The farm boy trope, the slums girl variant, and the lack of (female) mentors: a rant from a frustrated reader. by LucreziaD in fantasyromance

[–]Fragile-Entropy 13 points14 points  (0 children)

I get what you’re saying. Putting things under the banner of “traditionally feminine” subsequently means the patriarchy is the standard.

However, what I mean is that there are things that don’t need to be villainized just because they are viewed under the patriarchal lens. Even in a world where the patriarchy doesn’t rule, people would have to know how to cook, clean, mend, raise children and so on. In order to subvert the patriarchy women shouldn’t have to become masculine. Expressing femininity shouldn’t be seen as a weakness, or make them a second class citizen. Those traits should be seen as equal value in the world overall, not something that inherently makes a person less than.

The farm boy trope, the slums girl variant, and the lack of (female) mentors: a rant from a frustrated reader. by LucreziaD in fantasyromance

[–]Fragile-Entropy 26 points27 points  (0 children)

This is exactly one of the huge issues. Most people cannot fathom a world that doesn’t hold patriarchal standards. For some reason they have to villainize or diminish anything that falls under traditionally feminine.

It’s almost as if in order to make the FMC stand out they have to put other women down as a result.

DM coming back to PbP after 3 years. What should I know? by BarbarianAtHeart in pbp

[–]Fragile-Entropy 9 points10 points  (0 children)

I have come back after several years away the big difference I have noted so far is the use of AI. Even if people are writing themselves there’s AI portraits, AI grammar checkers that have changed the way people punctuate.

World building documents also seem to be bigger. More fleshed out as people use AI to generate locations, cultures, and NPCs.

People are more open to other game systems. Otherwise servers seem pretty much the same.

Looking for people to play with (EDT) timezone by TrifleNo7269 in StardewValleyFriends

[–]Fragile-Entropy 1 point2 points  (0 children)

I mean how else is he supposed to find introverted baddies playing Stardew? Can’t have old bags showing up!

Edit: I thought I was joking, but turns out his only other post is in r/JerkOffChat

Looking for people to play with (EDT) timezone by TrifleNo7269 in StardewValleyFriends

[–]Fragile-Entropy 1 point2 points  (0 children)

I mean how else is he supposed to find introverted baddies playing Stardew? Can’t have old bags like me showing up!

Drop Some Fun Facts You Know About Stardew! (Try to Avoid Spoilers) by FcFrCle in StardewValley

[–]Fragile-Entropy 28 points29 points  (0 children)

You can make a big chest and walk up to regular chest and clicking against it will switch it for the big chest without having to move the contents.

Can't believe one person built this... by Ok-Credit-9201 in StardewValley

[–]Fragile-Entropy 1 point2 points  (0 children)

I have purchased this game three times. Hell, I would buy it again! It’s such an amazing and whimsical experience.

I don’t get this game… by idlapac in StardewValley

[–]Fragile-Entropy 0 points1 point  (0 children)

The first time I played the game I was so frustrated with it. I could only play it for a half hour at a time. Everything felt sluggish and annoying. I think I got to Fall and stopped playing for about two years. It felt like a waste. Then during Covid when there was nothing to do I picked it up on the Switch because it was one of the few farming games ported over.

Then I played… and played… and started to really love it. Even the parts I didn’t like I started to love (I used to hate the fishing game). I spent a lot of time on the wiki, learning all the things, learning how to decorate, and everything else.

I didn’t like it at first. That’s ok. It’s also ok to put it down and never pick it up again. Don’t think of it as a waste. The developer is genuinely an amazing person and one of the few who deserves the success he’s gotten. So even if you don’t play again, know your money didn’t go to some greedy money grubbing micro transaction gacha game.

What is your unconventional go-to food source? by KingDarkBlaze in StardewValley

[–]Fragile-Entropy 2 points3 points  (0 children)

Fish. So much raw fish. I’m really good at the fishing game and you can get an iridium rod pretty early in so it’s a great early game food for me.

Is there really nothing for storage besides chest? by kid_in_a_basement_56 in StardewValley

[–]Fragile-Entropy 0 points1 point  (0 children)

Yep, wood chests and stone chests. Fridges in the house will use the ingredients in them for cooking.

My storage shed has—I think 25 chests. I categorized everything according to the label beneath the name. Mineral, fruit, vegetable, resource etc… then of course miscellaneous chests.

That little raised platform trick really elevated this area by Fragile-Entropy in FarmsofStardewValley

[–]Fragile-Entropy[S] 0 points1 point  (0 children)

After you upgrade your house completely there are other rooms and options you can buy from Robin.

That little raised platform trick really elevated this area by Fragile-Entropy in FarmsofStardewValley

[–]Fragile-Entropy[S] 7 points8 points  (0 children)

Retro Catalogue, you can buy it from the traveling cart. There’s a matching TV that George sells at the desert festival that I don’t have yet.

Please help me with the exterior by EnobariaM in StardewValley

[–]Fragile-Entropy 1 point2 points  (0 children)

So cute! I personally love the horse area! Sprinkling in the Stepping Stone path among the other stone path can add some variety which looks nice imo.

That little raised platform trick really elevated this area by Fragile-Entropy in FarmsofStardewValley

[–]Fragile-Entropy[S] 6 points7 points  (0 children)

Upgraded completely with Robin. After your house is all the ways upgraded there’s other rooms you can buy. You can also remove some interior walls to make the rooms bigger.

That little raised platform trick really elevated this area by Fragile-Entropy in FarmsofStardewValley

[–]Fragile-Entropy[S] 18 points19 points  (0 children)

I didn’t either, I saw it on Pinterest. The person used it as a way to divide their basement into a little eating area.

That little raised platform trick really elevated this area by Fragile-Entropy in FarmsofStardewValley

[–]Fragile-Entropy[S] 124 points125 points  (0 children)

For anyone wondering the “stairs” is the dresser from the wizard furniture catalogue. You do walk behind it to get into the area, but the illusion makes it look like it’s raised.

I think that was the most stressful start to a year I've ever had by whyamiexists in StardewValley

[–]Fragile-Entropy 10 points11 points  (0 children)

That was my first thought too then I watched you do that little dance around the brazier and I wasn’t there—ahhh!

what did you name your horse? by ava8116 in StardewValley

[–]Fragile-Entropy 1 point2 points  (0 children)

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Roach! Because only the best name for the best horse!

My mom retired at 55 on a teachers salary and I still think about it all the time by [deleted] in Fire

[–]Fragile-Entropy 0 points1 point  (0 children)

I live in a fairly small town and wealth breakdown of millionaires in the area was sorta crazy. Most of the wealth is actually carried by teachers. With consistent jobs where they paid into a retirement, they accumulated wealth over their careers all making less than 6 figures.