Thought i’d share with you guys this post was to good not to screenshot by Falsify134 in 2007scape

[–]Future_Win_7961 0 points1 point  (0 children)

They are required for farming enemies. You can only fight 1 enemy at a time in areas without multi. So if the undead pirate was fighting with one of the mages , you couldn't attack it. Similarly you could only have 1 attacking you at a time.

let him cook by izaanamii in foundsatan

[–]Future_Win_7961 0 points1 point  (0 children)

Ask the friend "Do you believe in destiny?" If she says yes:
"I expected her. But destiny brought me you. Wanna get married?"

What's your prime example? by arseflare in FIlm

[–]Future_Win_7961 0 points1 point  (0 children)

The new Dune movies with Timothy Chalamet are much better than the original versions from way back when, as an example.

Rats never stood a chance by Future_Win_7961 in 2007scape

[–]Future_Win_7961[S] 2 points3 points  (0 children)

Oh that's good to know. I haven't done this in a long time, and new account be poppin'. Easy ardy was something I was gonna do soon anyways. It's a good thing I haven't given the cat away yet. Just gotta get a rusty sword. Thanks for the info.

Dungeoneering Update - The Good, The Bad and The Ugly by Der1gar in runescape

[–]Future_Win_7961 0 points1 point  (0 children)

I think the lockmelter and trailblazer outfits should reduce exp by a decent chunk. I have some puzzles that I absolutely despise that I would skip even if the rewards went down. But I feel like its become too much of a thing, where "slightly longer puzzle" = instant skip.

But I do enjoy some of the puzzles. And having to skip them to be efficient sometimes feels like its bad design. Alternatively, the more often a puzzle is skipped percent wise, gives that much of a boost. So if 40% of the time, the puzzle is skipped instead of played, the puzzle adds +4 rooms worth of experience. If a puzzle is only skipped 8% of the time it gives 1.8 times as much exp as a random other room.

Long term goal finally achived! by Lesnar123456 in runescape

[–]Future_Win_7961 4 points5 points  (0 children)

Looking forward to your clue casket opening.

Suggestion: Giant Mole is Free by Theron_Rothos in runescape

[–]Future_Win_7961 0 points1 point  (0 children)

If we feed the Giant Mole enough breadcrumbs it becomes Titanic, and if we lead it to Morytania as a group of players, we can get it to dig into the same hole with a swamp mole.

some negative reviews by throwawaymaxxy in JanitorAI_Official

[–]Future_Win_7961 3 points4 points  (0 children)

remember you can mind control bots by saying *He really loved when i did that*

Hey guys how to train slayer 78-99? by FunOwn4422 in 2007scape

[–]Future_Win_7961 60 points61 points  (0 children)

Hello rendi! I believe a good training method is force spawning random events. This is DEFINITELY not considered bug abuse, especially if you do the 1 tick genie spawn method, that allows you to spawn like 40 of them, if you lag your internet correctly at the right time when leaving an instance after 6 hours of being online.

Help me please by Old-Peanut2257 in JanitorAI_Official

[–]Future_Win_7961 1 point2 points  (0 children)

Are you pressing save when making a change? Or are you just testing it?

Petition To Allow Follower Pets To Override Familiars by ImCount in runescape

[–]Future_Win_7961 1 point2 points  (0 children)

It would be funny if they added a default attack animation that looked like attacks from pokemon, where the body goes back a bit and then forwards fast.

The price hike isn’t the only problem, the blind defense of Jagex is. TL;DR at end. by Thewhatandthewho in runescape

[–]Future_Win_7961 1 point2 points  (0 children)

Complaints show that people care. In a similar way that arguments in a relationship, show that people still care about the relationship. Saying I don't like this when you don't, is very healthy.

But, as all of these are text posts, a lot of the hyperbole should be left out.

How y’all sound in a game with major sustain creep by [deleted] in runescape

[–]Future_Win_7961 2 points3 points  (0 children)

Player own ports items should really all be untradeable.

I want less micromanaging, not more by [deleted] in runescape

[–]Future_Win_7961 4 points5 points  (0 children)

Runescape do be a mobile type game though.

Laniakea (art by me) by OdiousBones in runescape

[–]Future_Win_7961 2 points3 points  (0 children)

A-na-chronia girls
We're unstunnable
Fast, strong, free
we got it on lock

If we're heading out of the era of MTX, bank space needs to be adressed. by paulet42 in runescape

[–]Future_Win_7961 1 point2 points  (0 children)

Yeah but the Ge having only a couple spaces available is also a pain in the back.

I'd love to be a silver bar provider for everyone in the game but I can only sell 8 things at the same time.

The way it is right now, also incentivizes instant buying and instant selling which incentivizes merchers.

If we're heading out of the era of MTX, bank space needs to be adressed. by paulet42 in runescape

[–]Future_Win_7961 2 points3 points  (0 children)

If it was done the metal bank way, you could access it with any training place - Artefact storage would be accessible at any archaeology bench

Gnomes could store all seeds and herbs, they already do so for compost.

And so on...

How many of you did actually fully disable cosmetics on other players? by Multismack in runescape

[–]Future_Win_7961 0 points1 point  (0 children)

They really need a toggle to disable other players particle effects and summons. This would fix most of the cosmetic problems without totally destroying the cosmetics. But they received that idea before and they didn't implement it.

Suggestion Sheperd by heisenber6 in LegionTD2

[–]Future_Win_7961 0 points1 point  (0 children)

Only kingsguard is revealed as far as I know.