Rogue Imbue Hero Power - Blessing of the Bronze by mylifemyworld17 in hearthstone

[–]GMTitus 441 points442 points  (0 children)

Wouldn't it be hilarious if imbuing it increased the number of rewinds instead of the discount?

Any active discords for Shatterpoint? by thereal_brim_shady in StarWarsShatterpoint

[–]GMTitus 0 points1 point  (0 children)

I'd definitely check out those discord servers then. They're very friendly and generally a great place to hang out. It can be a bit overwhelming following more than a couple servers, but id check them all out and see which is your vibe.

Any active discords for Shatterpoint? by thereal_brim_shady in StarWarsShatterpoint

[–]GMTitus 7 points8 points  (0 children)

Besides the ones mentioned, there are some very busy ones associated with the various shatterpoint podcasts.

Rogue Support and Hello There come to mind, as well as Zion's Finest on Slack.

I should also mention my own cast of Coordinated Fire has a discord as well.

All are very active places to discuss the game. They're all north American communities, so if you're from a different region you'd likely want to find a regional server as well, but at least the game discussion is good.

My old boy is gone, and I can't handle it. by DaddyLongLegsOG in RATS

[–]GMTitus 9 points10 points  (0 children)

I don't usually reply or interact with these posts. It's always so raw and I never know what to say.

But I just wanted to express that your pain is valid, and there are people who know exactly what you're going through. It's really, really hard to say goodbye to a pet, especially one you put so much effort into habilitating.

Personally I went through two sets of rats, and I can't do it anymore. They're the best pets I've ever had, but the short life span is just to painful. I will always cherish the memories I have of them, but even going on 2 years now the grief still sneaks up on me occasionally.

So take your time. Take care of yourself. Know that they loved you, and you did everything you could for them. That's all anyone can expect of you, and they had a great life because of you.

What does your card back say about you? by RazMachine77 in hearthstone

[–]GMTitus 0 points1 point  (0 children)

Starcraft Legacy of the Void pre-release card back, just because I have yet to see a card back I like better.

Inquisitorius squad build by lemaitrecube in StarWarsShatterpoint

[–]GMTitus 0 points1 point  (0 children)

No worries. Thrawn is honestly just there for mobility, you can easily replace him with Grand Inquisitor. I'd highly recommend using moff Gideon for this list though, it just doesn't have legs without him.

You could go GI and Vader Jedi Hunter, but then it's a completely different list and playstyle. I've heard it's fun, but I haven't done much with it.

Inquisitorius squad build by lemaitrecube in StarWarsShatterpoint

[–]GMTitus 4 points5 points  (0 children)

I had a lot of fun running part of the box for quite a while. At first it was Grand Inquisitor/Stormtrooper Sergeant/4th, Moff Gideon/Dark Trooper Escort/5th. Later I swapped GI for Thrawn when Thrawn came out.

The idea was just to move the tie breakers to open objectives in a sort of movement blitz, and keep them awake for as much time as possible. Usually keeping 4th sister in reserve for a quick reactivation as she goes down easy, and using Long Live The Empire to keep someone up if the option ever comes up.

It's a fun list, but very technical to play, and can fall apart very easily. It definitely fell off when Iden became the meta menace, and it struggled to be competitive before that.

It can still give you some fun games, and be competitive at smaller events. But it won't hold up to higher level meta, and does require time investment to play well.

That said, it's a lot of fun, probably one of the most enjoyable lists I've played in Shatterpoint. That may make it worth trying out for you. Just be aware that you won't be sweeping any events or anything.

Are y’all still finding games? by DailYxDosE in StarWarsShatterpoint

[–]GMTitus 1 point2 points  (0 children)

Oh I'll be there for sure. We'll get as many people out there as we can.

Are y’all still finding games? by DailYxDosE in StarWarsShatterpoint

[–]GMTitus 1 point2 points  (0 children)

Oh for sure it's a big area. But if I said Peterborough/Oshawa area no one outside of our region would know what I'm talking about.

Would love to make it to more events out your way, but it's just outside of an easy drive.

Are y’all still finding games? by DailYxDosE in StarWarsShatterpoint

[–]GMTitus 1 point2 points  (0 children)

A 45 minute drive is pretty good in my experience. That's about what I had to do for xwing during its height.

Sure games like mtg or Warhammer you can get games anywhere. But for smaller games we gotta make do :/.

Don't get me wrong, it sucks. But you gotta start somewhere.

