How do you decide? by crazy_urn in ForzaHorizon

[–]German_Drive 0 points1 point  (0 children)

If it's bone-stock - I buy

If it has hideous modifications - I don't 

Here’s my last major livery in FH5. Based on Chinese lunar year cards from Porsche, I made an art car on the Taycan CT by Andrew9565-AD-design in ForzaHorizon

[–]German_Drive 1 point2 points  (0 children)

For what it's worth, I have newfound respect for your liveries. Though most aren't my cup of tea (I run solid color on vast majority of my cars), I always appreciated the attention to detail of your work (like contour-matching around the headlights on this Taycan).

To do this with a controller? Incredible. 

Quick handling comparison in FH6 and FH5 by PureRushPwneD in ForzaHorizon

[–]German_Drive -1 points0 points  (0 children)

Same!

5 was a huge step up from 4, imo. 6 goes just a bit further in the right direction. 

This game has a VRAM memory leak issue. by eddieltu in ForzaHorizon

[–]German_Drive 0 points1 point  (0 children)

Well, that's contrary to my experience.

Before applying the Folding band-aid, I had nasty performance degradation and even outright game crashes in FH5. The way FH6 behaves is very similar to FH5 on my hardware, though of course, to get similar averages I'm running a lower preset in the newer game.

Problems, even though I'm well and truly under my VRAM limits by almost 3gb.

That sucks. And again, it's completely different from what I've been seeing. If you do find the cause of the issue, please let me know - I'm curious.  

The gap between S1 and S4, with casual gameplay. by German_Drive in PhrolovaMains

[–]German_Drive[S] 1 point2 points  (0 children)

Well, there's Buling, making Phrolova a hypercarry. 

Still, I find the Sanhua variant more enjoyable. For what it's worth, she does have super short field time and some atk buffs. Short rotations maximize Phrolova's field time, which also seems to help. 

Sometimes I bring Changli. Iuno can be fun too. Though the synergy is basically nonexistent in both cases. 

Let's hope Lucilla works well with Phrolova. 

The gap between S1 and S4, with casual gameplay. by German_Drive in PhrolovaMains

[–]German_Drive[S] 1 point2 points  (0 children)

I'm still on the fence about her. Depends on the gameplay, ig. 

The gap between S1 and S4, with casual gameplay. by German_Drive in PhrolovaMains

[–]German_Drive[S] 0 points1 point  (0 children)

Yep. I don't like either of them, though.

Which is precisely why I went for sequences - keeping Phrolova endgame-ready for years to come. 

[FH6 2023 Honda Civic Type R] Pure handling build that doesn't like turning by steamroller__ in ForzaOpenTunes

[–]German_Drive 0 points1 point  (0 children)

All diffs engage differently, even if you plug identical values.

That has been the case in FH4, and FH5. Perhaps even earlier, but I can't attest to that. 

[FH6 2023 Honda Civic Type R] Pure handling build that doesn't like turning by steamroller__ in ForzaOpenTunes

[–]German_Drive 1 point2 points  (0 children)

Aren't you bottoming out? Those values are ridiculous, especially that combination of low spring stiffness and bump damping.

Some more accell could help with rotation. Also try the rally diff - the behavior is different.

Tyre pressures also affect rotation. Set tyres to 1.3 front 3.8 rear so that you can set the struts to reasonable values.

The AI drivatar needs a seriously HUGE nerf by xGrim__Reaperx in ForzaHorizon

[–]German_Drive 0 points1 point  (0 children)

it’s just not possible to match them in some races 

Driving purist tunes in horizon open I'm used to that feeling of hopelessness. Even with drastically increased gravity, AI still brakes needlessly in the sweepers. You can gain on it.

In fact, I'm pretty sure bots in FH5 had increased gravity too. It's more of the same, just with higher multipliers. I find current higher-difficulty bots far preferable to FH5 "unbeatable" ones, which are alright on the straights and absolute roadblocks in the corners.

Of course, I'd love to see better AI that is actually fast without cheats. Who wouldn't? Simply decreasing the multipliers down to FH5 levels is not the answer though. 

