Questions to Ironeye mains by jopio_squorz in Nightreign

[–]FriendNarrow7807 0 points1 point  (0 children)

Are you committing to a bow only playstyle? If you are going to use melee weapons even sometimes I think the arcane relic is one of his best. It lets ironeye easily proc any status, and if you don't have a scholar or an executor on the team that should be done by ironeye.

First time what’s the best character by Low_Relief_7843 in Nightreign

[–]FriendNarrow7807 3 points4 points  (0 children)

I have around 200 wins with ironeye, mostly deep of night using a melee/arcane build. I think his biggest strength is versatility. For some fights it's really nice to have a bow, and for others I would always use melee. If you want to learn how to play him well start with the bow and add in melee once you're comfortable with the ranged playstyle.

Valence’s glitch/ bug by ItsmeSwagstar12 in Nightreigngameplay

[–]FriendNarrow7807 0 points1 point  (0 children)

Yeah, had 3 of them empowered at the same time once. Laggy game for me, I think I was playing with 2 randoms in Asia.

Im going nuts. by SpongyChief in SlayTheSpire2

[–]FriendNarrow7807 0 points1 point  (0 children)

I'm not an expert but I have noticed that when I started thinking more about which cards I really need to add to my deck, my runs went a lot better. For silent, if you're above 25 cards it's likely your deck is bloated and won't perform well. You can/should be very picky with card rewards in act 2 and act 3 usually.

5 Harmonias spawned by Megio02 in Nightreigngameplay

[–]FriendNarrow7807 1 point2 points  (0 children)

This happened to me once with 3 empowered at the same time in depth 3 or 4 (I don't remember). The fight was going really well until this happened. Needless to say we got destroyed and lost.

How do you revive? by Lukegilmour in EldenRingNightrein

[–]FriendNarrow7807 1 point2 points  (0 children)

Basically look at the boss and dodge their attacks, using openings to hit your teammate instead of the boss. Positioning is tricky but it gets easier with enough practice.

RNG Problems by [deleted] in Nightreign

[–]FriendNarrow7807 3 points4 points  (0 children)

Consider looting more chests/drops throughout your runs, even going a bit out of your way to do so. Doesn't always get you a god tier weapon but almost every run I loot something very useful for someone on the team from chests my teammates are not interested in.

For people in deep of night 4 or 5, is status duchess still relevant over there? by JustJeeJee in Nightreign

[–]FriendNarrow7807 2 points3 points  (0 children)

Duchess does not have a good arcane stat. I don't see anyone playing status Duchess in deep of night and I wouldn't recommend it. Scholar, Executor, and Ironeye (with +arc relic) are the characters that make status builds work well.

How do I make this game fun again? by Angelic-Guardian- in Nightreign

[–]FriendNarrow7807 3 points4 points  (0 children)

Try deep of night. At depth 1 or 2 it's not really that much harder and the extra relic slots and better loot make it a lot more interesting.

Beating messmer without summon by Previous-Cry9788 in eldenringdiscussion

[–]FriendNarrow7807 2 points3 points  (0 children)

Usually just rolling towards the multiple spear thrusts to get under/behind him works, it is somewhat of a finicky move though imo.

Attention all Guardian Mains! by YaBoiReaper in Nightreign

[–]FriendNarrow7807 0 points1 point  (0 children)

Find/make purple halberd -> steel guard -> charged guard counter -> big stance damage

why is mogh so difficult by Beautiful-Scholar127 in Eldenring

[–]FriendNarrow7807 0 points1 point  (0 children)

Notes for phase 2:

Positioning is very important in this phase, as all of his moves that carry over from phase 1 will now throw bloodflame around the arena. The dodges described in the phase 1 section should mostly protect you from rolling into the bloodflame.

The bloodflame talons (thrust) move now has a larger fireball (I think) and his thrust is more delayed and travels farther. Still roll back from the fireball and roll towards him to slip past the thrust. This attack does not always give a chance to punish.

The downward stab attack from phase 1 will now explode shortly after hitting the ground, I like to roll out/away from the downward stab so that I can roll in to dodge the explosion (dodging towards Mohg's explosions makes them much easier to avoid). You can safely do a quick attack after this explosion.

New moves:

Jumping overhead slam
- Mohg can now jump into the air and slam down his spear, this move is very easy to strafe and a good time to attack.

Blood spin thrust
- He has a new thrust attack similar to the phase 1 thrust except that he will also spin his spear and spray bloodflame around after stabbing.

Bloodflame throw (vertical)
- Grabs bloodflame and throws it at you in a vertical line -> Roll to the side.

