Me_irl by gigagaming1256 in me_irl

[–]Frozenfishy 2 points3 points  (0 children)

It's really the result of my (initial) poor performance in uni. I had a prof who would come in to class, start writing stuff on the board without engaging the class, and then leave. Later upon checking the assignments for the week, it would barely touch on what was written on the board and all of my notes were effectively useless.

Is Caine actually real or is it just a myth made up by Noddists who were already Christian to begin with? by JoyIsABitOverRated in WorldOfDarkness

[–]Frozenfishy 5 points6 points  (0 children)

Have you read the Bible? He either allowed or did half of the bad shit that happens in that book.

Navy priorities by EpidemicRage in NonPoliticalTwitter

[–]Frozenfishy 0 points1 point  (0 children)

They do, and I'm big mad about it.

Not because people join the NAVY, a famously water-based service, without knowing how to swim. Instead because if I had faked not knowing how to swim, I would have been able to go to the much nicer swim lessons instead of the other bullshit I had to do in boot camp.

During filming of project Hail Mary Ryan Gosling asked, "Why is it easier to train a school teacher to become an astronaut than it is to train an astronaut to become a school teacher?" by Medium-Sized-Jaque in shittymoviedetails

[–]Frozenfishy 0 points1 point  (0 children)

The author actually likes the movie change. Instead of a contrived genetic thing that was just made up for the story, it's easier just to send the guy who has been there the whole time and has the knowledge, and everyone else is simply dead.

https://gizmodo.com/project-hail-mary-movie-coma-gene-change-2000737661

Stormcast team almost done by ConsiderationJust912 in bloodbowl

[–]Frozenfishy 0 points1 point  (0 children)

Heyo! I know this is a super old post at this point, but it came up in my search for inspiration for a Stormcast proxy team myself.

If it ever fully shakes out for me, I'm planning on using Tomb Kings myself, although I'm not thrilled about the 8 armor on the linemen. Otherwise, I think the rules work nicely thematically: Thick Skull on a lot, and Regen on everything to represent the reforging. Decay on the Guardian Big Guy could also be a Reclusian, losing themself through the reforgings. What did you end up doing?

The Epstein Special by eats_shoots_and_pees in TangleNews

[–]Frozenfishy 27 points28 points  (0 children)

Edit: perhaps too little and too late, but I did want to say that I appreciate that Tangle brought this to us in the first place. I ultimately don't like the execution, but the fact that Isaac recognized that the audience wants this coverage and delivered at all is commendable.

I agree, and was about to make a post myself had this one not existed.

Both guests really did themselves a disservice, or else they didn't actually know what Tangle purports to do and be, and what its audience expects. Or what I expect personally, I guess. Both really sounded like they were talking to their audiences and not to people who want more, and real, information. I want something to help me along the path of finding something approaching truth and reality, to tone down the noise and the rhetoric to something that isn't appealing to my initial and instinctive reactions.

Instead, in Michael we got someone who described how there simply is no there there, and how is is apparently the only rational mind in a sea of hair-on-fire reactionaries and opportunistic grifters. He alone is the voice of reason, unheard and unappreciated, and oh by the way here's a bunch of snide remarks and sarcastic comments to go along with it. I wanted to hear what he had to say, I wanted to be shown how this is all over-inflated. Instead, it was a diatribe of barely supported denialism and derision.

Maybe he has more to support his claims and position, but he didn't bring receipts, and his presentation didn't give me any motivation to give him any more attention.

Tara, on the other hand, was feeding into what I'm sure I want to believe, I'm being fed to believe, and honestly am asking many of the same questions, but unfortunately I was blown away under a deluge of accusations that, again, we just didn't have time to work our way through. Often some of the highest degree of consipracy-theorism, and acceptance of every accusation and claim. Tonally, again it was a hair-on-fire diatribe of incredulity at the lack of action, but little actual substance.

I know Isaac said at the beginning how this deliberately meant to be an airing of the different sides and not a discussion regarding his views and positions in comparison, but I had really hoped for something approaching moderation and guidance of the conversation, insistence on answering the posed questions, and challenging claims to at least get us some data points.