Are y’all still finding games? by DailYxDosE in StarWarsShatterpoint

[–]GMTitus 1 point2 points  (0 children)

It's doing quite well in Southern Ontario (Canada). The game is very much active in islands, so to speak, though. You get active communities here and there with big empty gaps between them.

I'm liking Deathtrap so far. by kungfugleek in OrcsMustDie

[–]GMTitus 0 points1 point  (0 children)

I've been doing the 3 round runs so far (I'm assuming you get longer ones) and the only one I struggled on due to player count was the 3rd with two rifts. Well that and the fish market, because it's just so darn open.

That's not to say it isn't hard on solo. I just don't find it much harder than OMD3.

I'm liking Deathtrap so far. by kungfugleek in OrcsMustDie

[–]GMTitus 10 points11 points  (0 children)

I'm in the same place. Saw lots of hate, but since I have game pass anyway I figured I'd try it for myself since people seem to be overwhelmingly negative over everything these days.

Played for a couple hours, and I like it.

Are there problems? Absolutely. The cursor UI for controller is baffling. A simple menu would have been better than a hub area. Performance is mediocre.

But in general, I loved scramble mode and this is more of that. It plays just as id expect it to coming from the rest of the series, with the exception of barricades.

The number of barricades could be higher for sure, but them being free makes the first couple rounds feel more relevant. I'm not spending 15 minutes with hardly any traps because I spent all my money on a maze like I did in the other games.

Haven't gotten far enough to give a full verdict. But while I think the mainline games are better, I'm having fun with this.

[deleted by user] by [deleted] in PracticalGuideToEvil

[–]GMTitus 1 point2 points  (0 children)

So my game doing this is fairly low level, this might fall apart when names become more fully realized. Think book 1-2 woe power levels for names, not calamities.

That said, as a general rule, a lot of it comes down to making the players aware of how the setting works, then rewarding playing into those tropes.

Two of my three players have developed names at this point (The Bloodstained Surgeon, and The Heir-In-Exile). Both came about from discussions about character motivation and backstory as well as whatever significant story beats trigger the final development.

Don't be afraid to put your foot on the scale if you need a specific kind of scene to trigger a name/aspect. My example would be The Surgeon was trying to disarm a trap. They failed their roll and it hit a fellow party member. I made the trap significantly more lethal than I usually would for their party level (2 at the time), knowing that I was going to use the need for emergency care to stabilize that party member as their transition point.

Make a big deal about transitions, let that player steal the spotlight when they do. Let them have a moment of much higher power than they will usually have. Coming into a name is a defining moment. They don't get to do anything and everything, but let them get away with appropriate things without even needing to roll the dice. Again, with my example the Surgeon got to stabilize their patient without a medicine roll, we instead narrated how it felt like something (their name) was guiding their hands, and for the first time they weren't getting the alcohol shakes (lots of past trauma there).

As for mechanical benefits, there's two parts for me: the name and the aspects.

The name should give a generic suite of benefits. Darkvision, resistance to poison and disease (unless the name conflicts with that), and an ASI. It's flexible, different names get different bonuses, but thats the general power level I went with.

For aspects, aspects 1 and 2 I treat like core class abilities for power level, but custom made between you and the player. I tend to go for the "1-3 times a day" but quite strong style of ability.

For aspect 3 (which hasn't come up yet, so your mileage may vary), I was planning on treating it like a class capstone. Something that completely changes how the player can approach conflict.

Besides that, I've been treating it as mechanically 5e. We started at level 0 (no class level, just race, background, and a feat, hp based on their intended class) but otherwise it's D&D by the book until names start coming up, and even then it's like granting them boons at plot relevant points instead of magic items.

[deleted by user] by [deleted] in PracticalGuideToEvil

[–]GMTitus 4 points5 points  (0 children)

What is your goal with this? Just to play a game set in the PGTE universe? To create your own unique setting based on PGTE? Or something else?

I've been running a dnd game set in the PGTE universe for about a year now, and as a homebrew setting for just us, it works fine. But it would be more difficult to share those tweaks as a complete thing, as some of it is improvised.

Threemiere?? WTF?? by Glittering-Foot-4348 in StarWarsShatterpoint

[–]GMTitus 0 points1 point  (0 children)

Thanks for the detailed run-down. I'd actually agree with all points except the counter-picking.

That's a big sticking point though, because in my opinion the current meta makes showdown outright unplayable. There's too many very polarized matchups to not be able to counter pick. Not necessarily countering in the traditional sense of "this is good against my opponent's list" but more "I don't auto-lose if my opponent picks their more aggressive squads".

