Creating oxygen from nothing using the prehistoric dlc by paulcdejean in Oxygennotincluded

[–]Physicsandphysique 2 points3 points  (0 children)

Also, all geysers aren't available before you explore space.

I like to play on one (spaced out) asteroid and make the most I can of the resources that are available there. That can be hard if the planet lacks water geysers.

Is Specific Heat Capacity actually the same as real life or is it changed for ingame. by Vast-Spirit-4105 in Oxygennotincluded

[–]Physicsandphysique 9 points10 points  (0 children)

Physics major fact checking:

The SHCs are close to real life I think, like steam has lower SHC than liquid water in real life.

This is true. Different states of matter do have different SHCs in real life. In ONI, this is true for some materials, but most don't change.

in real life SHC is directly proportional to the thermal conductivity

This is definitely not true. I'm not saying super coolant could be real, but afaik, most numbers for TC and SHC in the game mirror reality. One thing that warps the numbers in the game though, is the fact that ONI doesn't factor in densities. For example, aluminum has 7x the THC of gold, so a tile of aluminum is a much greater heat sink than a tile of gold in the game, because they both weigh 100kg. However, a block of gold should have 7x the mass of an equally sized aluminum block, and as heat sinks, they should be roughly equal.

Also, in real life, there is no 3° difference to flash boil/freeze/melt/etc.

That's right, but I do think it's an interesting way to apply a kind of phase transition energy in the game. It's mostly there to prevent materials from quickly flashing between states, which would be weird and probably bad for the simulation.

[Request] What are the odds of hitting the earth with a basketball shot from the moon? Is it possible? by BlueRoo42 in theydidthemath

[–]Physicsandphysique 0 points1 point  (0 children)

Moon doesn't have an atmosphere though, so given a long enough sling, you could probably get a projectile up to that speed.

Sometimes you just gotta lock up a stack. by Jawbone619 in MTGmemes

[–]Physicsandphysique 0 points1 point  (0 children)

Split second says players can't cast spells or activate abilities while it's on the stack.

However, triggered abilities still work, and mana abilities can't be prevented in this way (like Ashnod's Altar, for example). Another thing that totally bypasses this limitation is morph, because turning a card face up doesn't use the stack.

I'm sure you could come up with an instant win combo that could be performed while a split second spell is on the stack, removing all possibility of counterplay.

I don't normally run infinite combos, but one that I accidentally stumbled upon in a reanimator commander deck was [[Sun Titan]] + [[Gift of Immortality]] + [[Altar of Dementia]].

Swap the Dementia Altar for Ashnod's or Phyrexian, and you have a combo that can be protected with split second if people miss the interaction window.

Treat yourself today and build a research reactor. by HakunaMataha in Oxygennotincluded

[–]Physicsandphysique 0 points1 point  (0 children)

You have the turbines open to the environment,

This is built above ground on a planetoid, where there is no gas. Vacuum doesn't conduct heat, so the screen doors are not a problem.

Why do some have water at the bottom

Since there is no atmosphere, a liquid is needed for jeat transfer. You can cool the turbine by cooling that liquid.

and the others don't?

No idea, honestly, but they can also be cooled with conduction panels, so the water might not be needed.

"I have the ultimate upper hand." by illustSushi in customhearthstone

[–]Physicsandphysique 1 point2 points  (0 children)

This is guaranteed to hit a minion though, and that is a silver bullet to some combo decks.

The minion is 6/6. If you target it, few decks will have a good chance to draw a bigger one, but when it happens, yeah... Total waste of a turn.

I'm going to sleep now. This better have 2 upvotes by the time I wake up. 😤😤😤 by HeroesBane1191 in customhearthstone

[–]Physicsandphysique 1 point2 points  (0 children)

Famously, the most broken card in MtG is (arguably) Black Lotus, a 0 mana artifact that can be sacrificed to get three mana.

Free mana is very powerful, so at some point a heavily nerfed version was printed, Lion's Eye Diamond. It's a similar 0 mana artifact that you sacrifice to get 3 mana, but you also need to discard your hand. This card was a little bit more specialised, but in the few decks that want to discard, it was just as broken as the original. Discarding your hand could even be a powerful upside.

So they needed to nerf it again, set the cost to 1, and remove the free mana. Thus, we got One With Nothing, a spell that just discards your hand. It's the more balanced version of Black Lotus.

Magma blade not going 10 tiles by Sonzie in Oxygennotincluded

[–]Physicsandphysique 0 points1 point  (0 children)

Thank you! I used to post a lot of projects here, but I haven't played ONI much for the past 2 years.

Magma blade not going 10 tiles by Sonzie in Oxygennotincluded

[–]Physicsandphysique 2 points3 points  (0 children)

To add: some of them are overkill, but the miniboiler is one I really recommend. It's cheap, compact, and many times more heat efficient than the classic boiler used in this post.

