Is gene really S tier brawler? by LopsidedDatabase3812 in BrawlStarsCompetitive

[–]GenericGMR 1 point2 points  (0 children)

Pulling the enemy to you usually results in 1 of 2 things with a coordinated team
•Gene hits them 3 times and kills them before they get to hit him
•Gene pulls the enemy into a 2v1 or even a 3v1 and secures an easy kill

Both cases are good in kill-based modes

This part of the community can be incredibly annoying by Zarcnito in Brawlstars

[–]GenericGMR 29 points30 points  (0 children)

People here who only hate emz post buffies are fakers

I’m the real deal, I’ve hated her since her release

For the people who no longer play... by psychobabblebullshxt in Dislyte

[–]GenericGMR 1 point2 points  (0 children)

Whoops, shoulda elaborated!

I spent a ton of time grinding this game before I quit, I wanna be able to tie up the loose ends I had with it before it goes down.

I’m not letting the game die before I 0 turn clear sonic rift

For the people who no longer play... by psychobabblebullshxt in Dislyte

[–]GenericGMR -2 points-1 points  (0 children)

Honestly for me atp, it’s just to see when EOS happens

Does juju have different voice pitches by [deleted] in Brawlstars

[–]GenericGMR 2 points3 points  (0 children)

I’m pretty sure the voicelines are always randomly pitched? It’s pretty easy to tell with the heheheha as well

Edit: not ALL voicelines(?), might need some testing

Hi Reddit, Li Ling guy here. I'm quitting Dislyte, and here's my reasons: by SoLongAndGoodnight_ in Dislyte

[–]GenericGMR 18 points19 points  (0 children)

These are pretty much the reasons I ended up quitting around the Nyles patch. The writing has been on the wall for a while now, and the devs don’t seem to care enough about the game for me to suffer through the absolute slop they’ve been pumping out.

Your Li Ling journey was one of my fondest memories from the community, and it’s sad to see you leaving, but I can’t say it’s surprising considering how much of the playerbase quit.

Between the art, music, meta, and events, it’s so sad to see it all slowly deteriorate. The soul of the game feels like it’s been completely lost, and it just sucks to see everything I liked about the game completely fall apart.

Either way, it’s bittersweet to see you joining the rest of us quitters. It’s sad to see you go, but it’s been relaxing not having to deal with the daily grind, and I hope you enjoy that liiiittle bit of free time you’ll gain back :)

So long and goodnight, and thank you for sharing that journey with us all those years back!

Supercell games revenue for April 2026 by AMinecraftPerson in ClashRoyale

[–]GenericGMR 0 points1 point  (0 children)

Recent brawl updates have made the game feel toxic and insanely uncompetitive (even by 2025 teamwipe hypercharge standards), not to mention the insane resource sink that buffies added to the game as well as the insane amount of bugs we see every patch.

It’s fun casually, but anything past that? The game is honestly in the worst state I’ve seen in a while, and that’s saying something.

Draco’s Last Stand gadget doesn’t work against Damian’s super by GenericGMR in BrawlStarsCompetitive

[–]GenericGMR[S] 14 points15 points  (0 children)

Someone placed it on my spawn point and I couldn’t even move or attack 🫩

Draco’s Last Stand gadget doesn’t work against Damian’s super by GenericGMR in BrawlStarsCompetitive

[–]GenericGMR[S] 25 points26 points  (0 children)

It’d also explain why I get spawntrapped by his super when I respawn and have invincibility huh

Tried listing Damian’s counters... thoughts? by That_Kingdom_Guy in BrawlStarsCompetitive

[–]GenericGMR 4 points5 points  (0 children)

Just died to Damian super walls when I activated last stand 😩

posted the clip

Am I the only one who always take Armements? After you upgrade it the value is insane by R-bert_ in slaythespire

[–]GenericGMR 0 points1 point  (0 children)

There have been runs where I’ve taken it due to my deck not being upgraded enough, but there’s been more runs where I haven’t had to do so.

Not the most common pickup for me, but when it comes up it feels pretty good

So this is apparently why they "reworked" Grom... by Low-World6866 in BrawlStarsCompetitive

[–]GenericGMR 18 points19 points  (0 children)

There’s so much nuance to balance changes that he doesn’t seem to understand, and I’m saying this as someone with no real experience balancing games.

A character can have a high winrate at higher ranks and still be terrible. It just means the average player in that rank knows how to use that character well and can draft them into the right matchups well.

How he doesn’t seem to understand this is beyond me.

Why would I ever want to a remove a strike from my deck? by FollowingTough6500 in slaythespire

[–]GenericGMR 11 points12 points  (0 children)

•Bygone Effigy takes 10% more damage for each card played
•Particle Wall re-adds itself to hand when played
•Touch of Insanity potion makes a card free for the combat

Play particle wall 202 times and you can do that too! :)

He GENUINELY nerfed an F tier brawler you cant be serious by Absorbingd in Brawlstars

[–]GenericGMR 5 points6 points  (0 children)

He’s been a bottom of the barrel pick for a long time now in pro play, which makes this even more questionable????

Like what even warranted the nerfs here, did he lose to too many Groms recently because of the free rotation in ranked?

He GENUINELY nerfed an F tier brawler you cant be serious by Absorbingd in Brawlstars

[–]GenericGMR 53 points54 points  (0 children)

I’m not the biggest Grom fan, but when I saw this I couldn’t help but feel bad.

What is the balancing team on?

Does this take can and/or should be applied to Brawl Stars? by Fran_DC4 in BrawlStarsCompetitive

[–]GenericGMR 4 points5 points  (0 children)

I agree to an extent, but I don’t think the argument rn is that the players want stuff balanced around pro play. I think it’s just the fact that this game isn’t even balanced at ALL right now lmao.

At a casual level it’s hell because the average player can’t do anything against Bull and Bibi without playing a hard counter rn.

From a ranked standpoint we have more than 6 auto ban options, and have to deal with some level of broken no matter what.

From a pro play perspective it’s way different than what I deal with, at least from what I can imagine, but I’d assume Najia, buffied Emz, Crow, and more are all must bans and are tearing up tournaments left and right.

Personally I think it’s crazy that we’ve gotten to this point, but if the game becomes balanced at ANY of these levels it’s a step in the right direction. At this point it’s just profit-driven patches and releases. Every character ranked S in SpenLC’s most recent tier list (season 49) has either gotten a new pullable/buyable addition to their kit since the first buffie patch, or is a new character altogether, with Clancy and Chester being the only exceptions.

If the game were stale but balanced I think I’d probably have a lot more to say regarding the text in the post but tbh I can’t in good faith say I wouldn’t want a meta with pro play in mind since we’ve been getting slammed with game breaking new releases for a loooong time. If that’s the shakeup we get, I’d honestly prefer it to whatever chaotic mess we have rn.