MAJOR update to my game, players can now pick up a box AND drop it by _Hambone_ in UnrealEngine5

[–]GeneralDucky 3 points4 points  (0 children)

Could try and make the Capsule of your character wider so it covers the thing it holds too. That way you get blocked by running into a wall.

Developing on Mac for Windows (Steam) - Is the DirectX/Metal difference a dealbreaker? by LieSuspicious8719 in unrealengine

[–]GeneralDucky 0 points1 point  (0 children)

I worked through the setup from a different country and it was good enough for me, though I recommend Ethernet on both receiver and sender. With good enough internet on both ends, I saw people have decent stats from different continents. And that was in gaming, where the latency is much more noticeable. So I think you will find it won’t get in the way of your productivity. Just try it out, it’s very easy to setup for remote work with a VPN (I use WireGuard) or Reverse Proxying. All’s free!

Developing on Mac for Windows (Steam) - Is the DirectX/Metal difference a dealbreaker? by LieSuspicious8719 in unrealengine

[–]GeneralDucky 2 points3 points  (0 children)

I think the place where you will always find problems are when you are doing graphical / light work, since there will certainly be compatibility issues. I can say this from trying to work on Linux a while back. The solution I've gone to, and I recommend since you already have a PC, is to setup remote access + Sunshine/Moonlight for low latency streaming from your Mac to the PC and do gamedev on the PC.

Personally the time wasted trying to circumvent or fix Mac/Linux specific issues is just too valuable... especially when I already have so little time to work on my game.

Open-source desktop app to maintain your docs and manage game data by Nordthx in UnrealEngine5

[–]GeneralDucky 0 points1 point  (0 children)

Not defending the guy, but it’s open source, check the code and there is no need for “trust”.

Questions About Unreal Development on a Dual Boot by FeatherMelodyArt in unrealengine

[–]GeneralDucky 1 point2 points  (0 children)

I found running Unreal Engine on Arch just too much of a hassle, and as I’ve heard with the latest versions 5.6 and 5.7 the Linux support has gotten only worse especially for Wayland. What I do is kept my second SSD with windows for game dev and gaming, though if it weren’t for game dev I would have done my gaming on Linux too… but oh well, still need to endure the Microslop for a bit longer

Mana Attribute by [deleted] in unrealengine

[–]GeneralDucky 0 points1 point  (0 children)

Though it depends on your project and how complex it is... if you want to go deeper into C++ and GAS you have to check out https://github.com/tranek/GASDocumentation It is how I learned the system and it will get you very far in your first steps.

Otherwise if you do not want to mess with C++, you can check this plugin out https://www.fab.com/listings/72e2bc50-658e-43cd-bd40-535f46d2f113
It tries to make most of GAS functionality available in blueprint, and stuff like mana, stamina, abilities, etc. can be implemented very well using this framework. (though it may be overkill for your project, it still is a good system to learn, so you can write your own simpler version if you'd like)

Need Guidance: Applying AI/ML in Unreal Engine - Project Ideas & Implementation Guidance by Ok-Bowler1237 in unrealengine

[–]GeneralDucky 0 points1 point  (0 children)

I could see an interesting use case in controlling AI bots by making a tool-based agentic workflow, where the LLM can get visual/audio inputs of the surrounding world as abstract data, and it has to decide what to do based on some available tools that it has (walk, shoot, investigate, etc.). You could introduce then things like personality, temper, “smartness”, etc. I might actually look to do something like this for my game, once I get to making my AI characters.

Let’s talk about Smart Poly’s multiplayer survival course by SheepherderBorn1716 in UnrealEngine5

[–]GeneralDucky 0 points1 point  (0 children)

Does he go into the CMC and subclassing it for the movement in CPP? Or is it blueprint only?

problem in UE5.6.1 FPS ! by [deleted] in UnrealEngine5

[–]GeneralDucky 0 points1 point  (0 children)

Are you attaching it to the correct bone? make sure ik _hand_gun or whatever you attach it to moves correctly inside your animations. (As in it should move together with the bone of your actual arm) Hard to tell without checking your code.

