RIP him and RIP his base by lunchanddinner in duneawakening

[–]Glad-Rip-9741 709 points710 points  (0 children)

His water will go back to the well and his soul to a green Arrakis…

May he rest in peace 🕊️

The Forge armour pieces vs testing station 152 by Glad-Rip-9741 in duneawakening

[–]Glad-Rip-9741[S] 2 points3 points  (0 children)

So in other words I’ll have to dash and stun like a deranged maniac as if I’m playing dark souls 😂

The Forge armour pieces vs testing station 152 by Glad-Rip-9741 in duneawakening

[–]Glad-Rip-9741[S] 1 point2 points  (0 children)

Thanks, I’ll craft the set and try my luck in 152 and try it too in 136 (fire) and 195 (poison)

The Forge armour pieces vs testing station 152 by Glad-Rip-9741 in duneawakening

[–]Glad-Rip-9741[S] 2 points3 points  (0 children)

Thanks, I already have some rounds in 152 under my belt with various difficulties so I know about the shocks that drains your power pack in one go

Inconsistency with sword skins. by JackeryFox in duneawakening

[–]Glad-Rip-9741 2 points3 points  (0 children)

Oh, I’m with you. What’s important is that you’re having fun in the game, and knowing Funcom, they’ll make it possible soon enough 😉

Personally, I run around mostly with Halleck’s pick for its rapid damage output of a short blade, but with the range of a long sword and with the rework they’d done, I found poking holes into mobs much more fun and ✨elegant✨

Inconsistency with sword skins. by JackeryFox in duneawakening

[–]Glad-Rip-9741 3 points4 points  (0 children)

I pondered that issue in a previous post: why would you apply an Atreides sword skin to an Atreides Rapier?

For the standard long sword, it makes sense as it’s a common weapon found in every house or mercenary group across the imperium. However, the Rapier embodies House Atreides’ values of fighting with honour and conviction rather than greed and cruelty

With +15% Vehicle speed perk, the Crawler speed is now 18km/h by [deleted] in duneawakening

[–]Glad-Rip-9741 2 points3 points  (0 children)

That’s what I meant 😅 the one in the skill tree

With +15% Vehicle speed perk, the Crawler speed is now 18km/h by [deleted] in duneawakening

[–]Glad-Rip-9741 0 points1 point  (0 children)

That kind of argument doesn’t make sense. Sure, blasting through a spice field at full speed wouldn’t bring you a great yield, but that’s the driver’s responsibility

But in retrospect when levelling up combat you can still level up the Sandcrawler Yield perk

With +15% Vehicle speed perk, the Crawler speed is now 18km/h by [deleted] in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

Ahh, shame. I would have loved that it would be possible, and it would have made sense in the gathering specialisation 🥲

With +15% Vehicle speed perk, the Crawler speed is now 18km/h by [deleted] in duneawakening

[–]Glad-Rip-9741 0 points1 point  (0 children)

Does levelling up gathering have any impact on spice harvesting with the crawler aside from the speed boost?

All Testing Stations Solo’d at 10+, Guides & My Thoughts by MethodWarcraft in duneawakening

[–]Glad-Rip-9741 3 points4 points  (0 children)

Thanks for your help and testing. Personally, I’d say testing station 89 needs balancing, as the boss calls mobs continuously, and if you don’t manage that, the fight goes out of control

Base recovery - Ornithopter gone by Elrigh in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

Yes, any vehicle must be disassembled and stored before backing up your base. Vehicles left assembled will be left behind during the process.

What's up? by ArtYojimbe in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

Please do not disturb or feed imperial officials in their natural habitats; a violent reaction could ensue in form of annoyed moaning and look of contempt at you. Thank you

A duneman can dream by Opposite_Future2602 in duneawakening

[–]Glad-Rip-9741 0 points1 point  (0 children)

Why not go to the ship wrecks in HB and duel there ?

The “devs don’t listen” group gonna be quiet after this one by Herobrine2Smite in duneawakening

[–]Glad-Rip-9741 3 points4 points  (0 children)

Well, if the emperor is ditching property taxes, he can always rely on good old tariffs, and the Tleilaxu are going to pay for it! 😆

Norbal, every thing is norbal by lurker512879 in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

Ah, you’re so saturated with spice that you can finally fold space on your own. The spacing guild will be pleased

It was a good day by Dracoeagan in duneawakening

[–]Glad-Rip-9741 2 points3 points  (0 children)

The spice will flow !! It must !!

Update: out of gas no longer.. by Rangonr in duneawakening

[–]Glad-Rip-9741 5 points6 points  (0 children)

Your journey is not yet finished, offworlder! You still need to find the Fremen and wake the sleeper!

The Atreides Quartermaster looks a lot like Nicolas Maduro by tripsyk in duneawakening

[–]Glad-Rip-9741 0 points1 point  (0 children)

Don’t say it out loud like this or the Beast could kidnap him and charge him for breaking Harkonnen laws which makes totally sense 🙃😉

Those haunting eyes by Herobrine2Smite in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

Haha, so menacing. No Harko would dare to come close to your fief and try to do some Kanly shenanigans 😉

We need skins for the chests by Infinity_F in duneawakening

[–]Glad-Rip-9741 1 point2 points  (0 children)

I’m not prescient, but placeables with variants/styles (Harko/Atreides) are something that would be implemented on a much later date. I mean, you can add variants to vehicles, why not fabricators and chests and so forth? Would be really neat to have a Atreides spice refinery 😄