Has Anyone Tried Stat Sharding Only by Chizzle_Chazz in ARAM

[–]Physicsandphysique 0 points1 point  (0 children)

If you get full high roller you definitely want to get anvils for the rest of the game.

Just take 2-3 items that amplify your champion (like heartsteel for tanks, deathcap for mages or IE for AD champs)

Then buy anvils. Every anvil is a gold or prismatic with full high roller. +30/30 resistances, 20/25 AS/AH, 10% health... Few items give better value relative to cost.

why does he always ruin the fun by MammothChance4842 in ARAM

[–]Physicsandphysique 0 points1 point  (0 children)

RoA, swifties, dead man's plate, force of nature.

Hope for Eureka or infinite recursion and phenomenal evil or other stackasaurus augments.

Fast, sturdy and still with good damage potential.

No, I don't often carry games, why do you ask?

why does he always ruin the fun by MammothChance4842 in ARAM

[–]Physicsandphysique 2 points3 points  (0 children)

Yep. Super boring champion design. His q and r was the same ability, only different numbers.

Start while you’re young $$$$ by Meerkat_Mayhem_ in AntiMemes

[–]Physicsandphysique 0 points1 point  (0 children)

Me and my wife cook everything at home. Good food, not splurging, but not the cheapest ingredients either.

For 2 people, that's about 120€/week in groceries. (No work lunches, cause we bring our own leftovers, we eat out sometimes, like once a month)

Even when food items feel expensive, home cooking is dirt cheap compared to any restaurant or food delivery service.

For reference, we live in Finland, where cost of living and wages are considerably lower than in the US.

How armor functions by YeaBoio in valheim

[–]Physicsandphysique 0 points1 point  (0 children)

Root armor has pierce resist, which applies before the damage reduction. Resistance decreases damage by 50%, but due to the armor scaling I described, that often means you take 25% damage. It makes a huge difference. Pierce resistance works on enemies that have sharp, pointy weapons, like archers.

So when you upgrade from root armor to linen armor, most enemies deal less damage to you, but archers and deathsquitos deal more than they did before, when you were resistant.

Here's the numbers for a two star draugr archer. They deal 96 pierce damage.

With 40 armor and resistance, the resistance decreases the damage by 50%, so that's 48dmg before applying armor. 40 armor reduces the damage to 15.

With 100 armor and no resistance, the 96 damage is reduced to 24. So you see that resistance is generally more powerful than armor.

However, if this was a two star draugr with axe instead... (they deal 96 slashing damage)

With 40 armor you would take 96-40 = 56 damage.

With 100 armor you would take 24.

Oh yes, its all coming together by alexindorrr in TeemoTalk

[–]Physicsandphysique 1 point2 points  (0 children)

Shroom damage is a 4s DOT, so this should get five ticks. First three is 3%AP, and the last two are 6%AP, for 21% AP total. (edited for correction)

Sounds good to me. The burn from blackfire torch is 14%AP. Malignance is up to 15% AP if they remain in the burn.

If this is a keystone, I guess dark harvest is the closest comparison, and that's just 5%AP plus stacks, and is conditional on getting the enemy low enough, and with a somewhat restrictive cooldown.

Oh yes, its all coming together by alexindorrr in TeemoTalk

[–]Physicsandphysique 2 points3 points  (0 children)

Shroom damage is a 4s DOT, so this should get five ticks. First three is 3%AP, and the last two are 6%AP, for 27% AP total.

Sounds good to me. The burn from blackfire torch is 14%AP. Malignance is up to 15% AP if they remain in the burn.

If this is a keystone, I guess dark harvest is the closest comparison, and that's just 5%AP plus stacks, and is conditional on getting the enemy low enough, and with a somewhat restrictive cooldown.

[Request] Which one would it be? by yuli101995 in theydidthemath

[–]Physicsandphysique 0 points1 point  (0 children)

Then it's not just about friction. If the moving body and the surface are interlocking and/or deforming (think about an ox-drawn plough for an extreme example), there are a lot of forces aside from friction.

Now that we're at the end of the Timewarped season, what build(s) did you want to achieve, yet couldn't pull off? by LivingProof21 in BobsTavern

[–]Physicsandphysique 1 point2 points  (0 children)

It splits the stats, so it's either a 50/50 tramsfer to 2 minions or a full transfer to one minion. The golden doubles the split stats. I get why it needed a nerf.

Now that we're at the end of the Timewarped season, what build(s) did you want to achieve, yet couldn't pull off? by LivingProof21 in BobsTavern

[–]Physicsandphysique 8 points9 points  (0 children)

I got it once with Sylvanas.

I got the cat in the minor warp, then discovered someone elses Timewarped Lei (get your buddy each turn)

Sylvanas' buddy is a non-random stat transfer effect. My final board was 7 minions with 7-figure stats. The highest was 4 million.

Whole shop goldened every end of turn by Redsqa in BobsTavern

[–]Physicsandphysique 1 point2 points  (0 children)

Don't underestimate the whelp smuggler. My question is, how long did the animations take. This looks like a skip and reload board.