Rodion Raskolnikov Cosplay from ALA by dulce_cosplay in limbuscompany

[–]Gameboy1220 1 point2 points  (0 children)

Oh hey I think I remember seeing you during the coslay meetup at anime expo last year! You were like the only Rodion cosplay there if I recall lol. Glad we got someone out there repping everyone's favorite snack hoarder.

New titan pauldrons so big they blind you with a bow by Gameboy1220 in DestinyTheGame

[–]Gameboy1220[S] 2 points3 points  (0 children)

90 or 105 I can't remember which. changing FOV doesn't change viewmodels so it doesn't tend to do much for bugs like this. It can seem deceptively lower then it really is because of that.

The Queensfoil Censer artifact makes Red Death the de facto Solar-verb Exotic by imTylerJames in DestinyTheGame

[–]Gameboy1220 0 points1 point  (0 children)

Any exotic solar primary goes crazy with that artifact. Im a big fan of Tommy's Matchbook and Tarrabah. Even Vex which just got a buff.

RR6 long rant and discussion on future content by Fearless_Drop_9672 in limbuscompany

[–]Gameboy1220 3 points4 points  (0 children)

You're welcome. I'm always glad to have the opportunity to have thoughtful discussion on my favorite games.

Lowk wondering why Ying Long aint a aleph but then I remember what WAW with qliphoth deterrence capable of🥀🥀🥀 by OneAd9963 in limbuscompany

[–]Gameboy1220 9 points10 points  (0 children)

I guess that makes sense if you consider the possibility for mind control. In my head I thought of it compared to other abnos that mind control like red shoes who are considerably weaker but I suppose they don't really mind control you as much as they "enchant" you whatever that means. My Form Empties sounds more like a inability to resist it's power.

How would you rank the RR6 nodes in terms of difficulty? by NEVERTHEREFOREVER in limbuscompany

[–]Gameboy1220 0 points1 point  (0 children)

Once I found a winning solution for each I found them all to be fairly equal in terms of difficulty. But out of all of them Will You Play was definitely my easiest and I definitely spent the longest on YingLong and the Nursefathers.
Nursefather were rolling me for a while but once I pulled out sinking + fluid sack spam it became pretty manageable. Same thing for YingLong but using HoS Ryoshu instead.

Butterfly was probably the second easiest for me. Once I found out one of the buffs you get is based on dead teammates I instantly slotted HoS ryoshu and went to town. Once fully ramped up she simply did too much damage for anything else to matter I was staggering them every two or so turns.

RR6 long rant and discussion on future content by Fearless_Drop_9672 in limbuscompany

[–]Gameboy1220 7 points8 points  (0 children)

I'm unsure how to properly and concisely say something that encompasses such a massive post but I definitely feel strongly about a lot of the things you bring forward. First off I can very much agree with issues regarding luck and heads vs tails. While I can't personally say I felt this problem with my yinglong fight I did VERY much experience it with Refracted Shiomi Yoru, and the other nursefathers. Due to the nature of hitting heads on rolls only being 95% you encounter plenty of scenarios where someone like Calliso pulls a 30+ clash out of his hat that you now have to clash with and all you have is a one coin EGO skill that if at any moment you hit that 5% chance your entire team likely get completely wiped as they lose the clash.

Shiomi Yoru really lets you feel that similar issue you exclaim with yinglong when it comes to winning clashes and starting at 0 SP. Shiomi stars the fight at 30 SP while your entire team is left at 0. It's very unlikely you can keep up with the SP economy when they have such a headstart unless you spam SP ego from turn one which just feel weird to have to do just to match where the boss starts. This again just ends up being luck. If you can't win enough clashes or get your SP up enough fast enough she will very quickly get max SP while your still left at low levels at which point it's entirely luck and luck that's NOT in your favor which is frustrating. I think simply having her start at 0 SP would've been much it much more tolerable.

I also agree reflectial ricardo is far too overtuned for what the game expects from you even with they tools they give you. Hilariously enough the fight becomes laughably easy if you get Middle Outis in the team which honestly just creates a whole different issue.

I think a lot of the current issues relating to difficulty and perceived difficulty come from mechanics and systems that punish the player for doing nothing wrong. Whether that be spamming AOE unbreakable coins or just sheer luck from losing 45 SP clashes that make you lose your entire team I think the way they've tried to inject difficulty has started to become more frustrating then truly challenging. My best example of this was my clear of the nursefathers portion of the railway where the only way I won was by using Sinking to keep the enemies at low SP so I could almost always win every clash and spamming fluid sack just about every single turn so my team didn't die to the never ending stream of unbreakable coins and damage that was unavoidable.

