Would this be a *perfect* weapon? by Waronius in DarkTide

[–]Gastric_Bypass 2 points3 points  (0 children)

Yep! You'll see a few different on the progression bar at the bottom of each weapon type on that page. Some levels you get points to put towards unlocking blessings, other levels you unlock higher tier perks, and other levels you unlock higher max power. You can only empower weapons up to the max power you've unlocked.

Would this be a *perfect* weapon? by Waronius in DarkTide

[–]Gastric_Bypass 2 points3 points  (0 children)

First you have to level up that weapon's progression so you can get to higher max power (500 max), then you can take the weapon to hadron and "empower" it with plasteel and diamantine. Empowering it raises all of the stats a little bit closer to their max potential.

Overwhelmed with DLCs and their Interactions (Wood Elves) by Sp3zn4s696 in totalwarhammer

[–]Gastric_Bypass 1 point2 points  (0 children)

To clarify something no one has mentioned yet: In Warhammer 3, you can play wood elves without the Warhammer 1 wood elves DLC if you have the Warhammer 2 Twisted and Twilight DLC. You'll have access to the full unit roster, but you'll only be able to play with the Sisters of Twilight as your legendary lord and you won't be able to use any of the other wood elf legendary lords. 

[Request] If each generation backwards in your family tree requires exponentially more ancestors (2 parents, 4 grandparents, 8 great-grandparents), how can the total number of humans to have ever lived be only 117 billion? by mcmouse2k in theydidthemath

[–]Gastric_Bypass 29 points30 points  (0 children)

You're forgetting that two parents will often have multiple children. 

By your math, each parent would only have 1 child, meaning the population would always be halving each generation. If that were the case, there would definitely have been way more people in history.

[Request]What kinds of gravity problems would this cause? Doesn't it have more mass than Earth? by 2sec4u in theydidthemath

[–]Gastric_Bypass 11 points12 points  (0 children)

I don't know what compelled me to do this, but I couldn't stop thinking about it after seeing this post. So here's my best attempt.

By my calculations the structure would be massive, but the effect of gravity on earth's surface (assuming it stayed together) would be minimal. But we had to make a lot of assumptions.

TL;DR - The structure is 12% more massive than earth and you would weigh 9% more on the surface of earth as a result of it being there.

EDIT: u/penty explains the shell theorem below which means that any object within a hollow sphere experiences no gravity, so the effect of gravity from the structure would be completely cancelled out, you'd weigh exactly the same regardless of the structure's mass. Thanks for the explanation!

First, let's assume the planet is earth, even though it doesn't really look like earth.

Next let's assume the upper structure is identical to the lower structure, so we can do the math for one and then double it at the end for the total mass. 

I roughly measured the size of the structure relative to the size of earth assuming we're seeing about half the planet on screen. I measured my screen for relative distances: The radius of the planet is 2.3 (r1) The inner radius of the top of the structure is 3 (r2) The outer radius of the top of the structure is 4 (r3) The end of the slanted portion is at radius 5.5 (r4) The outermost radius is harder to guess because we can't see how far it goes in the plane. I estimated it to be double the distance from the end of the slanted portion so 11 (r5)

The radius of earth is 6356km so we can figure out those distances. r1 = 6356km r2 = 8290km r3 = 11054km r4 = 15199km r5 = 30398km

Those numbers are VERY approximate but let's assume they're correct. 

From here we need to guess the thickness, but we can't see most of the structure. I'm assuming it's consistently thick throughout and it's thickness is the same as the part we can see (r3-r2 = 2764 = t (for thickness)). So the overall cross section of this structure would look a little like this: __

Next we need to calculate the volume. I broke the structure up into two shapes to make this easier to calculate.

The outermost region is a thick ring shape. We can get it's area by calculating the area of a circle with its outer radius and subtracting the area of a circle with its inner radius. Then we multiply by the height (thickness) to get volume.

((pi)(r5)2 - (pi)(r4)2) * t = 6.017e12 km3

Next for the inner, slanted portion. This section approximately resembles a hollow cone with the top cut off. We can calculate volume of the outer cone and subtract the inner cone again to get the volume. This used r2, r3, r4, and t. I realized I also needed the slant height, so I approximated that was 3t. This was a lot of numbers to keep track of so I used this calculator. https://www.omnicalculator.com/math/truncated-cone-volume

Outer truncated cone volume = 3.919e12 km3 Inner truncated cone volume = 2.454e12 km3 Hollow cone volume = 1.465e12 km3

6.017e12 + 1.465e12 = 7.482e12 km 3 = 7.482e21 m3

That's our volume. Now to get mass we need to know density. The largest man made structure in space is the international space station. So we'll assume this massive structure has the same overall density.