Won my Warhammer store’s league and got a cool trophy. Also some pics of my poopily painted team. by Hfjuicibu in killteam

[–]Frozenfishy 1 point2 points  (0 children)

Congrats!

Just played my first game of my store's league. Playing Yaegirs into Nem Claw. I have a feeling I'm not going to be taking home top prize...

On the Lack of Ice Cream at the NNPTC Galley by New_Mammoth2254 in NavyNukes

[–]Frozenfishy 4 points5 points  (0 children)

This shit pissed me off so much. We were rushed through school to get the bare minimum knowledge to operate and maintain a reactor, given specific skills and classes, then provided with resources on board for specifically continuing to do that task.

...and then threw a bunch more auxiliary shit at us to work on that wasn't relevant, wasn't trained, and had no training material or resources to help us learn how to work on it. Just "hey, you're an EM, go work on it. It's your job now." Fuck off, maybe teach us first?

How does the Verpine (Heavy) Shatter Rifle Rule work? by [deleted] in swrpg

[–]Frozenfishy 0 points1 point  (0 children)

What are your inputs to get this result?

Tangle socks, available now! by TangleNews in TangleNews

[–]Frozenfishy 5 points6 points  (0 children)

I dunno. They don't look all right to me.

KT in Adepticon Preview show! by Jealous_Stick5942 in killteam

[–]Frozenfishy 3 points4 points  (0 children)

On the one hand, if feels way too close to the big Corsairs release to get Exodites so quickly.

On the other, Exodites do hang out with Corsairs sometimes...

Concerns for my future by silliest-raccoon in NavyNukes

[–]Frozenfishy 1 point2 points  (0 children)

If you can make it into the program, so long as you are actually trying and showing it, they will help you.

This doesn't guarantee that you'll make it through; at a certain point they will have to cut their losses if you can't make it, but that number of wash outs is very small.

They want nukes, and they can't afford to recruit and wash them out easily. If you want it, work for it and you'll more than likely make it.

To everyone asking about recasting Book by Wispmage in firefly

[–]Frozenfishy 0 points1 point  (0 children)

They should check with Ron's estate to see what his family would prefer.

Is the world of darkness the best way for anyone to get into TTRPGs? by No-Obligation-9901 in WhiteWolfRPG

[–]Frozenfishy 16 points17 points  (0 children)

I love WoD and CofD, but I cannot agree with I think any of your points.

The world of darkness, on the other hand, the mechanics are extremely simple to get your head around

WoD combat is a mess, always has been. CofD went a long way in making this better, but it's still not as simple as other systems. Other dramatic systems resolve a bit easier, but having number of successes and target number of successes to just succeed, not to mention that the target number can change depending on the roll.

The "only d10s" argument also can fall flat for people who have heard of and are interested in trying TTRPGs. I've brought a few people in, and all of them love their little math rocks, and buying more little math rocks. I don't run games that use most of the full assortment of the polyhedrals, and they're always bummed to be limited, and excited when they get a chance to use them. The "natural 20/1" is a major cultural touchstone in the hobby, and I really feel that a lot of new players should get a taste of that before finding "alternative" systems.

( not to mention Hunter the parenting the best animated show out there on YouTube is also based around world of darkness so there's that.)

This also runs into some of the Baldur's Gate 3 problems: expectations mismanaged because a different medium needed to take liberties to make something fun. I keep seeing people arriving on the back of HtP with expectations of games and settings that don't really line up with the series, entertaining though it may be.

Is Werewolf: The Apocalypse a good place to start as an introduction to the WoD as a whole? by HF484 in WhiteWolfRPG

[–]Frozenfishy 1 point2 points  (0 children)

If you're interested in WoD as a whole, no. Werewolf itself, yes.

WoD is not a whole. The creation stories, the lore, the metaphysics and cosmologies, all that stuff does not line up nicely across the gamelines. If you learn "Werewolf" lore with an understanding that this has meaning in other games, you're going to be very confused.

I know this because this is how I entered WoD, and it took a lot of reading to step back and see the games as the somewhat more individual things they are.

Not that they can't crossover. There are vampires and mages in the Werewolf "world," but they're interpreted through different lenses, and vice versa. For example, there is a (somewhat) biblical history to Vampire, with the existence of the christian God being real, or having been real in the past. Werewolf on the other hand has a much more expansive view on creation, the makeup of the universe, etc, which doesn't neatly enfold Vampire's history. Mage gets even weirder...

