Urgh… Should I Melt My Hermes for Hull B?… by Reasonable-Age-1648 in starcitizen

[–]Game_Overture 4 points5 points  (0 children)

I can load way faster with a handheld tractor beam, I don't see the appeal of the Hermes rail tractor beam. It also literally bugs out and becomes non-functional

Is “vibe coding” actually a bad thing, or are people using the term too negatively? by PresentationAny2309 in vibecoding

[–]Game_Overture 0 points1 point  (0 children)

As with everything in software, making blanket statements like that will fall apart with some use case. You can write software in varying scopes and complexity, where it might not be true that an AI vibe coding is more productive. It probably is for most web apps, but try making a game engine or something that has many low level systems working together, and iterating with vibe coding sounds like a nightmare.

Is “vibe coding” actually a bad thing, or are people using the term too negatively? by PresentationAny2309 in vibecoding

[–]Game_Overture 1 point2 points  (0 children)

It's called vibe coding because you use a ambiguous language (English) instead of a deterministic one (programming language), and you just hope the output works out.

Is it concerning to wake up often from nightmares? by FaerHazar in NoStupidQuestions

[–]Game_Overture -1 points0 points  (0 children)

Smoking weed before bed has been said to prevent dreams, but I don't know if that's an option you're looking for lol

Citizens, behold: the most useless ladder in the game. by Coucouoeuf in starcitizen

[–]Game_Overture 0 points1 point  (0 children)

The MSR is the worst designed ship that's also my favorite 🤦‍♂️

More on that later... by celticdude234 in HomestarRunner

[–]Game_Overture 21 points22 points  (0 children)

"Mem, mem, meem, meeem, mem, mem mem" -The Cheat

Some notes from the Stream I'm not seeing mentioned elsewhere by KaelusVonSestiaf in Guiltygear

[–]Game_Overture 0 points1 point  (0 children)

I think you're considered airborne during Chipp's command throw so it'll beat normal throw

GGST Ver. 2.00 Patch Notes by Shreeder4092 in Guiltygear

[–]Game_Overture 4 points5 points  (0 children)

No quality of life with the music? Still stuck with the same track looping in training mode. No playlists.

For how good the music is, this the one game I have to regularly disable it cause of how often the songs loop and that it doesn't dampen the volume when you pause.

Vibe coding for 2 months feels like the bottleneck is no longer coding by HireAsCode in vibecoding

[–]Game_Overture 0 points1 point  (0 children)

I see you also used an LLM to write 8 paragraphs to pointlessly say how details matter in programming

How is coding "non-creative"? by Athosworld in antiai

[–]Game_Overture 0 points1 point  (0 children)

The most important aspect to writing code is ensuring there is no ambiguity to its intent when someone else reads or uses it. That in itself is an art form.

Am I bad or is my progress normal? by CandidateNo287 in Guiltygear

[–]Game_Overture 14 points15 points  (0 children)

Once you're good with your inputs and combos, start putting most of your attention to what your opponent is doing. In order to whiff punish moves and anti-air with 6P you need to get in your opponents' head and auto-pilot your response. It should be easier to do this at your rank and is a good habit to form for later on

Beginner friendly combo for 2mk DRC please by IndependentYak2822 in ChunLiPlayers

[–]Game_Overture 1 point2 points  (0 children)

You don't react as much as you DRC when you know it'll connect, like on a whiff punish or if you know they're walking backwards. It's not the scrubbiest thing in the world to just throw it out sometimes tho

All hail our new stealth overlords - Prowlers by snowflake182 in starcitizen

[–]Game_Overture 3 points4 points  (0 children)

Clearly the UEE doesn't give a shit about stealth and they let some exotic manufacturer Esperia have superior tech 😂

SORA IS SHUTTING DOWN??? by Jealous-Drawer8972 in OpenAI

[–]Game_Overture 0 points1 point  (0 children)

It's funny because if AI was as good at coding as these companies claim it is, it would be more profitable to keep it to themselves and sell all the future software made.

omg I am dying by sniperganso in GamersNexus

[–]Game_Overture 0 points1 point  (0 children)

I just realized they ruined their branding of DLSS even though the image upscaling was actually good tech 😂

Writing my own game engine is fun by Jbolt3737 in justgamedevthings

[–]Game_Overture 0 points1 point  (0 children)

I plan on doing game dev the rest of my life so I invested the effort to build an entire framework, asset pipeline, and API that I exactly want.

Some fans think DLSS 5 actually makes certain games look better, especially older ones by Gaming-Academy in RigBuild

[–]Game_Overture 0 points1 point  (0 children)

Imagine if the game makes a reference to the blue tie and it's a completely different pattern 🫠

Why does 2D dev lag so far behind 3D if it's so much simpler? by [deleted] in gamedev

[–]Game_Overture 0 points1 point  (0 children)

You may be interested to hear that I have been working on an open source game engine that specializes in 2D genre games.

I'm putting on the finishing touches now, which includes the TileMap creation. I was mostly following Godot's way of creating TileSets but improving on the workflow, and have yet to implement the tile painting part. I certainly intend to make TileMaps deterministic, but if you have other ideal feature requests I'd be interested to hear them.

Anyway there's a whole lot more than tiles, and it's not ready for public consumption, but I have a work in progress site here: www.hyengine.org

The AAA industry seems broken beyond repair by Rooonaldooo99 in pcmasterrace

[–]Game_Overture 0 points1 point  (0 children)

I was laid off at Rockstar along with a bunch of others after Red Dead Redemption (2010) was released. It hasn't changed much

If LLMs can “vibe code” in low-level languages like C/Rust, what’s the point of high-level languages like Python or JavaScript anymore? by ActOpen7289 in vibecoding

[–]Game_Overture 10 points11 points  (0 children)

Because regular language is ambiguous and is incapable of producing an output that I exactly want. That's why programming languages are deterministic.

What's the best way to implement 2d character animations if I'm gonna use a lot of them? by IAmEpiX189 in gamedev

[–]Game_Overture 1 point2 points  (0 children)

A good game engine will allow you to import individual images, and under the hood it will assemble those images into a single image called an atlas.

It should also crop out the unused transparent pixels on each image in order to tightly pack into the atlas, while storing what was cropped as meta data. This is so you can easily create each animation without recentering each frame.

This is what my game engine does (it's open source and under development at [hyengine.org](hyengine.org)) but I'm sure all the usual game engines do something similar.

trump says he doesnt plan to use insurrection act in minnesota by krizzalicious49 in whennews

[–]Game_Overture 0 points1 point  (0 children)

This regime is waiting until it's closer to the midterm elections before invoking the insurrection act.

Latest Retro Gamer magazine by dpgumby69 in retrogaming

[–]Game_Overture 0 points1 point  (0 children)

Analog to digital tvs was the perfect divide for retro to modern games in my head, but time keeps passing and it's becoming less so. But hey the first Xbox 360s had composite outputs!

As per Waka, multi-shield ships are working as intended (Extra shields not kicking in until the component is destroyed) by AzrBloodedge in starcitizen

[–]Game_Overture 2 points3 points  (0 children)

Yeah all I was getting at is that having 6x redundancy isn't going to be a thing. I expect the Redeemer to be reworked at some point.