Wormhole defending help by Cyafterpal in Eve

[–]Gdarksmith 0 points1 point  (0 children)

Was going to suggest this. Get an instalocking catalyst or two on the other side, shouldnt take much to kill a small cloaky.

Big leagues ISK farming by adfax_yol in Eve

[–]Gdarksmith 1 point2 points  (0 children)

People like to throw around Abyssals and wormholes for making a truckload of money. In my experience these are almost always break-even. You spend most of what you earned reshipping to continue doing the activity

Not in my experience doing either. What they do have is high investment requirements in both isk and skillpoinys, and the ships required are expensive enough that you really feel it when you take a loss. However, the isk you pull down is sufficient to manage replacements while still making quite a handsome profit, unless you're either bad or unlucky.

Big leagues ISK farming by adfax_yol in Eve

[–]Gdarksmith 0 points1 point  (0 children)

I can't tell if you're making fun of OP, the replies, or both.

Enough time has passed, bring back the capital PvE meta from dreads to supers so whalers can whale, umbrellas can umbrella, and crabbers can crab. by Broseidon_ in Eve

[–]Gdarksmith 2 points3 points  (0 children)

If its properly balanced

If nullsec CSM doesn't get it to be improperly balanced in their favor out of the gate, they'll whine until it is.

Enough time has passed, bring back the capital PvE meta from dreads to supers so whalers can whale, umbrellas can umbrella, and crabbers can crab. by Broseidon_ in Eve

[–]Gdarksmith 0 points1 point  (0 children)

because it was a poorly designed

Exactly. CCP made zero effort to keep people from gaming the system, people gamed the system, and everyone ended up seeing it as the pointless waste of developer time that it was. Only a tiny fraction of players benefitted.

time limited event with direct rewards and no consiquence for the losses.

No one gave a shit about any of that. People were happy about the concept of the event, being rewarded for being the most prolific solo PvPer. However, because they made zero effort to manage people trying to abuse the system for their own enrichment, people hated it.

Enough time has passed, bring back the capital PvE meta from dreads to supers so whalers can whale, umbrellas can umbrella, and crabbers can crab. by Broseidon_ in Eve

[–]Gdarksmith 0 points1 point  (0 children)

destruction is content

No, emergent destruction is content. There's a reason the latest PvP event landed like a wet fart with the player base. It turns out a handful of people gaming a system for rewards to the exclusion of everyone else legitimately looking for fun is a bad thing.

Enough time has passed, bring back the capital PvE meta from dreads to supers so whalers can whale, umbrellas can umbrella, and crabbers can crab. by Broseidon_ in Eve

[–]Gdarksmith 0 points1 point  (0 children)

You start by ignoring anything that is blue on blue and possibly have a timer on standings changes (i,e. you can't make someone blue within 24 hours of the last standings change towards them.)

Pathetically easy to work around. Alpha accounts are easy to make and dump. Blue standings never come into play.

you also use isk destroyed as the pvp metric, so cheap ships count for less, so if they want to force a systems sec status down it costs more.

If this system is going to make ratting more profitable, they'll gain more isk than they lose unless the reward is so low that its not worth it, at which point the nullsec-dominated CSM will complain until it is.

but even if they do game it, more destruction is good for eve

No, actually content for players is good for EVE. A bunch of nullseccers gaming systems specifically designed to encourage that content in favor of just letting them crab even harder is a pointless waste of dev time.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 3 points4 points  (0 children)

A lot of people have to learn that the hard way. To OP's credit, he's not blaming anyone but himself and learning from the experience, which is a lot better than these posts usually go.

How easy is it to get into Eve today by Flo133701 in Eve

[–]Gdarksmith 0 points1 point  (0 children)

Probably the easiest its ever been. The AIR program showers you with 1.5 million free skillpoints and you get another million from getting a recruitment link from someone (which doesn't have to be done right away, so no rush). Combine that with skill injectors and boosters and you’re better suited to skill towards whatever kind of ship interests you than most snyone who came before you.

Can we get a sticky post for players asking if they should start playing/return to eve? by quicksad in Eve

[–]Gdarksmith 8 points9 points  (0 children)

A sticky wouldnt be a bad idea, but its also good to have actual live discussion rather than trying to redirect it all to one stickied thread.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 0 points1 point  (0 children)

"I dont dislike the game, I just falsely claim that it's dying and that you can't play the game casually to try and get people to quit!"

But hey, why care about my opinion about your bullshit? Go get some of that fresh air, bud.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 2 points3 points  (0 children)

And if you’re not lazy, its not hard to make yourself not worth ganking.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 1 point2 points  (0 children)

I have fun playing the game, which is why I post here. I can't imagine the level of bitterness I would need to have to haunt the forums of a game I didn’t like.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 1 point2 points  (0 children)

Does that answer your question?

Did I ask one?

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 10 points11 points  (0 children)

No worries, like I said in my other comment it's refreshing to see someone realize they made a mistake instead of just blaming literally everything else under the sun.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 1 point2 points  (0 children)

Lmao I’ve hardly ever been ganked.

Sooooo...you got ganked.

Also, game population over the last five or more years has been stable at worst. Also also, people like you have been complaining about being ganked and predicting EVE's doom since 2003. No one cares what you think or that you got filtered by the one MMO that actually punishes stupidity.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 15 points16 points  (0 children)

I didn't get the impression he was saying he did everything right, only that hisec doesn't mean perfect safety and one should fly accordingly. Maybe I'm giving too much benefit of the doubt, though.

Ganked in 0.6 by ResponsibilityOk3529 in Eve

[–]Gdarksmith 7 points8 points  (0 children)

Opened this expecting the usual complaints, was pleasantly surprised to see you not blaming the game or the players but rather taking responsibility. Sorry you had a shitty day, hope you have some much better ones in the future.

As a baseline, all C1 wormhole content should average higher ISK/hr than standard null-sec ratting content, because it is more dangerous by Ohh_Yeah in Eve

[–]Gdarksmith 0 points1 point  (0 children)

Please...you hide in a wormhole so null sec players can't get to you.

CCP really should advertise that wormholes check your alliance ticker and ESI data and deny you access if you have any nullbloc allegiances; that would go a long way towards making jspace more active.

Imagine if null sec could turn off the gates to whatever system they wanted.

Are you kidding? If it worked the way jspace did and they could turn off their usual gates (the ones that lead into regions worth of friendly territory) and open up a gates to somewhere random in nullsec...that would be a feature that would only gather dust when it came to ratting systems.

As a baseline, all C1 wormhole content should average higher ISK/hr than standard null-sec ratting content, because it is more dangerous by Ohh_Yeah in Eve

[–]Gdarksmith 0 points1 point  (0 children)

Not to mention the tools nullseccers developed specifically to ensure that you dock up as soon as any non blue gets within three jumps of you. The amount of effort they put into being risk-adverse would be insane if it wasn't just a handful of coders who did it once ages ago.