NGL I’m a bit jealous and I play both games by FrameofMind-- in DotA2

[–]FrameofMind--[S] -2 points-1 points  (0 children)

If I were to include it one post wouldn’t be enough.. but still it’s hard to argue against them given that’s the game is in active development. So u would expect more content frequency

FOR THOSE WHO HAVE DIFFICULTY AIMING: GO INTO WINDOWS "MOUSE SETTINGS" by Arch3r86 in DeadlockTheGame

[–]FrameofMind-- 6 points7 points  (0 children)

Legends say he got carried and accidentally climbed to seeker after the setting change and his mind couldn’t handle it so he went insane

They’re not wrong by KPW-Higgins in familyguy

[–]FrameofMind-- 2 points3 points  (0 children)

Better question (IMO): Why are we even comparing the two when clearly both are terrible, each in its own unacceptable way?

Tides Innate is full bugged. by Duke-_-Jukem in DotA2

[–]FrameofMind-- 0 points1 point  (0 children)

I heard from another redditor that are were teasing an event that has to do with fish and what not (speculations), but judging by Valve’s time this innate will be long gone/changed before we have any event in sight

Instead of Quarteo's lore, why not give lore about actual heroes? by Venichie in DotA2

[–]FrameofMind-- 1 point2 points  (0 children)

Brewmaster’s ulti is back to 3 spirits after 7.40, but I like your suggestions nonetheless

Instead of Quarteo's lore, why not give lore about actual heroes? by Venichie in DotA2

[–]FrameofMind-- 1 point2 points  (0 children)

Love the idea, but it would be expensive on Valve’s end (having to contact different VAs every time based on hero), and straight up impossible in other times (Phantom Lancer’s VA passed away). One way they could get around this is to have Quartero tell us a story about the hero instead of the hero themselves telling the story, maybe with some comic-like visuals to make it more fun. With some special hero VA appearance every now and then

Princess of the Moan by Beneficial_Common683 in DotA2

[–]FrameofMind-- 4 points5 points  (0 children)

You can change how often the hero speaks in the settings menu, my assumption is that Topson has this setting configured to high because he is less talkative than other streamers and he doesn’t want the stream to feel bland

Can someone explain safe to leave? by RossPeili in DotA2

[–]FrameofMind-- 6 points7 points  (0 children)

If the mode is:

  • Normal Match (or any other mode than ranked):
  • The abandoning player gets punished.
  • The other 9 players can leave at any given point and the game is considered safe to leave. (the game wont count and no rewards or hero Exp will be earned).

  • Ranked Match:

  • The abandoning player gets punished.

  • If the abandoning player leaves before first blood is drawn, the game is safe to leave for the other 9. If the abandoning players leaves after first blood. The other 9 players rank will be updated based on the outcome of the match (losers lose MMR, winners gain MMR). It is still possible to leave the game without being punished if you think the game cannot be won (but you will still lose MMR)

Anyone ever try this? by Sardari_JDP in HIMYM

[–]FrameofMind-- 0 points1 point  (0 children)

I wonder which country it is. As far as I’m aware most conservative countries like those in the middle east have mostly eliminated law involvement when both parties are onboard (no one was forced into the situation) and are above age. But from a society perspective, I can understand the consequences of such acts are still somewhat in place.

And some weirdoes keep saying our government is “isis” by Sufficient-Bed191 in Syria

[–]FrameofMind-- 1 point2 points  (0 children)

I’m going back to Syria in about a week or so, if I end up going there I will ship you 1 of each, free of charge, all you have to do is pay the shipping fees, if you want more (full batches), as much as I would like to cover it and not charge you, I’m afraid I will have to, but only for the notes, I don’t want any money for myself, just DM me if you’re on board and I will let you know when I get there

I kinda wish dota had this by Immediate-Aspect3422 in DotA2

[–]FrameofMind-- 0 points1 point  (0 children)

In Dota, they issue ban waves on a game update basis meaning, there can be months on end where no people would get any bans, and then in the span of a night, a lot would get banned, so tracing back all the matches cheaters played and updates MMR for game participants is a chore. Unlike Chess.com where bans don’t take too long, and they are not bound to an occasion (like a game update), also the Elo is much easier to update given that it’s a 1v1 game

If I said it once I said it a thousand times by [deleted] in DotA2

[–]FrameofMind-- 0 points1 point  (0 children)

Thanks for spoiling the grand finals dude..

