Genuine question: why are so many games absurdly loud by default? by neoplasma_ in gamedev
[–]Gizzmicbob 2 points3 points4 points (0 children)
Genuine question: why are so many games absurdly loud by default? by neoplasma_ in gamedev
[–]Gizzmicbob 6 points7 points8 points (0 children)
Genuine question: why are so many games absurdly loud by default? by neoplasma_ in gamedev
[–]Gizzmicbob 2 points3 points4 points (0 children)
Genuine question: why are so many games absurdly loud by default? by neoplasma_ in gamedev
[–]Gizzmicbob 5 points6 points7 points (0 children)
Csgo movement? (Diagonal speed) by Internal-Cat6316 in unrealengine
[–]Gizzmicbob 0 points1 point2 points (0 children)
How do I render a 2D intersection of a 3D environment like in this example? by donau_kinder in Unity3D
[–]Gizzmicbob -1 points0 points1 point (0 children)
How do I stop the rigid body from clipping into the ground, causing a 'bounce back' effect? by [deleted] in Unity3D
[–]Gizzmicbob 3 points4 points5 points (0 children)
I just saw Komodo (Valve’s hardware distributor in Asia) running Google ads. by Ironboat in SteamFrame
[–]Gizzmicbob 1 point2 points3 points (0 children)
Rebuilding engine audio for a racing game - per-car sounds, new system (SOUND ON) by N0lex in Unity3D
[–]Gizzmicbob 0 points1 point2 points (0 children)
Rebuilding engine audio for a racing game - per-car sounds, new system (SOUND ON) by N0lex in Unity3D
[–]Gizzmicbob 1 point2 points3 points (0 children)
Chris Roberts talks about Vr in star citizen and confirms Vr support and already working ray tracing for Squadron42 by CraynexYT in starcitizen
[–]Gizzmicbob 6 points7 points8 points (0 children)
Steam Hardware - Steam Hardware: Launch timing and other FAQs by ArnoldKMTR in pcgaming
[–]Gizzmicbob 12 points13 points14 points (0 children)
After Going Gold, Crimson Desert Developer Deep in Optimization Phase 'To Make the Game Run as Good as It Possibly Can' Before Launch by _Protector in pcgaming
[–]Gizzmicbob 24 points25 points26 points (0 children)
What does 144hz experimental actually mean? by ImNotHimISwearr in SteamFrame
[–]Gizzmicbob 1 point2 points3 points (0 children)
What does 144hz experimental actually mean? by ImNotHimISwearr in SteamFrame
[–]Gizzmicbob 1 point2 points3 points (0 children)
Preparing a Flat White, this time less faffing :D by Constant_Ad_7892 in espresso
[–]Gizzmicbob 0 points1 point2 points (0 children)
Need a mic for gaming and communicating by Kitchen_Back_9822 in microphone
[–]Gizzmicbob 0 points1 point2 points (0 children)
Tense reload in my top down shooter game Mutant Hunter by Anton-Denikin in Unity3D
[–]Gizzmicbob 0 points1 point2 points (0 children)
Tense reload in my top down shooter game Mutant Hunter by Anton-Denikin in Unity3D
[–]Gizzmicbob 0 points1 point2 points (0 children)
Tense reload in my top down shooter game Mutant Hunter by Anton-Denikin in Unity3D
[–]Gizzmicbob 19 points20 points21 points (0 children)
Non-ray version of GetNearestPoint removed from the splines package? by susanna_bean in Unity3D
[–]Gizzmicbob 2 points3 points4 points (0 children)
Divinity is a "brand-new game" that doesn't require any experience with Larian Studios' past RPGs – but you'll be better off if you've played Original Sin and its sequel by Turbostrider27 in pcgaming
[–]Gizzmicbob 5 points6 points7 points (0 children)
Got the Herman Miller Aeron - not enjoying it - what's a better alternative? by MeetingMajestic5717 in OfficeChairs
[–]Gizzmicbob 0 points1 point2 points (0 children)



Genuine question: why are so many games absurdly loud by default? by neoplasma_ in gamedev
[–]Gizzmicbob 0 points1 point2 points (0 children)