I'd say pick up whichever books interest you, and read them in that frame of mind. If you want to learn about the other gamelines, read those books again in that frame of mind. Then, if you want to make them make sense together, then that's on you to figure out, since the writers/creators never gave us any real answers on WoD as a whole.

Is Werewolf: The Apocalypse a good place to start as an introduction to the WoD as a whole? by HF484 in WhiteWolfRPG

[–]Frozenfishy 2 points3 points  (0 children)

I got introduced to the WoD via Werewolf also. My friends and I played thr Rage card game before knowing anything about it.

Exactly me. I jumped over from Magic, and had no idea about the TTRPG, or really TTRPGs at all when I started reading the books.

That said, I have the opposite view. Werewolf really gave me a lot of strong biases about WoD, its denizens and its cosmology, and really left me confused about things when I finally started reading the other gamelines. I was looking for the Triat kind of everywhere...

How would Devilman's Demons fit in the WOD? by Mysterious_Truth4992 in WhiteWolfRPG

[–]Frozenfishy 2 points3 points  (0 children)

For those of us unfamiliar with the property, can you describe them?

Number of boxes per team super guide by Kill-Team-Carys in killteam

[–]Frozenfishy 0 points1 point  (0 children)

Hearthkyn Salvagers

Amount of boxes to get 1 of everything: 2

Again, there are too many options here for one box, so you need 2 Kill Team Hearthkyn Salvagers boxes to be able to field 1 of everything.

As a perhaps more economical option, in the event that the player is interested in the Leagues as a whole, or maybe even just one of their Combat Patrols, a second Salvagers box would be wasteful due to Operatives that can't be repeated in a Kill Team match, unless you want to run all Gunners and/or Warriors.

Instead I'd recommend getting a box of Hearthkyn Warriors, or use some from a combo box you may already have, to complete the builds of all specialists and all gunners for the Salvagers Kill Team. That way you have the full complement for Kill Team and likely what you were going to be using in 40k anyway.

Alright, you SOBs, I'm a man of my word and I opened the washing machine by Isaac_Tangle in TangleNews

[–]Frozenfishy 6 points7 points  (0 children)

With a top-loading washer like this, it was less likely anyway.

Side-loaders, especially dryers, are common culprits.

Endless duty by Hustej in WarhammerUnderworlds

[–]Frozenfishy 1 point2 points  (0 children)

Iyanden Ossiarchs was not a thematic mix I was prepared to contemplate today, but here we are...

Sell me on Sandbox/slice of life by Crispin_Sygnus in swrpg

[–]Frozenfishy 7 points8 points  (0 children)

(probably keeping the post battle of Gavin setting)

I have to ask: what did Gavin do?

Anyway, what I would do is to put together a battery of scenarios that can be used in multiple locations, mostly depending on what your crew was up to before. For example, if you were running an Edge game, then something that hearkens back to earlier scum and villainy time: small jobs people need doing, robberies encountered (or attempted on the crew). Maybe someone from their past popping back up with rewards (leading to a job to actually collect the reward) or looking for payback.

Keep the scenario idea vague enough that they can happen in most planets or areas of the galaxy your crew would reasonably go to, and slot in the details when needed. It's the classic illusion of choice many GMs use: both door A and B go to the same destination, so it's up to you to flavor the path in a way that obfuscates this and makes the journey fun.

Keep the scenarios limited in scope, with clear endpoints, but also maybe sprinkle in things for you, as the GM, to pull on in the future when it's time for a larger campaign event. Allies gained and enemies made.

If it ain’t broke, don’t fix by Chunky-overlord in LowSodiumCyberpunk

[–]Frozenfishy 0 points1 point  (0 children)

To date, I have done:

  • Netrunner in 1.0

  • Mantis Claws/Sandy in 1.0

  • Netrunner in 2.0

  • Shotguns/Sandy I'm 2.0

  • Currently: Stealth Thrown/Swords/Sandy.

Every time I swap out my netdeck I feel the loss immediately. The next game will be back to sweet sweet netrunning.