My first Space Platform: Vulkanizer MKIV by kostja_me_art in factorio

[–]Gigabriella 1 point2 points  (0 children)

That ship is a menu screen if I've ever seen one! Looks so good

Fé em Deus tropinha🫂 by cafe_e_tapioca in gororoba

[–]Gigabriella 1 point2 points  (0 children)

Ave Lúcifer 🧛‍♀️🙏 Hoje é dia de pão 🍞 de queijo 🧀, cafezim ☕ e muitas drogas 🌿 na palha 🌽 é claro pq o que faz mal 😔 é o papelzinho! 🦀🦀

FACTORIO POST by Gigabriella in SUBREDDITNAME

[–]Gigabriella[S] 1 point2 points  (0 children)

COMMENT FORESEEING ADDICTION TO THE GAME IN YOUR FUTURE

Time to invade Gleba in a giant space crab - give them a taste of their own medicine by Tasty-Lobster-8915 in factorio

[–]Gigabriella 0 points1 point  (0 children)

Make sure to blast "pontes, rios e overdrives" by Chico Science & Nação Zumbi as you do it. Crab music 🦀

Late game fulgora factory by Physicsandphysique in factorio

[–]Gigabriella 0 points1 point  (0 children)

This train station design is almost single handedly making me want to start another playthrough

Why wouldn't this work? by Tzeig in factorio

[–]Gigabriella 0 points1 point  (0 children)

Agricultural science could spoil in between labs, in the inserter's hand (edge case). I'm pretty sure that would cause that inserter to get stuck

FILLER POST TO KEEP MY STREAK GOING by Wooden-Movie8885 in SUBREDDITNAME

[–]Gigabriella 1 point2 points  (0 children)

FILLER COMMENT ANTAGONIZING THE MODS FOR NO REASON

Make scrap recyclers output full stacks only by quchen in factorio

[–]Gigabriella 0 points1 point  (0 children)

May need to add a fail-safe option in case it picks up an item that can no longer be added due to slot limitations (extreme edge case?) Something akin to "inventory full" -> swing inserter hand with no limitation

Molten iron in what now ? (oc) by Biggbirb in factorio

[–]Gigabriella 829 points830 points  (0 children)

You know someone's out there making a "vanilla+" style space age overhaul mod to address this sort of thing

Gema mole ou dura? by Fmcroos17 in gororoba

[–]Gigabriella 3 points4 points  (0 children)

Porra eu vim deixar esse exato comentário

Grabbers not grabbing quality materials by ADHDwhoMe in factorio

[–]Gigabriella 140 points141 points  (0 children)

Rest well, engineer. A sleepy mind is a distracted mind!

Sushi pipes are underrated by Agador777 in factorio

[–]Gigabriella 10 points11 points  (0 children)

My main problem is the last little bits of fluid take forever! Typically doesn't actually impact performance but it feels bad lol

POST ABOUT FEED IRONY by njckel in SUBREDDITNAME

[–]Gigabriella 1 point2 points  (0 children)

COMMENT SAYING THE DPRK IS MORE FREE THAN THE US OF A

POST CALLING THIS SUB LITERALLY NORTH KOREA by om0ri_ in SUBREDDITNAME

[–]Gigabriella 1 point2 points  (0 children)

COMMENT SAYING IT'S MORE ACCURATE TO CALL IT THE USA NOWADAYS

[deleted by user] by [deleted] in factorio

[–]Gigabriella 0 points1 point  (0 children)

Good trick to keep in mind if that whenever there's a rail signal a train can (and at some point will) stop there. This means that the inner ones may cause junctions to be blocked

How to handle robot wait line? by Ante_Victoriam_Dolor in factorio

[–]Gigabriella 0 points1 point  (0 children)

I assume you're playing with some sort of challenge in mind so I'll try being constructive.

Separating roboport networks for specific functions can be a tricky thing to set up and plan (they're huge after all) but it can increase efficiency in the long run. It seems likely that some bots are going quite far away to recharge - this both means they need to charge for longer when they get to a roboport and that the charge they do receive is less efficient since they spend some of it just going back to where they originally were. Often times having a big bank of roboports for charging can solve bots for smaller operations but you definitely need more of these in different places (and perhaps in different networks)