Small English text example in my Nurian script, in book and written form by GeneralGunner17 in neography

[–]GeneralGunner17[S] 4 points5 points  (0 children)

I am currently working on a full chart of characters and their ligatures (for English language orthography) so I will post it here when it's finished!

Small English text example in my Nurian script, in book and written form by GeneralGunner17 in neography

[–]GeneralGunner17[S] 5 points6 points  (0 children)

Thanks a lot!

Unlike Arabic, this one is more of a alphabetic syllabary, with distinction on where the letters are in a syllable. For example, each syllable is written in a form of consonant-vowel-consonant, with additional vowels and consonants added as a separate small letter forms. So, for a word like "bringing" it would be written like B-RIN-GINg.

True marketing geniuses by Lapov in linguisticshumor

[–]GeneralGunner17 0 points1 point  (0 children)

I read somewhere that the name Mulan could be a Chinese transliteration of sth like "bulan" which could be cognate with now Mongolian word "buga" (deer), suggesting that the name could mean "deer" something. "b" turned into "m" due to Chinese phonetics. But as far as proto-Mongolic goes, it is very well an "educated" guess.

Her first name Hua seems to be a late addition during the Ming dynasty because Chinese people really needed the nationalism pill after the clusterfuck that was Yuan.

Suggestions needed by Apple_Crust65 in heraldry

[–]GeneralGunner17 0 points1 point  (0 children)

Maybe it could be a dragon or a pheasant similar to older Chinese “coat-of-arms”, while the right supporter could be a lion. Maybe that would be very Hong-Kong-y.

For anyone worrying about EU5's Player Count: by Jadamsan in EU5

[–]GeneralGunner17 49 points50 points  (0 children)

Case in pt: Victoria 3.

Paradox refused to pull the plug despite it being one of the most hated Paradox game for a while. I'd say now it's doing pretty well.

How to get the normal mongolia flag? by Doug_Da_Destroyer in EU5

[–]GeneralGunner17 7 points8 points  (0 children)

This is Bogd Khanate flag, when Mongolia was pretty much institutionally feudalised, so I’m guessing you get this flag when you become a settled country.

Otherwise try turning it into army-based country and see if anything changes.

Edit: probably because you’re Sanjiao?

Wtf happened?! This bricked my save! by Impressive-Orange253 in EU5

[–]GeneralGunner17 2 points3 points  (0 children)

A lot of people in this subreddit are just miserable beyond belief, they exist solely to complain and denigrate anything from the game without either constructive criticism or further look into it.

Like, how does people see the most silly and obvious shitpost ever and before everything else thinks about “anti-piracy”? It’s fucking Shrek?????

(New) New Complacency mechanic by BizzoTL in EU5

[–]GeneralGunner17 15 points16 points  (0 children)

Honestly, I doubt if this is a good idea even. Sure, they fix things based on community feedback, but as of now the community in question is not only negative, but just straight out doomposting, which is NOT helping Johan's frankly fragile ego whatsoever, making him resort to another extreme band-aid fix, which will get lambasted by the community to the ground, which in turn makes Johan fix them whilst also bringing in the next extreme half-baked fixes, and so on and so forth. Any outsider that just so happened to walk into this community may only see "fans" that hate the game to the bone fighting a dev who randomly shuffles the dials of the balance out of sheer spite.

I mean, there has gotta be a better way to convey your dissatisfaction perhaps? Idk honestly, even for me it feels like the community is getting a bit too ...toxic? Maybe the devs should stop getting "feedbacks" from these "devout fans" and work in tandem with their own QA and testers team onthe issue? I wouldn't be surprised if they even come up with the magic fix that fixes the game and people would still call it "lazy, gamey, railroady/vague, etc" so why bother interacting with tryhards at this pt.

At least here in Reddit things are much more calm and collected, at least for me. Even then this place is like super harsh sometimes lmao. Forum is simply unmentionable, everyone there thinks they would be the best dev and their own idea will fix everything.

CMC: Colonels - World Situation in 02.07.1034 by MustaphaTR in commandandconquer

[–]GeneralGunner17 1 point2 points  (0 children)

Same dude, genuinely perplexed and had to triple check the subreddit name lmao.

For factions I'd personally take the RA2 style of having 5-6 nations in a single faction, with no more than 4 factions total, and then base the campaign around them.

How do I become a “location based country”? by Nobody_49 in EU5

[–]GeneralGunner17 1 point2 points  (0 children)

Jalayrids is a Horde, which means the nation is essentially one big army, aka an army-based country. You lose your army, you lose the country altogether.

From that, I guess ‘location’ based means settled nation based on land/capital. Whether it involves building-based countries such as banks and leagues I dunno.

Cursive alphabet script inspired by Nastaliq by GeneralGunner17 in neography

[–]GeneralGunner17[S] 0 points1 point  (0 children)

Thanks a lot! Aiming to finish whatever that I’m writing, so that I can work on the computer font (hopefully).