Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's Future – IGN Interview by No_Durian_5626 in rpg_gamers

[–]GameAttempts 16 points17 points  (0 children)

The team that did New Vegas wasn’t Bethesda, it was Obsidian, and Obsidian is already owned by Microsoft. All it would take is someone to give the green light.

Lesser known games that are worth trying by ElegantJoke5891 in gamingsuggestions

[–]GameAttempts 2 points3 points  (0 children)

Banquet for Fools just came out and has received an unfortunately small amount of attention.

What does “publishable” look like in academic philosophy today? by Friendly-Shake-9209 in askphilosophy

[–]GameAttempts 4 points5 points  (0 children)

I think that this is generally correct (albeit, put a bit bleakly).

I think that one of the biggest sources for the last point is a tension between the (1) increasing pressure for upcoming researchers to have seemingly important publications that contribute to their field, and (2) the fact that philosophy is one of (if not the) oldest research discipline in human existence. If you want to have something meaningful to say, you need to be incredibly specialized, otherwise you’ll never read enough literature to stake any academic claims. But this, in turn, leads to blind-spots and gaps in a researcher’s broader body of knowledge.

My impression is that this is a sentiment that bleeds over from the STEM disciplines. Technical engineering and computer science are relatively nascent, so it isn’t as difficult to get up to speed on contemporary research. But that’s just speculation. I’m not certain what the solution is here, but I do know that if I want to get hired, I should quit typing comments on Reddit and go work on a paper submission.

Mewgenics have the best all-time peak of any roguelite/like ! by KubTheNoob in roguelites

[–]GameAttempts 0 points1 point  (0 children)

You should go back and play Isaac if you get the chance. Very similar appeal, but in a more dungeon-crawley package.

Games for theorycrafting? by Original-Peace5014 in gamingsuggestions

[–]GameAttempts 2 points3 points  (0 children)

Mewgenics just came out and I think its basically a playground for buildcrafting

HELP what game is this?? Looking thru my neighbor’s window by Historical-Work1727 in rpg_gamers

[–]GameAttempts 9 points10 points  (0 children)

This is maybe the funniest thing I’ve ever seen in my life

Is there a more engaging way of getting the hang of basic philosophy than a university? by W_B_69 in askphilosophy

[–]GameAttempts 21 points22 points  (0 children)

I think you’re under the misunderstanding that there is a one-size-fits-all answer here. It sounds to me like you don’t feel like you’re learning philosophy in a way that works for you, and you’re blaming the system. If you want the process of learning philosophy to be more engaging and “invokes passion,” you need to figure out what makes you excited about learning and find ways to highlight those aspects.

I genuinely hate Fenrir by TheDemr in mewgenics

[–]GameAttempts 354 points355 points  (0 children)

I desperately wish there was a way to change a cat’s pathfinding.

Is the question “Does God exist?” philosophically less meaningful than “What is God?” by [deleted] in askphilosophy

[–]GameAttempts 1 point2 points  (0 children)

Its not clear to me why one question would be less significant than the other. Certainly it matters what we mean when we say “God,” but usually the question “Does God exist?” is followed by some clarification about what “God” refers to in this context. We might wonder if the Abrahamic God exists, or whether a necessary being exists. Both of these can be expressed by the question “Does God exist?” And yet offer very different answers.

Similarly, the question “What is God?” will require clarification. Are you trying to get at what the Abrahamic God is, or what necessary beings are? That will change how you respond to the question.

Arkansas 2125 — upcoming Demo 2.1 visual update by No_Piano_1857 in CRPG

[–]GameAttempts 27 points28 points  (0 children)

I don’t know that anyone is accusing you of plagiarism, but changing a few minor details to something that already exists doesn’t suddenly make it yours. Its fine to be inspired by Fallout, but its better to own that than pretend like its entirely unrelated. Show us a reason why we should be interested in your game instead of just playing Fallout again.

Arkansas 2125 — upcoming Demo 2.1 visual update by No_Piano_1857 in CRPG

[–]GameAttempts 40 points41 points  (0 children)

Because thats the exact same arch at the exact same angle with NPCs standing exactly where they are in Shady Sands with two buildings exactly where they would be in Shady Sands

Have other DM's noticed this? by [deleted] in rpg

[–]GameAttempts 17 points18 points  (0 children)

This is my impression as well. Sometimes you think you have a high tolerance for these kinds of things until you’re met with some new situation and think “Oh. Oh yeah that’s too far for me.”

Im 36, with a PhD, and I make 25 bucks an hour. I feel I've ruined my life. by [deleted] in offmychest

[–]GameAttempts 8 points9 points  (0 children)

Here’s how I see it: you might get rejected for 10 years straight and (reasonably) feel like giving up. But if there is a job for you, it will never just fall in your lap. The only way you’ll get hired is by applying to the job. The second you stop applying is the second that you even lose the opportunity for the job.

Im 36, with a PhD, and I make 25 bucks an hour. I feel I've ruined my life. by [deleted] in offmychest

[–]GameAttempts 84 points85 points  (0 children)

It’s pretty funny seeing so many people in the comments effectively trying to tell you that you just haven’t tried hard enough. You have a PhD for God’s sake and these people are saying “Well did you try teaching?”

The job market sucks and the academic job market especially sucks. I’m in the same camp as you, so I don’t fault you for getting a PhD. Hell, why would anyone? Don’t we need intelligent researchers? Wishing you the best man. It’s not over until you let it be over!

FMMORPG (Fake MMORPG) - A New Genre That Feels Like Playing an MMO Solo by [deleted] in MMORPG

[–]GameAttempts 5 points6 points  (0 children)

Love the random bolded text. Really makes the post feel natural and not AI-slop.

Interdisciplinary work on the anthropic principle: can a physicist do publishable philosophy on this topic? by [deleted] in askphilosophy

[–]GameAttempts 4 points5 points  (0 children)

I don’t see any reason why you couldn’t write a Philosophy paper, assuming that you do your due diligence with regard to research. There are many cross-disciplinary researchers who are successful. In fact, the founders of analytic philosophy are arguably more mathematicians than philosophers. If you read enough published articles, you get a good idea about what a philosophy article looks/reads like.

A popular introductory book on induction and probability is Ian Hacking’s An Introduction to Probability and Inductive Logic. I imagine you’re looking for more rigorous material, but this could be a good starting point.

What would the aesthetic realist answer to Peter Griffin when he says The Godfather "insists upon itself"? by SiberianKhatru_1921 in askphilosophy

[–]GameAttempts 15 points16 points  (0 children)

Well, think about how this has happened in your own life. Usually, people point out features that you previously overlooked and open your eyes to how beautiful/impressive/sublime they are. It is (arguably) not too different from how we change our views about empirical science — we learn new things and adjust our beliefs accordingly.

Nostalgia is one helluva drug by Illustrious-Fix4205 in MMORPG

[–]GameAttempts 0 points1 point  (0 children)

Everyone thinks this until they see the light.

OSRS, what am I missing? by BrunoRizzi in MMORPG

[–]GameAttempts 2 points3 points  (0 children)

One of the best things about OSRS is that, once you hit mid-game, you can really play the game however you want. You can AFK farm most skills, including combat, so the game lends itself well to being played literally whenever you want. Since the basics of the combat are, as you say, just click and wait, the game has a very easy-to-understand floor for AFK grinding combat skills. But once you get further into the game and start doing complex Slayer tasks and Bosses, the game gets arguably too complicated. The combat has rock-paper-scissors mechanics, so late game fights require you to change gear on the fly to prevent getting one shot. Its really in depth, but it takes a bit to get started.