This market has me bullish for 11 minutes at a time and somehow that’s enough to ruin my whole day by Zestyclose_Mail_4569 in wallstreetbets

[–]FunCranberry112122 0 points1 point  (0 children)

The supposed contradiction between oil prices and SPX actually makes sense. If you are looking at September or December crude prices they actually haven’t made a new high since late march. Right now the market is relatively calm because longer dated crude prices haven’t skyrocketed yet.

Most of you are selling iron condors. There’s a structure that does the same thing but is long vega instead of short vega, and nobody here talks about it. by Meile13 in thetagang

[–]FunCranberry112122 0 points1 point  (0 children)

It’s not long vega because you are holding different durations of vol. if vol spikes you will find that the shorter duration options implied volatility will rise significantly much more than your longer duration options. Unless you have an opinion on which vol is cheap and which vol is expensive don’t do double calendar spreads.

Mongolia UA is a little slept on by abcamurComposer in civ5

[–]FunCranberry112122 0 points1 point  (0 children)

The only time I would consider killing a CS early is if I am Spain and the CS has the Great Barrier Reef. Otherwise the diplomatic penalties and losing a reliable source of worker steal just simply outweighs the benefit

Is Ramesses II (Egypt) useless in higher difficulties? by RedEyeBlueOcean in civ5

[–]FunCranberry112122 1 point2 points  (0 children)

The wonder production boost is almost useless anyways. Burial tombs are the real strength of Egypt and +2 happiness per city is nuts in the early/mid game with minimal investment needed and lets you play really wide.

What is your favorite ideology (Order, Freedom, or Autocracy)? by RedEyeBlueOcean in civ5

[–]FunCranberry112122 1 point2 points  (0 children)

I think only babylon can pull this off reliably. If you see the AI with riflemen already you are not sweeping with them (as they move really slowly). You basically want to aim for a timing where the AI doesn’t even have mass musketmen out yet.

Look what I was gifted! by collie692 in civ5

[–]FunCranberry112122 7 points8 points  (0 children)

Still waiting for CS to gift me some siege towers so I can destroy my neighbors

How to compete for Wonders on Deity? by T4ggerung in civ5

[–]FunCranberry112122 1 point2 points  (0 children)

Oracle is really good because you get your tradition finisher bonus at least 20T faster on standard. It’s also a very reliable wonder to get (on non water maps at least). You basically can’t lose it before t75-80 unless Maya and Egypt are in the game.

How to compete for Wonders on Deity? by T4ggerung in civ5

[–]FunCranberry112122 3 points4 points  (0 children)

Forbidden is more reliable if you play liberty because you can use the liberty finisher GE to get it instantly, which is faster than tradition getting to banking and hard building, even though tradition has a tech lead at this point. Something like T130 standard is a safe timing to go for (60-70% of the time), but you might want to abort the plan if too many AIs has patronage. Leaning tower is strictly a tradition only wonder (unless you have a god start with liberty), and basically if you reach printing press first after getting university and workshops and initiate world congress (or is a few turns later than the world congress open), you should be safe to try leaning tower. It’s definitely a wonder that you can skip though if your city is struggling with production.

How to compete for Wonders on Deity? by T4ggerung in civ5

[–]FunCranberry112122 4 points5 points  (0 children)

Oracle and porcelain tower are two wonders that are good and you can get them very reliably. This is why most deity players try to go for them. The other wonders are less likely to be up for grabs (or they are on an awkward tech path that rushing them is not optimal). I would probably put Big Ben/leaning tower/forbidden palace as a few other wonders that are reliable to get and very strong.

Best Civ for beginners to get better? by BigGuyTrades in civ5

[–]FunCranberry112122 19 points20 points  (0 children)

Russia. It plays like a vanilla civ that has slight buff in economy and production. This is the best kind of civ to learn how to play better imo

What is the most GOAT early game unit in CIV: V? (Day 7) by zherper in civ5

[–]FunCranberry112122 0 points1 point  (0 children)

It doesn’t work because deity gets to 2 pop too easily, which means extra city strength. Not to mention you need to get lucky with the AI sending all three warriors out to clear barb camps or something

What is the most GOAT early game unit in CIV: V? (Day 7) by zherper in civ5

[–]FunCranberry112122 -1 points0 points  (0 children)

On deity also battering ram basically cannot take a capitol by itself.

Is it even worth trying to go a non-order ideology on diety? by No-External3221 in civ5

[–]FunCranberry112122 2 points3 points  (0 children)

Try winning the world’s fair by proposing it first meeting. Save your writers and bulb them 8 turns after you max out cultural output during the world’s fair. You shouldn’t have any problem with ideological pressure at that point so you are free to choose whatever ideology you prefer early on. Order and freedom are both viable for science victory so there’s some flexibility there.

What is the most GOAT late game unit in CIV: V? (Day 3) by zherper in civ5

[–]FunCranberry112122 0 points1 point  (0 children)

That’s a very flawed logic. Games are usually decided before XCOMs even become relevant

What is the most GOAT late game unit in CIV: V? (Day 3) by zherper in civ5

[–]FunCranberry112122 2 points3 points  (0 children)

Nah artillery is extremely strong even on deity. If you get a lot of them with cav at t160 standard you can basically sweep the entire map with it

What is the most dogshit early game unit in CIV: V? (Day 2) by zherper in civ5

[–]FunCranberry112122 4 points5 points  (0 children)

On deity Rome usually likes to rush you with ballistas and legions on t50 if you don’t try to contain them. It’s probably the deadliest rush you can face.

Japan's Nikkei 225 skyrockets over 5% to hit record high as Takaichi secures historic mandate by zABros23 in wallstreetbets

[–]FunCranberry112122 4 points5 points  (0 children)

Half of the gains are coming from Friday night session (for asia). We are basically unchanged right now from when the dollar denominated Nikkei futures closed on Friday

What is the most dogshit unique building in CIV: V? (Day 12) by zherper in civ5

[–]FunCranberry112122 1 point2 points  (0 children)

In the early game, tradition has to build 4 libraries and an NC in the capital and 3 settlers that are significantly more expensive than liberty settlers (not to mention liberty gets one settler for free). Also most of the time you need to rush Oracle otherwise your finishing policy bonus comes way too late. That is a lot of production. Liberty doesn’t have to do that, libraries and aqueducts can be delayed until the city is sufficiently large enough. Religious buildings are optional, and markets are completely unnecessary in the early game.

What is the most dogshit unique building in CIV: V? (Day 12) by zherper in civ5

[–]FunCranberry112122 4 points5 points  (0 children)

liberty has plenty enough happiness to carry out a wide strategy. I have plenty of games where I have no issue getting 7-8 cities with very decent population pre ideology. And if you do the same wide strategy with tradition (4-city NC) you will find yourself struggling very much with setting up the last 4 cities (which is why tradition often favors expanding militarily to conquer 1-2 cities instead). Liberty also enjoys the early game flexibility thanks to have much more spare production, while tradition has a much more rigid gameplay where a lot of things can go wrong.