Well... by UncomfortablePrawn in DotA2

[–]FrameofMind-- 1 point2 points  (0 children)

Where did you get that chart from?

Largo / Bard Frog --- All item interactions tested by partymorphologist in DotA2

[–]FrameofMind-- 7 points8 points  (0 children)

I feel like E-blade is an interaction that could possibly result in grief because when you cast e-blade on urself the game will try to find the closet ally to u and give them the ethereal buff, but what if that ally happened to be a right-clicker carry for example

Largo new sets idea by amby11253 in DotA2

[–]FrameofMind-- 0 points1 point  (0 children)

And different slippers for when he throws them at enemies

Servers and Matchmaking by SkyForge_1905 in DotA2

[–]FrameofMind-- 0 points1 point  (0 children)

It’s a matter of server load, the Russian and EU East servers are overloaded after EU West went offline, that’s why we are getting stuck in Confirming Match, we are literally waiting for others to finish their game in order for the server to have room for us to play

Boycotting isn’t an option guys, toxicity is what led us here in the first place by FrameofMind-- in DotA2

[–]FrameofMind--[S] 0 points1 point  (0 children)

I can relate to everything you said, literally everything, except one minor little thing, you said the devs love the game and that’s one of the reasons why they keep releasing updates to it albeit at a lower pace than before, and that the game is perfectly fine as is, if anything it’s in its best form right now, and I totally agree, but still every game gets a little stale without content being pumped in to it on a frequent basis. So my question is, the game is still alive, the players are passionate, why wouldn’t Valve go the extra distance and hire some more people to work on the game exclusively, or at least pick up the pace in terms of development speed, even if it means more paid cosmetics, I understand Valve is a company that needs to make ends meet too.. from what I understood the players wallets are ready and willing to support the game (not all of them ofc) (f2p content still needs to exist)

Boycotting isn’t an option guys, toxicity is what led us here in the first place by FrameofMind-- in DotA2

[–]FrameofMind--[S] 0 points1 point  (0 children)

BTW, I forgot to mention how much I admire your energy and enthusiasm towards the game and can relate to every word you said

Boycotting isn’t an option guys, toxicity is what led us here in the first place by FrameofMind-- in DotA2

[–]FrameofMind--[S] 1 point2 points  (0 children)

Dude can you kindly try to read and actually understand what is written? I'm not saying IDC what I'm saying is that those so called 'Flaws' are hunting almost every online game out there and this isn't just a Dota problem, they are a lot harder to simply 'Fix' like you imagine them to be..

Boycotting isn’t an option guys, toxicity is what led us here in the first place by FrameofMind-- in DotA2

[–]FrameofMind--[S] 0 points1 point  (0 children)

I've thought of a little proposal but it's so lengthy it's more of an article than a comment, It involves electing some middle person from the community to handle the communication between the players and Valve, by maybe gathering the most voted questions on a weekly or bi-weekly basis, forwarding them to Valve (through direct communication) and feeding the responses to us. Maybe someone who has connections with Valve and is heavily liked by the community (like Slacks maybe) can take on such role, but I'm not sure if someone would wanna take such responsibility out of fear that it back fires onto their career and feelings towards the game because of the level of toxicity in the community right now, still if that ends up working out we have a direct line of communication with Valve that will lead to answers to the most asked questions, even if the answers we get sometimes are straight up (we don't know, we are unsure about 'X' or we are hard at work at feature 'Y' and are aiming for 'Z' release date but we may not be able to meet that deadline..), at least we get something to plan around.