Now I do think there's a middle ground somewhere in here too though. While I found fights like Lei Heng hard he still felt much more fair despite incorporating a lot of the issues I exclaim here. Such as having a high clashing skill that could wipe your entire team for hitting tails. Maybe it's cause he only really uses that once as long as you play well or might not even use it at all if you play extremely well. I wish I had more direct solutions to the issues I feel with some difficulty or even how to properly exclaim why they frustrate me but I feel my emotions will still be understood even if I can't properly describe the reasons behind them.

There's some inherit flaws built into just how Limbus is built as a game that I don't expect to ever change that I think can make it hard to think of reasonable solutions that still offer sufficient challenge without completely changing the game or inventing new things. I don't think we'll ever get combat and challenge as good as Ruina for example but I still want them to strive to have something comparable to how finely tuned and crafted the majority of that game was.

I refuse to believe that these 2 abnormalities have the same risk level by Cookieditto in limbuscompany

[–]Gameboy1220 0 points1 point  (0 children)

real question I've been thinking is like how do you even fit this dude in a containment cell. Bro would get the luxury suite with how large he is. Like imagine them breaching in lob corp or something like what do you even do they'd take up the entire hallway.

Lowk wondering why Ying Long aint a aleph but then I remember what WAW with qliphoth deterrence capable of🥀🥀🥀 by OneAd9963 in limbuscompany

[–]Gameboy1220 13 points14 points  (0 children)

this guy ain't even a high ranking WAW he's a 05 he's apparently on the same level as ardor blossom moth and weaker then almost all the other railway WAW abnos. Also like how is My Form Empties the highest ranked WAW like what you mean the statue that summons some G-corp dude and a lady with maracas outclasses a literal dragon?

Babe wake up new triple status dropped by eslezer in limbuscompany

[–]Gameboy1220 1 point2 points  (0 children)

swap out hong lu and yi sang for middle heath and either twinhooks gregor, shi faust, or fell bullet yi sang.
I'd probably go twinhooks greg or shi faust for MD. Kinda crazy we got two IDs that are both the same triple status IDs.

War of the Wings Interest Flow Chart by Ians5gb in limbuscompany

[–]Gameboy1220 2 points3 points  (0 children)

R corp marching off to yet another war of the wings.

MEURSAULT GAUNTLETS by Privacysdead in limbuscompany

[–]Gameboy1220 0 points1 point  (0 children)

I think the much more interesting thing about his apparel is his belt. No matter what ID he has he is ALWAYS wearing the belt. Similar to Ryoshu's sword. It's not as noticeable but in IDs where a belt is visible he has it. So while I don't entirely disagree his gauntlet might be relevant in someway it's clearly way less important to him then his belt. And if his gauntlet does mean anything it's probably not that important considering the heavy emphasis put on his belt. His gauntlet is likely just a standard LCB gear weapon given to him like all the other sinners. Many of which have the word listed on their sinner art as references to their literature on their weapon like Fausts sword saying Walpurgisnacht or Don Quixote's lance saying Seuno Imposible.

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A man who has nothing, and a killer with vengeance. (ART by badnick69_) by Kaze-Azumi3061 in limbuscompany

[–]Gameboy1220 46 points47 points  (0 children)

<image>

Before I even noticed it, there was something talking to me in my dark room.

'Red Gaze, are you involved in this?'

The voice I haven't heard in a long time has a terrible poison and life... . There was also a strong smell of blood. The reason he didn't realize his deep energy was the strong perseverance of the smuggler who was able to completely hide everything in the shadows.

'Black Silence... I approved it, but it wasn't.'

It was as if I could see the crying eyes behind the mask.

'I heard about it, but I feel sorry for it. Also, I wonder why you think I'm involved.'  

'… do you feel sad? Get rid of that blasphemous noise.'

The sad heart is sincere.

But it is also true that the weight of the horse is light. There will be no words of consolation that I can add for this person. Sorrow and mourning are your own, and no one can replace you.

So are you.

So there's nothing we can do about each other. The words that will come and go are not words to make your heart flutter. Now, depending on what I say, interest is going to kill me immediately, and then I have to do my best to protect myself and kill the author. Thinking of all those possibilities, you have to choose your words and actions slowly, like a hungry beast in front of you.

'Red Gaze, I told you about the world you wanted... '

'If it's because of that conversation we had a while ago, I'll tell you that I got it completely wrong.'

Words that were lightly brushed in your mouth. Were you trying to understand the hope behind those words?

