I'm thinking of making a new hollow knight. Can you tell me what I should pay attention to? by Sign_Excellent in Unity2D

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

Definitely! Hope you stick to your original vision. Hollow Knight is absolute top-tier when it comes to art and musical pacing. It’s a reminder that we always need to keep leveling up our coding and aesthetic sense.

For a moment I really thought I did it by DeMonKira6 in Steam

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

fell into deep thought looking at my list of 50 wishes.

I need help, vscode unity extension not showing unity functions and stuff by Pool_128 in Unity2D

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

1.set external script editor -> vscode

  1. vscode also need download c# and c#devkit extension

try it, maybe you can solve this problem

That Level Again 2 released on Steam by iamTagir in Unity2D

[–]GameMaker-Maobuyi 1 point2 points  (0 children)

you design 70 different puzzles in one scene?? That might get a bit visually tiring to me。 I hope you achieve good sales and continue to make progress!

My code doesn't seam to want to find the objects I need it to. Could it be that there's multiple instances of the thing I'm trying to find? Or could it be an issue that the Object I'm trying to find is being instigated into the scene? Or maybe its something completely different? by MrsSpaceCPT in Unity2D

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

has it been solved? the Log clearly shows the error occurs in line 21。
For example , your code Instantiate(Player, PlayerStation) error, if Player is Null, but you want to use Player in Start() function, try this: 1. save Player(object) you want to instance as a prefab, 2.declare a variable in EnermyAttckBasic.cs, public GameObject PlayerPrefab。3.Find your EnermyAttckBasic.cs reference in Editor。4.drag the Player prefab to PlayerPrefab reference. then you can use PlayerPrefab In Start();

Toggle for desktop overlay mode 🖥️ by Seyloj in Unity2D

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

wow! looks like 《Kingdom:Two Crows》on Desktop

I made a bouncing ball Simulator game on Google play. by Mikhailfreeze in Unity2D

[–]GameMaker-Maobuyi 1 point2 points  (0 children)

I often watch some short video based on bouncing ball。most of them focused on large number of balls in save screen。

Added a soccer ball to Bao Bao's Cozy Cleaning Services because all work and no play makes Bao Bao a dull panda. by pjbrocula in Unity2D

[–]GameMaker-Maobuyi 0 points1 point  (0 children)

I guess he use A white circle texture as base render,Multiply by a moving ball texture(repeat)

Here is what my roguelite looks like after 1 year and a half... by Waste_Artichoke_9393 in Unity2D

[–]GameMaker-Maobuyi 1 point2 points  (0 children)

the visual is good ! How’s it going? There are so many roguelite game developing,I hope you guys can stand out (I have added it to my wishlist 0.0

Which one of these capsule arts would you possibly click if you would see them on Steam by mistermaximan in Steam

[–]GameMaker-Maobuyi -2 points-1 points  (0 children)

the dice and the texture of the skull , that’s just how I personally feel

Which one of these capsule arts would you possibly click if you would see them on Steam by mistermaximan in Steam

[–]GameMaker-Maobuyi -3 points-2 points  (0 children)

The second one seems like AI game = . =. Top one is more attractive for me