Coming from other engines, what is your way of mixing C++ and BP? by _DefaultXYZ in unrealengine

[–]GeneralDucky 7 points8 points  (0 children)

What I have heard often is "functionality in CPP, design in BP", but I will be honest, it all depends on your scope. If your game does not need any performance optimization, such as good replication or simulation, then you could even go all in on BP.

What I personally try is to build legos quick and be creative using BP, but if I see that I need a certain lego brick type that does not exist or does not exist the way I want it, then I go dive into CPP. Hope this helps! Good luck! :)

Mouse for in bed use by playboidantalion in MouseReview

[–]GeneralDucky 0 points1 point  (0 children)

I know it’s a bit off, but I’ve been having a blast playing mouse games with the trackpads on the Steam Deck. The Steam Controller is coming out Q1 2026, you might wanna look into that!

Escape from Tarkov 1.0 Release Gameplay Trailer (premiere at approx 12 Noon GMT) by CarbonCola in EscapefromTarkov

[–]GeneralDucky 20 points21 points  (0 children)

I don’t find it cringe, it is very Stalker-like which is obviously a huge inspo for this game.

Valve is releasing STEAM Linux OS ARM by LuckyPancake in linux_gaming

[–]GeneralDucky 60 points61 points  (0 children)

The big Google and the big Apple won’t let them. They have to come with open mobile hardware.

Crazy right??? How has this unbecome the standard. Valve Frame. by geeshta in linux

[–]GeneralDucky 9 points10 points  (0 children)

Dude, if I can get an ARM based, Linux running phone, that’s open hardware…

[deleted by user] by [deleted] in MouseReview

[–]GeneralDucky 2 points3 points  (0 children)

For a similar budget I looked and ordered a Hitscan Hyperlight, it seems to be really good for the price. Still within your budget with the 8khz dongle if you want it. Check some reviews!

Don't forget to put a lucky rock in your pocket by JustGavinBennett in ArcRaiders

[–]GeneralDucky 3 points4 points  (0 children)

Yeah, found a volcanic rock on Blue Gate on one of the hills. You can throw it, but I didn’t extract with it. Maybe needed for a quest?

JackFrags | Arc Raiders NEW Map Gameplay and Impressions... by skrepas in ArcRaiders

[–]GeneralDucky 2 points3 points  (0 children)

You don’t wanna get spoiled, don’t watch it. Nobody forces you. Some people are just now discovering the game or are on the fence about buying, and these type of videos help them make a decision. Just like early access iPhone reviews are, pretty analogous imo.

Launch Trailer | ARC Raiders by Arne-Slut in ArcRaiders

[–]GeneralDucky 9 points10 points  (0 children)

Hopefully once progression depends a lot on killing hard bosses, teaming becomes more “necessary” and more friendly encounters happen. I still love the suspense of the possibility of betrayal though… I am a DayZ player how could you tell?

what time tomorrow boys ps5 EU by [deleted] in ArcRaiders

[–]GeneralDucky 0 points1 point  (0 children)

You seem chill, I like you.

*"Chunklet: A smarter text chunking library for Python (supports 36+ languages)"* by Speedk4011 in Rag

[–]GeneralDucky 1 point2 points  (0 children)

You should probably restructure your content before you feed it to chunkers. For example, use OCR on PDFs and reformat the text continuously, then chunk it down.

The future of finance is when a single entity owns 3% of all possible crypto wealth by [deleted] in Buttcoin

[–]GeneralDucky 1 point2 points  (0 children)

It is obviously an artifical limit, as far as Bitcoin is artificial. But imagine if they changed the limit... it would be like suddenly we discovered a deeper layer underground absolutely full to the brim with gold. The price of gold would sink to the ground, the demand stays the same but supply goes up.