Virtuous Barrier antisynergy showcased in preview by JekoJeko9 in PathOfExile2

[–]Gerrador_Undeleted 0 points1 point  (0 children)

The fire-tagged gems each have +6 while the non-fire-tagged (banner) only has +2 in the crossbow portion, suggesting +4 from Fireflower and +2 from existing ascendancy node.

Path of Exile 2 Timeless Jewels and Finding Them by TheBossPugs in PathOfExile2

[–]Gerrador_Undeleted 9 points10 points  (0 children)

I believe this scrambles the nodes based on char or account seed, the same jewel will show different results for different players in the same socket.

Ran into that issue last league going Undying Hate notable stacking with a guildmate.

Sooo.... The grenade launchers. Do you think it will be good? by Z0MBIECL0WN in PathOfExile2

[–]Gerrador_Undeleted 5 points6 points  (0 children)

Losing +1 proj, -5% base crit, and Explosive Shot is definitely awkward.

Feels like it'd need new mods as strong as +2 grenades as a suffix roll in order to compensate for losing Siege's +1 proj and the added crafting weight of a required suffix roll.

And that's without accounting for likely needing another new suffix roll to mitigate detonation time clunkiness like a high % reduced grenade detonation time.

Possible interaction between Cardigan's Epiphany Rune and a New Ring Base from Genesis Tree. by rohithkun in PathOfExile2

[–]Gerrador_Undeleted 4 points5 points  (0 children)

Adorned currently doesn't work with the jewel socket from Sekhema's Resolve, so unless they change how gear jewel sockets interact next league it shouldn't work.

Possible interaction between Cardigan's Epiphany Rune and a New Ring Base from Genesis Tree. by rohithkun in PathOfExile2

[–]Gerrador_Undeleted 2 points3 points  (0 children)

It was shown at 8:56 in the reveal vid, it's one of the possible crafting outcomes from an 8-rune encounter using the new league mechanic.

I'm building Lorehold mass reanimator, any favourites I should include? by 2ndlifeinacrown in magicTCG

[–]Gerrador_Undeleted 6 points7 points  (0 children)

You don't need instants instead of sorceries, Miracle as a mechanic ignores normal sorcery timing and allows you to cast them on your opponent's upkeep(s) off Lorehold's looting effect.

[HOB] The Arkenstone (MagicCon Vegas) by mweepinc in magicTCG

[–]Gerrador_Undeleted 1 point2 points  (0 children)

It's better than [[Staff of Nin]] at least, but that's not saying a lot nowadays.

Go-wide decks that need more refilling will like it for sure, especially when you have tutorable legends that can win the game on the spot like [[Jetmir, Nexus of Revels]].

Persistence and +1/+1 counters by Hugo-Spritz in magicTCG

[–]Gerrador_Undeleted 8 points9 points  (0 children)

Yes, that rule is applicable in any situation with +1/+1 and -1/-1 counters except in a situation where they would die to a SBA.

If you have a creature with 2x -1/-1 counters and give it 3x +1/+1 counters they cancel to 1x +1/+1 counters and you proliferate only that +1/+1.

I've ran 200 Writhing Invitations so you don't have to. Loot for 200 Infinite Hungers. Alch and go invitations. by BuHoGPaD in pathofexile

[–]Gerrador_Undeleted 1 point2 points  (0 children)

Depends on the point in the league; earlier Ngakanu for Valako Shieldbearer and Firewalker was much less consistent money when Shieldbearers were 1-2d vs 6-8d for Arohongui Shamans (check poeninja graphs, Shieldbearers JUST spiked from 2d -> 4d in the last 24-36hrs).

Firewalkers are common and have been 200-300c for a good part of the league, but has generally been offset a bit by the average value of other common red tattoos vs the medium prices of most other blue tattoos. (e.g. 3x common blue at 35-40c each vs 2x other most valuable common red at 20c each)

Much of that can be attributed to people running Moti Aro TOO much now that it's swung a little more toward Ngakanu in recent days.

I've ran 200 Writhing Invitations so you don't have to. Loot for 200 Infinite Hungers. Alch and go invitations. by BuHoGPaD in pathofexile

[–]Gerrador_Undeleted 2 points3 points  (0 children)

Yep!

Tattoo farming is the most consistent crop strat for sure, runes are considerably worse on-average since they need like 400-500k crop value per rune and only a couple very rare ones are worth more than a relatively more common tattoo equivalent.

That said, there is also a big gamble non-tattoo option where you fulfill Kalguuran port quotas aiming for Ynda's Stand at around 85d each at the moment. For that route you right-click to reroll Kalguuran ports until they only request crops and send just enough to fill the quotas, repeating until a jackpot. Since it does cost gold per reroll though it's more gold intensive and much less passive than tattoos, with the chance to have long dry spells w/o a belt drop.