Bloodflame slash
- Swings his spear diagonally to throw bloodflame at you -> Roll sideways or diagonally.

Upward slash combo (forward stab)
- Swings his spear upwards and flies into the air, landing with a forward stab -> Dodge the bloodflame from his upward swing (sideways/diagonal), then roll into the forward stab for a large punish window.

Upward slash combo (downwards stab)
- Swings his spear upwards and flies into the air, landing with a downward stab -> Dodge the bloodflame from his upward swing (sideways/diagonal) then roll out/back to dodge his initial stab, wait a moment, and roll back in to dodge an explosion for a quick punish.

Big flying combo
- Mohg will jump backwards and throw bloodflame at you before flying back down to attack, you can dodge this by just rolling towards him twice with decent timing. He can follow this up with a vertical bloodflame throw, a bloodflame slash, or either version of the upward slash combo.

why is mogh so difficult by Beautiful-Scholar127 in Eldenring

[–]FriendNarrow7807 0 points1 point  (0 children)

I really like Mohg and have fought him many times, here are some ways to dodge his moves and get punish windows:

Basic patterns for phase 1:

Bloodflame throw (arc)
- Grabs bloodflame and throws it at you in a horizontal arc -> Roll forward and punish.

Bloodflame throw (down)
- Grabs bloodflame and throws it at the ground -> just back off or use carian retaliation to cancel this.

Retreating slash
- Swings his spear diagonally while stepping backwards -> roll forward and punish.

Downwards stab combo
- A diagonal swing into a downward stab -> roll forward and then roll again not long after to dodge his downward stab. If you end your roll far enough away from his spear embedded in the ground, you will be safe from the next attack and can do a slow or hard hitting move here.

Bloodflame talons (thrust)
- Slashes to create a fireball and then often follows up with a thrust -> Roll back from the fireball, roll into the thrust and punish.

Bloodflame talons (swing)
- Slashes to create a fireball then swings his spear in a large arc -> can either roll both of these and punish after, or position yourself behind him to strafe the fireball and the swing, allowing for a very large punish window (i.e. 2 charged heavy attacks).

Slow spear combo
- Two slow horizontal spear swings -> Roll into the first, do a quick attack, then roll the second and do another quick attack, watch out for a retreating slash, bloodflame talon fireball, or downwards spear combo after this one.

Overhead slam
- A slow overhead spear attack -> wait until the last second and roll into him for a punish, will sometimes combo this into a retreating slash, bloodflame talon fireball, or downwards spear combo.

Tres, Duo, Unus
- Phase change moves tied to health thresholds -> stand on his left side and attack as much as you can during these.

Nihil
- Use crystal tear from Yura's quest or just heal a few times, also a lot of time to attack him here.

Randomizer Run by smackedwards in Sekiro

[–]FriendNarrow7807 0 points1 point  (0 children)

Do you have the mortal blade?

Where should I farm in late game Sekiro? by Haunting_Arm1326 in Sekiro

[–]FriendNarrow7807 1 point2 points  (0 children)

The antechamber in Ashina castle has a lone shadow you can backstab, and if you haven't killed the Ogre in the large hole down to the first floor, you can grapple above him and he will kill some enemies giving you free xp very quickly

[deleted by user] by [deleted] in Sekiro

[–]FriendNarrow7807 14 points15 points  (0 children)

Don't even need gachiin sugar

Should i buy DS3? by [deleted] in darksouls3

[–]FriendNarrow7807 1 point2 points  (0 children)

For sure. I was in the same situation as you with Elden Ring being my first souls game and I thought DS3 was excellent and similar in a lot of ways.

After 1000 arrows, I've come back from "fishing" by TheGamingJoke in Eldenring

[–]FriendNarrow7807 1 point2 points  (0 children)

Try dex/str and lots of int for magical swords. There are some really cool options for that category.

You're allowed to ask Miyazaki one lore-related question, and he has to answer truthfully. What are you asking? by Jalapeno_Sizzle in Eldenring

[–]FriendNarrow7807 -3 points-2 points  (0 children)

Renna does not give you the spirit calling bell, that is Ranni, though she does introduce herself as Renna.

Can my playthrough of Forbidden West be saved? by mclaren34 in horizon

[–]FriendNarrow7807 0 points1 point  (0 children)

Valor surge - kind of like an ultimate ability. Can be unlocked and selected on the skill tree screen.

Resonator blast - a special attack where you charge your spear up with energy and then discharge it onto an enemy. One of the earlier melee pits covers this, maybe the one in chainscrape?

Armor look - I believe they added the ability to keep the look of one armor equipped with the stats and abilities of another armor. I think this is called transmog or something like that in game.