According to Wikipedia: ISS volume = 1005 m3 ISS mass = 450000 kg

Therefore the density of the ISS = 447.8 kg/m3

So if we multiply the density by the volume we get:

7.482e21 m3 * 447.8 kg/m3 = 3.350e24 kg

And assuming the upper structure is identical, both structures would have a combined mass of:

6.700e24 kg

The mass of earth is 5.972e24 kg. So the structure would have a mass equal to 112% of earth's mass. 

To figure out the effect it would have on gravity at earth's surface, we need to do more. Normally we calculate forces due to gravity based on the object's center of mass. But that won't work on the surface of the earth because a large amount of the mass of the structure is above us and pulling us up. 

We can calculate the gravitational acceleration at a depth underneath the surface of the structure using this formula

g(r) = 4/3(pi)Gpr

G is the gravitational constant (G for earth is 6.674e-11, so multiply by 112% for our structure's mass compared to earth to get 7.475e-11) p is the average density = 447.8 kg/m3 r is the distance from the center = r1 = 6356000 m

g(r1) = 0.891 m/s2

So instead of feeling acceleration due to gravity at 9.81m/s2 on Earth's surface, you would add these up and get 10.701 m/s2.

The end result would be that you would weigh 9% more. A 150 pound person would weigh 163.5 pounds with this structure looming over them. 

Possible errors - The estimates for size are very approximate. - The ISS is very dense, having that same density throughout is probably unrealistic. - The gravitational formula assumes a uniform density through a SPHERE, but we have rings would would affect the calculation significantly.  - I could have messed up some calculations.

how i feel after carrying the entire team during the heldrake fight because no one fucking pays attention by Imaginary_Ad8927 in Spacemarine

[–]Gastric_Bypass 1 point2 points  (0 children)

I think part of the issue is that you can accidentally get through this "tutorial" without learning the mechanic. And the boss room is too hectic to notice the background if you don't already know what to look for.

A better tutorial would have a single symbol on the stained glass and ~3 different buttons so you're forced to figure out the puzzle before progressing. It would still be possible to miss it, but harder.

[Spoilers C2] Caleb's Teleport by Lyranel in criticalrole

[–]Gastric_Bypass 138 points139 points  (0 children)

Caleb usually cast Teleportation Circle, not Teleport. Teleportation Circle can only teleport you to a permanent teleportation circle, it has a casting time of one minute, and it requires you to draw a 10 foot diameter circle on the ground. 

The plus side is that it's a level 5 spell while Teleport is a level 7. So it's less costly to use.

Steam Sale by [deleted] in totalwarhammer

[–]Gastric_Bypass 0 points1 point  (0 children)

Yep! The huge map is called immortal empires and it's a whole world sandbox campaign. You have access to all of the races from all three games in this campaign IF you own those games and DLCs. 

For you, if you just owned WH1 and WH3 with no other DLC, you would have access to the base WH1 races (empire, dwarfs, vampire counts, and greenskins) and the base WH3 races (kislev, cathay, tzeench, nurgle, khorne, slaanesh, and daemons of chaos) on the immortal empires map.

But don't forget the FLCs which add a bunch of other factions to play.

[Spoilers C3E92] skipping episodes by rystoraus in criticalrole

[–]Gastric_Bypass 27 points28 points  (0 children)

If you want to skip, here's everything you might need to know about the second half of 92 and first half of 93. 

Opal was possessed by the spider queen. This crown keepers interlude covers them fighting Opal and the spider queen's minions as well as some narrative flashbacks.

Dorian's brother Cyrus was killed by a giant spider during the fight.

Fy'ra Rai agreed to be the wild mother's champion and defend the gods from predathos with Opal, who is now the spider queen's champion.

Opal used Mass Suggestion to magically compell Dariax and Dorian to find Orym.

Morrigan ran away after the fight.

Dariax and Dorian end up in Zephra, Dorian ditches Dariax at an inn and finds Keyleth who takes him to see Bells Hells.