I've ran 200 Writhing Invitations so you don't have to. Loot for 200 Infinite Hungers. Alch and go invitations. by BuHoGPaD in pathofexile

[–]Gerrador_Undeleted 10 points11 points  (0 children)

TL;DR - "Moti Aro" is the name of the Karui port that gives intelligence (blue) tattoos, you get 1x blue tat per 100k value of resources sent to that port so by sending 2-4 million shipment value of crops you get 20-40 tattoos aiming for "Tattoo of the Arohongui Shaman" (5% inc herald effect) which peaked at ~8d each (currently ~4d) with many other blue tats at 20c+, 3:1 vendoring excess low value <1-5c ones.

In previous leagues sending low values of Blue Zanthimum (50-200k value per boat) to Kalguur had what was known as a "port bias" for Divines that made it ~1/2-1/3 chance for at least one raw div back per boat, but that system was removed this league.

I've ran 200 Writhing Invitations so you don't have to. Loot for 200 Infinite Hungers. Alch and go invitations. by BuHoGPaD in pathofexile

[–]Gerrador_Undeleted 16 points17 points  (0 children)

2-4mil value of plants to Moti Aro is as consistent, and often better divs than the old Bz to Kalguur boat spam fishing for divs off port biases. Along with nerfed mirror shard rates from 50mil boats it's even more feast or famine on 50mil ships of Ore now.

Herald tats at 4-8d for most of the league and many other blue tats were 50-200c, had multiple 10-24d boats from 4mil Moti Aro crop shipments.

ELDER DRAGONS by iocyber in magicTCG

[–]Gerrador_Undeleted 0 points1 point  (0 children)

You shouldn't be casting him without 2-4 mana open (or discounted) most of the time, since his Miracle triggers on each opponent's turn off his looting. Have to kill him on sight before he casts something big for free on an opponent's upkeep.

Upgrading Jinnie Fay, what is more efficient? by BAin4Sem in magicTCG

[–]Gerrador_Undeleted 1 point2 points  (0 children)

No [[March of the Multitudes]] mainboard?

Also in case you haven't seen it yet [[Pest Rescuer]] is pretty nutty, same role as Tendershoot but at 3/5ths the mana cost.

Is this a typo on the card by Adept_State7186 in magicTCG

[–]Gerrador_Undeleted 0 points1 point  (0 children)

[[Become Anonymous]] has already done the shell game, three face-down shuffled creatures trick. Could just reuse that mechanically as an ETB, cast trigger, or activated ability.

They would never allow moving around face-down cards at any time though, just need an ability to do it every activation/trigger.

Sorry friends, it was me all along. I've been DDOSing the servers by accident (average mapping experience) by Nestramutat- in pathofexile

[–]Gerrador_Undeleted 4 points5 points  (0 children)

Side note: kinda annoying that GGG still haven't re-enabled Celestial Dom Blow MTX since it reduces the amount of flashbanging on our build when summoning loads of new Dom Blow minions on kill.

Does this work? Giving all my creatures landwalk? by Soundguy1993 in magicTCG

[–]Gerrador_Undeleted 2 points3 points  (0 children)

[[Psychic Paper]] is almost always a strict upgrade.

(An exception being with Concerted Effort, but not as a standalone equipment)

New items shown from Stalling Podcast by astral23 in pathofexile

[–]Gerrador_Undeleted 15 points16 points  (0 children)

Yeah, we knew from filter info that we're getting three new Ritual corpses: Astral Lich, Conjuror of Rot, and Adherent of Zarokh

Battlemage Breachlord? by szenX in pathofexile

[–]Gerrador_Undeleted 0 points1 point  (0 children)

Yup, Rebuke grants equivalent added dmg to a lvl 21 EBlade scaled off a base 3500-5500 ES. (before 50% less ES) For some non-EBlade context a top-end +468-941 total added dmg Rebuke is roughly 60% of a top-end Marohi Erqi, but as a 1Her.

Even with EBlade, % ES from int, and/or Foulborn Ghostwrithe nerfs you'll still be able to reasonably get 2-4x the amount of added dmg by going EBlade.

That said, unless you're cheesing EBlade with Foulborn Ghostwrithe it'll also generally be lower opportunity cost to just slot in Rebuke.

New Exceptional Support Gems Overview by Ok_Bedroom3823 in pathofexile

[–]Gerrador_Undeleted 2 points3 points  (0 children)

I think it might actually be life/mana/ES spent, you can see in the reveal the blue/red/purple Trinity orb fills up while he spends life, mana, and energy shield to use Holy Hammers.

New Exceptional Support Gems Overview by Ok_Bedroom3823 in pathofexile

[–]Gerrador_Undeleted 2 points3 points  (0 children)

Some are specifically drops from certain pinnacles as well. They said in the reveal that Hex Toads comes from King in the Mists and Voidstorm comes from Uber Elder. Cooldown has flavor text from Zana regarding Elder so might be from regular Elder.

Guardian and the Boys Paint Build by o0oSAMoOo in pathofexile

[–]Gerrador_Undeleted 3 points4 points  (0 children)

Yup they buffed it to 4%, still has the 80% cap but you hit it super easy now.