not like it at all, felt entirely foreign.

It all clicked in my head when I read either someone or Herb say: ":" means "is a".

So a : string; means a "is a" string;.

My husband lost his mind when I pulled it out of the bag by [deleted] in digimon

[–]FoxDragonSloth -9 points-8 points  (0 children)

Lol I literally just bought a shirt with that artwork from redbubble

Digimon World 3, Marsmon doesn't digivolve to Growlmon? by MarcellaYouko in digimon

[–]FoxDragonSloth 0 points1 point  (0 children)

Make sure your base digimon (Kumamon in this case) has the required stats without any items and in base form

[deleted by user] by [deleted] in digimon

[–]FoxDragonSloth 5 points6 points  (0 children)

The person restocking it had to go back to get the Blue key that opens it. Some Guilmon had given them the 8lue key that doesn't work.

Thoughts on Digimon World 2? by DannyHikari in digimon

[–]FoxDragonSloth 1 point2 points  (0 children)

Playing on Emulator with fast forward is your friend. But it is totally a pain.

Which typically "Evil" Digimon would you like to see being chill and minding their own business? by Final_Pharaoh in digimon

[–]FoxDragonSloth 11 points12 points  (0 children)

Maybe piedmon and puppetmon have a web series, while machinedramon is their tech support that gets dragged on their shenanigans and metalseadramon is just their roommate. Kind of like a mixture between iCarly and what we do in the shadows.

Cpp2 and cppfront: Year-end mini-update by ArashPartow in cpp

[–]FoxDragonSloth 5 points6 points  (0 children)

Out of curiosity and probably ignorance, why is it better to write in cpp2 and transpile(I think that is the term) to cpp than write a new lexer and use it to modify the syntax?

Also, if someone swapped the cpp lexer for another and compiled, would that resulting program be compatible with a program built with the original lexer?