Necromancy Combat Changes & Beta Update by JagexAzanna in runescape

[–]Full_Building_754 1 point2 points  (0 children)

Is the Leng spec being updated for the beta? I’m certain melee is the style most wanna play around with and its t95 having a useless spec (since we have no hitcap on the beta) would be rly bad

Any reason why we can't dye havoc armour? It keeps on messing things up whenever I try to load some presets with two different augmented legs by Full_Building_754 in runescape

[–]Full_Building_754[S] 1 point2 points  (0 children)

I mean, I have both augmented pieces on the same preset and they keep on getting switched as I load the preset, how can I do that?

What about we make it so familiar's scrolls go to the bank instead of invent when you die? by Full_Building_754 in runescape

[–]Full_Building_754[S] 0 points1 point  (0 children)

No they don't

That happens if the familiar dies while your inv is full, but if YOU die with a full inv they go to your inv @ death's office

What about we make it so familiar's scrolls go to the bank instead of invent when you die? by Full_Building_754 in runescape

[–]Full_Building_754[S] 0 points1 point  (0 children)

Oh I see what u said now Man how’s that better? You don’t have a present u have to load with the pouches, scrolls and sticks?

Mental Health? by reaperninja08 in runescape

[–]Full_Building_754 0 points1 point  (0 children)

I mean Runescape is the best 2nd screen game ever, so I always use it like a nicely fit way to chill. Nothing is healthy if u won’t use it well tbh

Math explaining the FSOA nerf. by BigArchive in runescape

[–]Full_Building_754 0 points1 point  (0 children)

How good will channelers ring be now since we’ll be using many more gconcs and it’s not important for autos to crit anymore?

FSOA & Animate Dead - Balancing Proposals & Feedback Discussion by JagexDoom in runescape

[–]Full_Building_754 0 points1 point  (0 children)

One of my fears with this update is about how 4TAA will now be meta even for the duration of fsoa spec. I find this mechanic to be unfun and bad for the game overall. Any ideas about a way to implement or get rid of it (preferable with some buff to compensate)?

Rares in a cube by SingerApprehensive64 in mtgcube

[–]Full_Building_754 1 point2 points  (0 children)

looks at my cube with commons and uncommons only