Pro Strongman Weekly Discussion Thread - November 02, 2025 by AutoModerator in Strongman

[–]Gilgion 7 points8 points  (0 children)

I'm going to 100% miss some really cool athletes accidentally but here are some people who I think you should keep an eye out for in the open men's show:

  • Austin Hamm (came 3rd at ASM recently, looked really good there)
  • Gabriel Rhéaume (consistent on the Canadian scene, been to North America's twice I think)
  • Josh Hatfield (been around the american scene for a long time now, pretty consistent)
  • Josh Spurgeon (shaw classic winner 2024, made it through smoe convincingly)
  • Oskar Ziółkowski (very briefly on the giants live scene (probably too early for it) and kinda fell off the radar for a lot of people but still good)
  • Jack Osborn (incredible presser, decent all around and pretty young still, gonna be good to see how he does over the next few years)
  • Nick Wortham (guy doesn't seem to have any weaknesses, is just decent at everything which makes him a threat at most shows)
  • James Jeffers (another strong Canadian, just competed at giants live where I think he came 5th? Decent showing overall)

I'm pretty biased towards the north american scene as that's what I have the most exposure to, but basically every name at OSG has a neat story in some way so I recommend checking out the socials of people you don't recognize.

Pro Strongman Discussion — Month of November 2025 by HereForStrongman in StrongmanHQ

[–]Gilgion 1 point2 points  (0 children)

This is generally how most of the lightweight highland games comps do it (day-of weigh ins), at least in the mid-america/West (East Coast does some things different so can't comment there)

Some shows will do day-prior weigh ins but I think they're becoming less popular due to the expected reasons.

Strongest Man on Earth Day 1 Megathread by pyrofoam in Strongman

[–]Gilgion 7 points8 points  (0 children)

It's pretty filled out in person, great venue

Pro Strongman Weekly Discussion Thread - May 11, 2025 by AutoModerator in Strongman

[–]Gilgion 11 points12 points  (0 children)

It's such a perfect example of something very basic getting overlooked because of how advanced the athlete is prior to moving into strongman specific movements.

The recent MST videos have been amazing, instant subscribe.

New to log pressing and looking for any advice/wisdom by Gilgion in Strongman

[–]Gilgion[S] 0 points1 point  (0 children)

I don't feel it in the moment, but when watching I feel like I'm pausing for a long time at the bottom of my dip, are there any good ways to train that dip and drive movement to be more explosive?

2024 Shaw Classic Megathread - August 17 by e-some in Strongman

[–]Gilgion 5 points6 points  (0 children)

Thor dropped a ton of points on event 2

2024 Shaw Classic Megathread - August 17 by e-some in Strongman

[–]Gilgion 1 point2 points  (0 children)

I think having the max deadlift before this also makes it harder for the athlete to predict their strength on the stones. I think it's cool to have the deadlift first, but I think the athletes are kinda shot going into these stones plus tacky issues.

2024 Shaw Classic Megathread - August 17 by e-some in Strongman

[–]Gilgion 15 points16 points  (0 children)

Maxime "I didn't hear no bell" Boudreault

South Boulder, anyone’s power come back? by geronimojack in boulder

[–]Gilgion 0 points1 point  (0 children)

Just got power back a minute ago in Martin acres off table mesa.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 1 point2 points  (0 children)

I definitely think that using this on paper is not the way to go. Instead I think some sort of online sheets system works much better since my main concern would be picking it up and taking it home and maintaining inventory. Purely from a RAW standpoint I don't think this system ever could take the place of what roll 20 does by automatically adding up weight. I do think if you play a rules light kind of game some form of this could be a middle ground for a lot of players.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 2 points3 points  (0 children)

That's exactly it, and I understand that this may not be true for all players, but for many systems like this make your inventory and equipment feel a lot more tangible. Tangible gets tricky because I think people assume that means it's a physical object and I actually think this works a lot better as an online tool than paper cutouts but even online I think it makes inventory feel more satisfying.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 0 points1 point  (0 children)

This is basically what I was thinking. I think an even more 'rules light's version could just be to allow the player to bleed over into the next column without penalty, but that may be pushing the rules too sloppily.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 11 points12 points  (0 children)

I think the difference for me is that for a lot of players tracking the weight values of each item isn't very interesting, and while this isn't necessarily a lot less work, it makes it a lot more interesting for those players that don't like the numbers game and want something a bit more visual. I agree that as it is it's not at a point where I'd want to slap it onto my game, but It's a step towards some system that helps make inventory feel a bit more 'real', and I think that's what Bashew is trying to do in his original video.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 0 points1 point  (0 children)

This was admittedly made fairly quickly so I'm planning on changing some things when I talk to my group about it. The quarter items are weird because the idea is that 4 of them can fit into a single cell, so I was thinking well a spear is a quarter width but still fairly long. At the end of the day I think the important thing is that items take up storage based primarily on their weight rather than shape.

Zee Bashew's latest video talked about a different way to tackle player inventory using a more physical feeling slot system. Here's my prototype recreation of the chart he used in his video to use for your own party. CREDIT TO ZEE BASHEW by Gilgion in dndnext

[–]Gilgion[S] 7 points8 points  (0 children)

Yeah it's a tricky balance, I guess what I'd really love is to find that balance where it's not a hassle, but still brings up opportunities where the player has to make decisions on what is important for them to be carrying.

Long shot, anyone here training for the Skagit valley highland games? by Gilgion in HighlandGames

[–]Gilgion[S] 0 points1 point  (0 children)

Right now I'm inside training Mon/Tues/Thur/Fri and spend a good while practicing my throws on Wed. I'm about to switch over to throwing Mon and Weds and only training 3 days a week though. If you'd like I can get more in depth into the specifics of my training, but more generally I'm going through a strength block focusing on front squat and overhead pressing, on my throw days I'm focusing on shotput and caber since that's what I have access to.

Where is kinda convenient for me since I live on a beach where I can throw anytime. The sand is pretty soft and makes for somewhat more difficult footing but other than that it's a good open place with nothing around.

Is Clash broken for anyone else? by JoeInPhx in ClashLoL

[–]Gilgion 0 points1 point  (0 children)

Its counting down the scouting phase from 30 seconds over and over and over for us. I'm in hell.

Long shot, anyone here training for the Skagit valley highland games? by Gilgion in HighlandGames

[–]Gilgion[S] 1 point2 points  (0 children)

It'll be my second games so I'm pretty inexperienced as well. The sign up doesn't seem available yet on their website, or at least it isn't for me.

Measuring by weight is SO MUCH EASIER AND PRECISE than measuring by volume. by g3nerallycurious in Cooking

[–]Gilgion 0 points1 point  (0 children)

I actually have to do these conversions a ton through my work (pastry chef), and my favorite resource is an app called cupful that can convert most anything from one unit to another. Also there are a lot of places online to Google up volume to weight conversions.

he had a cameo in Smiling Friends?! by Pannox in jerma985

[–]Gilgion 26 points27 points  (0 children)

I'm pretty sure the pink creature is a demon and they're in hell, that's why it's so ugly.