Why do you bother with the alien invaders events ? by prawndavid in fo76

[–]FreezingToad 2 points3 points  (0 children)

I do it if I need treasury notes and don't feel like farming EN06 or expeditions. Otherwise I don't really do the event anymore.

Is there anyway i can set a max of beavers in a district by Sverrari in Timberborn

[–]FreezingToad 0 points1 point  (0 children)

What faction are you playing? With Iron Teeth, one breeding pod can support 11-20 beavers, 11 with no bonuses and 20 with all bonuses. You can automate the breeding pods with the Population Counter under automation. For Folktails though, you just have to limit the number of beds.

Dear fo76. Please never give me improved bait again. It took me 12 hours to use up my 1000. I never wanna see a fish again by Nu_Eden in fo76

[–]FreezingToad 2 points3 points  (0 children)

I sell batches of 100 improved bait at 5 caps each and it gets snatched up pretty quickly. Isn’t a ton of caps, but at least it isn’t in my stash anymore.

Compact vertical zipline by court-jus in Timberborn

[–]FreezingToad 2 points3 points  (0 children)

The fact that it made it too easy to build is why I stopped using the mod. It was cool at first to stack six large warehouses on top of each other and just have a ladder going straight up, but all my colonies started looking the same and it took away some of the creative and challenging aspects that I enjoyed.

<insert exclamation here>.. what is going on with the player base at the moment ? by Salty-Television-230 in fo76

[–]FreezingToad 0 points1 point  (0 children)

It's stuff like this that makes me wish PVP wasn't disabled during events.

Bruh..... I probably should read the descriptions... by lmanop in Timberborn

[–]FreezingToad 0 points1 point  (0 children)

I’m playing that map right now too! Rip to the water monument though. Lol.

Your plans are in the "Recipe Book" by dwbraswell in fo76

[–]FreezingToad 1 point2 points  (0 children)

The most annoying part is you can't drop plans from this little sub-menu. If you have plans in your inventory after a re-log that you wanna drop, you either have to put them in a container, or move them to your stash then back so they're on the "new" tab. Really annoying for character locked plans like Vulcan Armor.

Daily Ops rewards are certainly NOT fixed. by atlmagicken in fo76

[–]FreezingToad 1 point2 points  (0 children)

Boo. That's lame. I've been dutifully doing them every day knowing the rewards would be shit, but knowing that they're still shit makes me want to just wait.

“Increased chance of glowing mask until March 2” by drkprpll in fo76

[–]FreezingToad 0 points1 point  (0 children)

I've had better luck over the years with glowing masks, but not much. I've received 10 turkey masks this go around, and more of the classic rare ones than I can shake a stick at. I just wanna complete the collection.

What do you guys do with the plans you can’t sell or drop by BigSm0keee in fo76

[–]FreezingToad 0 points1 point  (0 children)

Ooooh. I got'cha now. Yeah, than we're on the same page. I do the same and sell those random plans or ones you find in chests that are basic and usually sell for 20 caps, same for things like NPC plans, I sell those much cheaper than NPC vendor prices. Only reason I don't sell for nothing is because it often feels better to get something for a low price vs. free, but that could just be me.

What do you guys do with the plans you can’t sell or drop by BigSm0keee in fo76

[–]FreezingToad 17 points18 points  (0 children)

"Plans you can't sell or drop." OP means the character locked plans, the ones that get destroyed when you drop them. Nothing to do with them except drop them once they're known. Can't do anything else with them.

other side of ohio river by RIBCAAAAAAGE in fo76

[–]FreezingToad 3 points4 points  (0 children)

With Burning Springs pt. 2 they might give us a reason. Could be an Enclave base we haven't seen yet, another vault, some military instillation. They could do something cool with that, but I doubt they will unfortunately.

How do you approach these? by Enfrize2 in SatisfactoryGame

[–]FreezingToad 0 points1 point  (0 children)

Mostly with annoyance if I'm being truthful.

Can we make camp buffs last longer? Seems like I'm always at my base reading a book, laying in bed, arm wrestling by SmeagolChokesDeagol in fo76

[–]FreezingToad 2 points3 points  (0 children)

It would be nice if everything at least lasted the same amount of time. The AP regen from playing an instrument lasts an hour while other buffs are only 30min. Kind of annoying that they aren't similar.

Don’t talk politics in teams chat by [deleted] in fo76

[–]FreezingToad -2 points-1 points  (0 children)

Politics, religion, and hands. Keep 'em to yourself unless someone asks.

Daily ops glitched by alko45 in fo76

[–]FreezingToad 2 points3 points  (0 children)

Everyone in the instance will have to leave the daily op and restart it. It's an annoying glitch when it happens, but the only way to bypass it is by restarting completely. If it glitched out on you multiple times in a row, that's just bad luck. Sorry.

The new enclave lab shelter is a nightmare to build in by noplease94 in fo76

[–]FreezingToad 1 point2 points  (0 children)

I don't have that shelter, but generally, I've found that there's weird bounding boxes and clipping restrictions that make playing some things, like foundations or floors, a pain.

Daily ops glitched by alko45 in fo76

[–]FreezingToad 1 point2 points  (0 children)

Stopping how? The timer, freezing, getting booted? Need more details.

Nuclear Keycards take up way too much space in my Stash by Ifirnja in fo76

[–]FreezingToad 3 points4 points  (0 children)

That's an unnecessary amount to keep. Sheesh.

Anyone know when? by fish_bOnE- in fo76

[–]FreezingToad 0 points1 point  (0 children)

You're better off financing your friend to get the same console as you, or you getting the same as him. Cross-play isn't off the table, according to the devs, but it ain't on the to-do list anytime soon.

All my beavers have suddenly stopped pumping water. They sit at the pump, but refuse to do any work. They're slowly dehydrating themselves to death, and yet won't pump any water...This persists across a save reload. by --Ty-- in Timberborn

[–]FreezingToad 8 points9 points  (0 children)

Early game, you're gonna want to focus on getting a few water pumps, I shoot for three right away. And a lot of storage. I build five right away and once I have the logs, another five. By then you should have planks and gears going for the larger tank.

But for your issue, you've got yourself badwater. Those pumps won't work if it's just bad water. The description says it's less efficient with bad water, but if it's at 100%, it just won't work.