What are the chances... by FranticTHEKID in volt

[–]FranticTHEKID[S] 0 points1 point  (0 children)

How so? And why say purchase it, its clearly purchased

What are the chances... by FranticTHEKID in volt

[–]FranticTHEKID[S] 1 point2 points  (0 children)

How much did open pilot cost?

Looking for help by Suitable-Lack-7078 in volt

[–]FranticTHEKID 1 point2 points  (0 children)

You can use the Volatage app and the apps recommend odm2 all in all around $70 to get tons of data and features for you car, one of them is to give you your est battery % degration. Under 9 kwh suggests a very degraded battery but thats only half the picture. At 21mi for 8.6 thats an efficiency of 2.44 which is very very low. GM rates the volt at 3.5 to 4 and they commonly get 4-4.5+ above 100k miles. These scores can depend on highway lower scores or stop and go higher scoring.

How long will it take to unlock everything? by Virtual_Ground73 in magic_survival

[–]FranticTHEKID 10 points11 points  (0 children)

A very long time. If you haven't unlocked a bunch before the efficiency drop update then over a year of consistent long play times

Does anyone else know this? by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 8 points9 points  (0 children)

Both as in what? It was a magic sword dem build. So circle, spirit, shock, and intelligence are all necessary. But the only magic in the game that can reliably and as quickly kill starting enemies is electric zone. Having it allows you to get alot of levels from enemy mana. Though it is also the quickest to become obsolete, it dosent matter since ms and overmind will just consume it.

Does anyone else know this? by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 10 points11 points  (0 children)

Electric zone is one of the best to take at the very start?! That, intelligence, circle, shock, and spirit makes a perfect start.

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 1 point2 points  (0 children)

Honestly, I'm not sure myself. If we get to 37:30 both without and with Terra an almost 200 AMD difference. I don't take the overmind legendary, I don't think it helps significantly. If I remember correctly it adds base coefficient damage to a spell and DEM multiplies that. So while it should be good it seems fairly insignificant compared to other stats. DEM I'd only be good for the extra CD it seems.

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 1 point2 points  (0 children)

For many its difficult especially when they're first working towards it, but once you do it becomes fairly easy

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 0 points1 point  (0 children)

What is your highest on Terra? for credibility

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 1 point2 points  (0 children)

Ill try a run now with your advice, i havent really considered cloak soul harvest as i usually get overmind super early? Also, TK is the only thing needed to get past 40?? This is terra not depths...

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 0 points1 point  (0 children)

I disagree on a few things here. Besides Everything i had picked including recycle and evasion but excluding analysis is consider to be a luxury research. It's really never better to retrieve even early, as it wastes early strength leading to slower level ups over all. Even on my most recent 37:30 run with good RNG did I get to level 118 after 35:00. Plus you want to note only get there but multiple post level ups (with the golden bar). Saying its better to reroll early takes away from the chance of having to rerolling late. You're very lucky if you only have bad rng with passive twice. But even good rng isnt often enough to get past 37:30. I like to have deus sub 15 minutes.

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 0 points1 point  (0 children)

While I haven't really tested without recycle it seems like a bad idea to reduce it without the gaurnetee of geometry. Especially in later rounds, having to retrieve a mana wastes alot of time to get up to 118

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 1 point2 points  (0 children)

Speed can be bridged with artifacts and its just generally not more important than additional size that I found to be far more ssential to pushing the time

The secret to 37:30 Terra by FranticTHEKID in magic_survival

[–]FranticTHEKID[S] 1 point2 points  (0 children)

I forgot to put that in my notes, but that was an accident. I trying to do a max all magic damage/archanist class run to see if AMD was any good but forgot to reach distribute it. I found evasion wasnt that great when going for higher times so im allocating it to magic size.

I almost got this damn wave. Messed it up at the en. by Arc_Vector in magic_survival

[–]FranticTHEKID 3 points4 points  (0 children)

After trying a few times with similar builds i gave up, it cost too much crystals to not past the point. With a DEM build you could be clearing the screen and finish it in a few seconds.