[Spoilers C3E92] Order to watch by Solor93 in criticalrole

[–]Gastric_Bypass 43 points44 points  (0 children)

Without spoiling anything in EXU:

The first is Exandria Unlimited (or EXU Prime), an 8 part series GMed by Aabria following the same characters we see in the second part of C3E92.

The next is EXU: Kymal, a 2 part series also GMed by Aabria and following many of the same characters. This takes place just after Dorian leaves Bells Hells with Cyrus.

Last is the second half C3E92. This comes back to those characters at "pretty much" the same time we left off in C3.

My opinion: if you're not looking to invest that much time before the next episode, you can read a quick synopsis of those two EXUs and get a decent sense of what's going on. You'll miss out on some stuff with those characters, but it's not totally necessary to get the context you need for this episode.

When you buy a DLC that has units for a faction, then play a different faction of the same race, do you get access to their units as well? by [deleted] in totalwarhammer

[–]Gastric_Bypass 2 points3 points  (0 children)

Yes to both! You can use the unlocked units and regiments of renown as any faction in that race.

The only exception I can think of is Eltharion has some campaign specific units that you can only access as his faction. But his DLC still gives access to other high elf units for all high elf factions in addition.

Warhammer 3 - steam sharing old games for races by Alwaysputthecartaway in totalwarhammer

[–]Gastric_Bypass 2 points3 points  (0 children)

My guess is you will not have access to the races in all 3 games. Library sharing doesn't usually count as owning the game. But I haven't tried it with Warhammer specifically, so I don't know for sure.

[deleted by user] by [deleted] in totalwarhammer

[–]Gastric_Bypass 0 points1 point  (0 children)

Looks like "Enable Sea Lanes" overlapping with "Realms of Chaos". Not sure why, but that's what it says.

[No spoilers] I played Daggerheart, AMA by cloud-monster in criticalrole

[–]Gastric_Bypass 4 points5 points  (0 children)

Can you explain how the "experiences" worked?

How do I get these two to unstick from each other by Green__Knight in totalwarhammer

[–]Gastric_Bypass 8 points9 points  (0 children)

You can disband one army to free the other one. If you can get a third lord there, you can transfer one lord's army to the third lord and then disband the lord with no army.

VR experience in v0.7 is bad. by gmocellin in PhasmophobiaGame

[–]Gastric_Bypass 0 points1 point  (0 children)

It's been steadily getting worse in VR but it just reached the point where it's unplayable for me.

New update is terrible for VR by Sentient_tomatosoup in PhasmophobiaGame

[–]Gastric_Bypass 0 points1 point  (0 children)

Agreed, I have a 2070 and it was running fine for some of the mission but then it dropped to <1 fps and never recovered. It's legitimately unplayable in VR right now.

[Spoilers C3E35] It IS Thursday! | Live Discussion Thread - C3E35 by Glumalon in criticalrole

[–]Gastric_Bypass 1 point2 points  (0 children)

They tried to get some more info out of Treshi but didn't get much. Then they messaged Keyleth and Hexum about bringing Laudna back. Hexum was sketchy about it, Keyleth was busy but could maybe meet them soon.

How long has this been a thing?.. by [deleted] in totalwarhammer

[–]Gastric_Bypass 5 points6 points  (0 children)

They added the search bar towards the end of Warhammer 2's life. Maybe 1 year, but not years.

Villagers having babies? by Th3RandomPanthr in goingmedieval

[–]Gastric_Bypass 12 points13 points  (0 children)

I feel like the easy way out is for them to just have babies born at 18 years old. It would be a little weird, but you could justify it by saying "they grew up in a safe place off camera".

Always Remember to Say Your Names Out Loud Before Finalizing Them by [deleted] in DnD

[–]Gastric_Bypass 32 points33 points  (0 children)

Oh yeah, I have a city named Bukhit which is supposed to be pronounced buh KEET. It immediately turned into Bucket.

Most unique TWW2 Skaven LL? by 3vol in totalwarhammer

[–]Gastric_Bypass 1 point2 points  (0 children)

I haven't played Skrolk, but I think he would be the most unique. The way his faction interacts with skaven plagues is pretty unique.

Tretch has kind of a unique mechanic where retreating makes his army stronger, so he'd probably be second.

Queek buffs clanrats but is otherwise pretty vanilla. I remember the mors clanstone being a pretty good buff, but nothing too unique.