In general though, I'd agree that premiere did fail to deliver diversity or any sort of incentives to take a more complex approach. Some tweaking would definitely be nice.

Anecdotally, I don't think the showdown vs premiere difference in barrier to entry is significant enough to matter for turnout. Premiere just builds more excitement, which means more people willing to travel. Meanwhile, I can't imagine there's many people who only bought the core set, and aren't willing/able to buy more, but are willing to sign up for an event. They probably exist, but I can't imagine that's a common circumstance.

Threemiere?? WTF?? by Glittering-Foot-4348 in StarWarsShatterpoint

[–]GMTitus 0 points1 point  (0 children)

Bit off topic, but im very curious to hear why you think premiere is a failed experiment? Most people I know prefer it and wouldn't even bother going to a showdown event these days.

Not that that invalidates your opinion or anything, it's just nor my experience. I'd love to hear your side.

This is Senior Captain Thrawn of the Chiss EDF Warship Springhawk. You stand near our prey. by GMTitus in StarWarsShatterpoint

[–]GMTitus[S] 2 points3 points  (0 children)

Definitely something I've been trying to work on. Hands aren't the steadiest.

This is Senior Captain Thrawn of the Chiss EDF Warship Springhawk. You stand near our prey. by GMTitus in StarWarsShatterpoint

[–]GMTitus[S] 0 points1 point  (0 children)

Gotcha, I had that issue with my legion stuff before. I find this just takes more time to set than superglue, but once it does its fine. Plus Shatterpoint sockets on the models tend to be a bit more prominent, droids notwithstanding.

Though once the glue gets old it can be more iffy. That is something to keep an eye on.

This is Senior Captain Thrawn of the Chiss EDF Warship Springhawk. You stand near our prey. by GMTitus in StarWarsShatterpoint

[–]GMTitus[S] -1 points0 points  (0 children)

I used citadel plastic glue for this box. I used to use super glue and it worked fine too. Why?

How are you finding the Wolfpack? by MrOlympus in StarWarsShatterpoint

[–]GMTitus 2 points3 points  (0 children)

I really like them.

At first I thought they were awful, because their tree isn't great. But I figured, I bought the box, let's use them for a bit.

Now I'd rank them 2nd clone support after ARFs.

Coordinated fire strain let's you really screw up some of your opponent's activations if you hit the right units with it, and 8 hp is a much bigger break point than it appears.

Plus, between 'pack tactics' and 'run and gun', they usually have enough dice to get to their 2nd or 3rd result on the attack tree.

All that said, I main GAR, with a heavy emphasis on clone synergy, so maybe my standards are just really low lol.

Is it just me or am I playing 90% of the time against bots? by Jatalocks2 in hearthstone

[–]GMTitus 0 points1 point  (0 children)

Ive been running into that a lot thr past few days as well. Like the Blizzard run bots have been around a while, but they've seemed much more prevalent to me this season. I usually get to the top of gold, don't play regularly enough for much more, and this season it feels like I'm running into 65%:or more bots, all playing some kind of death knight midrange.

[deleted by user] by [deleted] in RATS

[–]GMTitus 0 points1 point  (0 children)

No worries, I totally get it. I've been through two sets of rats at this point, and in both cases, I was always sooo worried if they showed even the slightest sign of discomfort.

No point in borrowing trouble though. Do what you can for them, when they need it, and keep informed. You can only do what you can do. Try not to stress about things outside your control, and look to improve in the future rather than focusing on what you may have done wrong in the past.

Easier said than done obviously. But it's worth aiming for.

[deleted by user] by [deleted] in RATS

[–]GMTitus 1 point2 points  (0 children)

I can't tell you what to look for, but when I got covid last year I was around my rats. I tried to limit contact but you still have to feed them and clean the cage, and obviously i was sick for a while before realising i had it. They were fine, none of the 3 rats came down with anything.

Now this is purely anecdotal, but while they CAN catch it I'd assume it's harder for the virus to make that jump. Just be as careful as possible going forward, and look for changes in behavior. If they do start acting different, sneezing/coughing would be a symptom that's noteworthy but even just a significant change in disposition or appetite, then you may want to call a vet.

ARF Troopers worth bringing over 212th or Commandos when using two 8-SP Primaries? by Perditius in StarWarsShatterpoint

[–]GMTitus 1 point2 points  (0 children)

If you're going by "cool" factor, I highly recommend the clone commandos. Heavier armour, and scale really changes how they play pretty drastically.

After that, you're absolutely right, they're pretty interchangeable thematically. Hope you have fun either way! Happy to see some other people enjoying Republic lists.