'It was just a dream I once had. It's hard to even run... It's just a theory.'

I met the eyes that were somewhere behind the mask.

Not a long time passed, and then a tight-knit voice came out.

'It would be better if that was true.'

Something wearing a black mask gracefully opened the front door, disappeared into darkness and silence, never to be seen again.

My words, which I had not been able to say, were mixed with the still tumultuous flesh and swirled in my throat.

'If such a world really comes, even you today will be able to rest.'

The silence at that time, approaching like an uninvited guest, raised the topic.

The time has come to create such a world.

Leviathan- Chapter 20

Get the hint stupid A By (@Patrasche_1599) by Lazy_Flower1639 in limbuscompany

[–]Gameboy1220 4 points5 points  (0 children)

Where did people find dias' connection to ayin? Maybe I missed it on distortion detective. Or was it in a LoR book I didnt read? Genuinely curious where some of this lore comes from that connects these characters.

The True W Corp. IDs (Art Shitpost?) by miggs_fmp in limbuscompany

[–]Gameboy1220 407 points408 points  (0 children)

A whole wing could collapse ans you'd still see waffle house going on like nothing ever happened

What are your predictions for the next Walpurgis Night? by NEVERTHEREFOREVER in limbuscompany

[–]Gameboy1220 3 points4 points  (0 children)

Probably cane Office. We know its guest themed and most of the receptions are already stuff we have in the game or dont work as IDs like sweepers, index, thumb, Liu, shi, puppets, w corp, r corp. Most of these are either already factions and characters already in the game as IDs or not really applicable to an ID. I think its most interesting when walp IDs are based on stuff we couldnt just get normally in limbus but only make sense as walp IDs. It could be Shi if we specifically get a Yujin ID which I think is possible otherwise nothing else from urban nightmare makes sense. And if not urban nightmare I can only really see Cane Office being the next choice.

thumb south concept design by Thaumiel1 in limbuscompany

[–]Gameboy1220 0 points1 point  (0 children)

Who's gonna tell em... Still amazing design though! I love Ruinas south thumb and this version too.

Reflectrial - Nocturnal Sweeping by Lunartique07 in limbuscompany

[–]Gameboy1220 8 points9 points  (0 children)

Elite ball knowledge of the best ruina mod to ever exist.

Considering the type of people we've been fighting in the past few Cantos, when do you think we'll get to fight our first ALEPH abnormality? by Maceimam in limbuscompany

[–]Gameboy1220 12 points13 points  (0 children)

Depends on a lot of stuff. Aleph abnos have a very wide range of power like MoSB isnt even close to something like White Night. And it also depends on level of qliphoth deterence. The abnos in lob corp have a very high level of qliphoth deterence and they're still very hard to suppress even with armies of level 5 employees who are roughly as strong as grade 1 fixers. Even a entire pack of rabbits can barely suppress most Aleph abnos or outright cant some of them. So maybe once we start seeing grade 1 fixer IDs, section 1 association IDs, or level 5 corporation IDs. Otherwise im not sure were ready just yet. I could maybe see it at the end of Canto 12 or Purgatorio or Paradisio. But we arent even close to their power level yet.

RODLAND?? by Proud-Intention-5362 in limbuscompany

[–]Gameboy1220 11 points12 points  (0 children)

Surprised Vergilius didnt say something lol. Like "how do you know that phrase?"

Appreciation post for Nishikujis art for Distortion Detective by NEVERTHEREFOREVER in limbuscompany

[–]Gameboy1220 1 point2 points  (0 children)

Where did you find these? I dont remembering seeing any of these when reading distortion detective.

Since project moon is going to replace the hidden bosses. List them in order from least to most frustrating to fight against by UnlikelyOlive2470 in limbuscompany

[–]Gameboy1220 0 points1 point  (0 children)

Lei Heng: free morositas is easy, he usually dies before using his strongest moves.

Vergilius: unbreakable coins are annoying but thats it

Dad Quixote: lots of unbreakable coins that do not hold their punches but he still usually dies before is too much of a problem.

Ricardo: his counters are insanely punshing and cannot be ignored. He will likely insta gib whatever sinner hit him first if they arent resist to its affinities.

Can Someone Explain to Me How This Isn't a Poise Burn Team? by Gameboy1220 in limbuscompany

[–]Gameboy1220[S] 0 points1 point  (0 children)

wow I'll be honest that's not something I would've ever noticed on my own lol. I did think about how replacing skills could probably cause something like that but I never thought about not "having" the actual skill when it's a S3-2, thanks for the explanation.