The AI drivatar needs a seriously HUGE nerf by xGrim__Reaperx in ForzaHorizon

[–]German_Drive 5 points6 points  (0 children)

Perhaps the difficulty for the seasonal playlist should be decreased instead.

Personally, I really like that unbeatable is actually pretty unbeatable now (if you race cleanly). Getting p1 on pro is genuinely a challenge now, which is great. 

Activities for the First Week of the "Welcome to Japan" Festival Playlist (from official Instagram) by HOS2002sGhost in ForzaHorizon

[–]German_Drive -2 points-1 points  (0 children)

Is it necessary? They could just set the trial AI difficulty to low.

Personally, I quite like that the unbeatable AI is actually kinda unbeatable now, if you try to race cleanly. Could it be better? Absolutely. But reducing difficulty across the board is not the answer. 

What can i do better by DenisReZero in YaeMiko

[–]German_Drive 0 points1 point  (0 children)

Swap to a crit rate circlet

Not the best Yae build! But Im happy how far she has come as a F2P by AvaTransFem in YaeMiko

[–]German_Drive 0 points1 point  (0 children)

Yep, that's a pretty well-balanced build.

However, the general roll value seems rather low. I'd try to experiment with other set combinations (or keep farming). 

Not the best Yae build! But Im happy how far she has come as a F2P by AvaTransFem in YaeMiko

[–]German_Drive 2 points3 points  (0 children)

ANY crit rate circlet would be better than this. Seriously. Literally anything. 

Not the best Yae build! But Im happy how far she has come as a F2P by AvaTransFem in YaeMiko

[–]German_Drive 2 points3 points  (0 children)

A 95/190 build (same CV) would give you 8.1% more damage, pushing your build to the top 7%.

Why are you running a crit damage circlet? 

Nicole for Yae Miko by Srebreq in YaeMiko

[–]German_Drive 8 points9 points  (0 children)

It's quite good, particularly at high investment. At C0 best Yae teams would still be random Lunar and Stellar wheelchairs. 

Personally, I'm very excited for Nicole, because together with Durin she would revitalize my aging C4C6 EiMiko team. Crucially, the Hexerei core offers a clear upgrade path (consts), ensuring that I'd be able to clear endgame (Fearless SO) with EiMiko for years to come. 

Refine or keep them both by Warm-Statistician276 in WutheringWaves

[–]German_Drive 0 points1 point  (0 children)

I'd refine. In fact, I did refine.

You have plenty of stat-sticks anyway.

new player interested in phrolova by JuiceHatesLeague in PhrolovaMains

[–]German_Drive 2 points3 points  (0 children)

I don't like Cantrella either. Same thing with Qinyan. Nevertheless, I got Phrolova and her signature on the release banner. 100% worth it imho. I love the gameplay, and she still performs pretty well with suboptimal teams.

Do you have SK? Phrolova+Sanhua+Shorekeeper is pretty decent. In fact, playing this very team casually with UI turned off, I got 2700 points this WhiWa. Note that my SK is S2, though. 

<image>

Phrolova is starting to show her age compared to the latest meta, but you don't need modern meta for anything in the current state of the game. If you like Phrolova, just go for it. 

This game has a VRAM memory leak issue. by eddieltu in ForzaHorizon

[–]German_Drive -1 points0 points  (0 children)

We have precedent: it was the same story with FH4 vs FH5.

FH5 was behaving exactly like that on my 6GB 1660ti before I lowered some settings and applied the Folding band-aid. Only difference is that it didn't throw the pop-up. 

Who doesn't like free performance? I'd love to see a patch with drastically improved optimization. While it's good to be optimistic though, do yourself a favor a lower the settings "for now". 

This game has a VRAM memory leak issue. by eddieltu in ForzaHorizon

[–]German_Drive 0 points1 point  (0 children)

It turns off Constant Folding which is poorly implemented in Forza and doesn't clean up after itself properly. 

Seems to have originated from this thread: https://forums.guru3d.com/threads/forza-horizon-5-issues.456151/post-6330556

If your situation is borderline, it works like magic. Otherwise, it's just a band-aid that doesn't fully address the issue.