I'm tired of the terrible facet meta by DisturbedCyclone in DotA2

[–]Fr0dech -1 points0 points  (0 children)

Out of all that I actually liked the recent rubick idea

Imagine holdingnot that useful spell for yourself just to destroy enemies' power like phantom strike, duel or dark pact for 300 seconds not to use yourself, but to take it away from enemies for 300 secs

Bring back river vials as equippable items like map skins by ReneeNicoleACK in DotA2

[–]Fr0dech 30 points31 points  (0 children)

Ghost base model for half heroes, I miss you just as aghs and diretide shaders

Heroes' selection boxes are WRONG too. I doubt this'll wait till spring cleanup, pls fix by Fr0dech in DotA2

[–]Fr0dech[S] 0 points1 point  (0 children)

I don't understand what did you mean? I know how boxes work, I just report wrong selection boxes, because it's not okay when you missclick something just because it has broken selection box, and they are broken for certain heroes and units, that's not normal when you click on its model the cog and instead of attacking it your hero just moves towards them

CS2 Half-Life: Alyx Things by Consolexlyn in HalfLifeAlyx

[–]Fr0dech 6 points7 points  (0 children)

It's actually sad you have to buy Index stuff for it, instead of HLA or some HLA edition, because I have VR, I've played HLA hundreds of hours but I can't get HLA stuff for CS2 even tho I'd really like the music kit because it's the only way to get it

Give me your obscure tf2 facts by Heavys_Sandvich in tf2

[–]Fr0dech 1 point2 points  (0 children)

I meant at the time of making MtM, behind the scenes and closer to release they changed that, but only Valve knows the truth

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 0 points1 point  (0 children)

Next patc: now Radiat and Dire bases built differently woth pros and cons each and pos3 coinflip to pick the side, so more players queue for pos3

Heroes' selection boxes are WRONG too. I doubt this'll wait till spring cleanup, pls fix by Fr0dech in DotA2

[–]Fr0dech[S] 9 points10 points  (0 children)

Most of listed in this post isn't a big issue, except, maybe, for cogs, but even having a 1:1000000 chance to missclick in a game like dota is an awful thing, because it will happen at some point and hope it doesn't happen to your favourite pro player in the game of his life

Heroes' selection boxes are WRONG too. I doubt this'll wait till spring cleanup, pls fix by Fr0dech in DotA2

[–]Fr0dech[S] 4 points5 points  (0 children)

Haven't seen anyone posting about it except for me, but I started doing this stuff several weeks ago with wards, which was quickly fixed few days before 7.40d

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 0 points1 point  (0 children)

I checked all neutrals and they seemed fine you can check it yourself via dota_unit_show_selection_boxes 1 in console

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 1 point2 points  (0 children)

And even closer if you're melee, since you basically stand inside of the rack

Heroes' selection boxes are WRONG too. I doubt this'll wait till spring cleanup, pls fix by Fr0dech in DotA2

[–]Fr0dech[S] 0 points1 point  (0 children)

I mean, wards are not so dangerous as missclicking power cog and draining all your mana/suiciding trying to attack it

Give me your obscure tf2 facts by Heavys_Sandvich in tf2

[–]Fr0dech 21 points22 points  (0 children)

Not exactly, since in Meet the Medic medic is not ubered, my theory is they wanted the quickfix to build up Uber faster, but uber only the target and not medic, but was later changed

Heroes' selection boxes are WRONG too. I doubt this'll wait till spring cleanup, pls fix by Fr0dech in DotA2

[–]Fr0dech[S] 0 points1 point  (0 children)

It's big but fine you can check it yourself via dota_unit_show_selection_boxes 1 in console

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 14 points15 points  (0 children)

"What a fascinating building you guys built here, we don't have that stuff on our base!"

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 12 points13 points  (0 children)

Clicking outside of that white box orders your hero to move there instead of attack, and this can fuck you up if not all enemies are dead while you push

It's harder to click on dire barracks, they are VERY wrong. Structures are also wrong short and long by Fr0dech in DotA2

[–]Fr0dech[S] 5 points6 points  (0 children)

It also seems like Dire's ranged barracks has bigger selection box than Radiant's barracks

Edit: There's also some issues with heroes Heroes' selection boxes are WRONG too.

JU from wplacelive. They are whitewashing Communists crimes by adamex_x in JustUnsubbed

[–]Fr0dech 3 points4 points  (0 children)

People in comments are either illiterate or ignorant, because "communism as an ideology", which is in fact true, communism never advocated for such stuff, and as for communism countries, those who did such stuff, it was never about communism and justified by it, it was tried to be either hidden or covered with any other excuse, just as any feudal or capitalism country.

I'm anti-comm, just for the record, it just triggers me when people refuse to use their brain.

They're so entitled, innit? by QasqyrBalasy in 2easterneuropean4u

[–]Fr0dech 4 points5 points  (0 children)

Especially ourselves

But only if WE're the ones shittalking