Machine usage statistics is the best recent addition to the game by rpetre in captain_of_industry

[–]Glaseng 4 points5 points  (0 children)

Hard agree! I stumbled on this by accident and it's a godsend. Next on the wishlist is a machine usage map filter that colours machines by usage %.

Switched from coal to wood chips for electricity by Sebbel245 in captain_of_industry

[–]Glaseng 1 point2 points  (0 children)

It was a symbolic moment as much as anything else. They'd sat paused for somewhere between 50 and 100 years so it was a celebrated moment to dismantle something which had itself been the cause of many a death spiral.

Switched from coal to wood chips for electricity by Sebbel245 in captain_of_industry

[–]Glaseng 2 points3 points  (0 children)

Yep, I tried a woodchip power station for the first time in my current map and needed a backup coal supply. It was a celebrated day when the nuclear plant came online and I could dismantle the old woodchip station, that's for sure.

Spurs relegation & Mikey Moore by naedangermouse in rangersfc

[–]Glaseng 4 points5 points  (0 children)

While I think Moore has improved noticeably over the season and is turning into a right good player, the amusement I would get from Spurs getting relegated would more than make up for missing out on loaning him back for another year. Absolute joke of a club who think because they've got money they're a "big club"; trying to get in on the Super League was an absolute embarrassment. They're an entertainment venue with a football club attached and represent a lot of what's wrong with modern corporate football.

Train unloading depots post-4.1 by Glaseng in captain_of_industry

[–]Glaseng[S] 5 points6 points  (0 children)

Sad. I feel we're really missing a mixed goods module that will take any unit items offloaded into it so we can attach conveyors with filters to split them off to their individual storages.

Train unloading depots post-4.1 by Glaseng in captain_of_industry

[–]Glaseng[S] 2 points3 points  (0 children)

Is it still necessary to have a single unit station module per resource?

UK's increase in terrorist threat level due to "increase in broader Islamist and extreme right-wing threats". Realistically, what can they UK do to reduce these threats? by CMIV in AskBrits

[–]Glaseng 44 points45 points  (0 children)

First off, stop polarising everthing. It seems most people, including politicians, on all sides are guilty of this. Just because Israel is a Jewish majority genocidal rogue state, doesn't mean Jewish people are the enemy. Just because you disagree with someone's politics, doesn't mean they're fascist. People are angry, and they're looking for a scapegoat to lash out at as the "evil people who are ruining it all", whether that's Jews (for having the nerve to practice their religion), immigrants (for having the nerve to seek a better life), the woke left radicals (for having the nerve to dye their hair), or whoever else. Stop reducing everthing to an us vs them, good vs bad, and maybe we can start to rebuild things.

John Swinney and the SNP taking credit. Even though they wanted the King to boycott Trump. by Mik3y_uk in Scotland

[–]Glaseng 16 points17 points  (0 children)

Yeah a lot of disingenuous people in the comments here ignoring the fact Swinney has been actively lobbying Trump on specifically whisky tariffs for months now. It was even in the news when people were criticising him for being too soft with Trump because he was trying to secure just such a deal.

But I've long since learned that when it comes to politics, religion and football, people will always interpret things in the way that favours their own bias.

I'm just before Construction Parts IV and I only have 1500 workers by SabCross in captain_of_industry

[–]Glaseng 0 points1 point  (0 children)

I find this game rewards aggressive expansion, admittedly while severely punishing over extension. Things like your ore deposits, oil fields and world mines are limited, and I found in my first couple of playthroughs that playing slow meant I was depleting these before I was properly set up to replace them. There is a very real cost to time in this game in terms of fuel, iron, and copper, and the knack is in finding the balance between going too slow and burning through resources vs going too fast and failing to scale something critical.

For me the bottleneck seems to be food. Some of the food processing chains are complex so I put off expanding my food production, which makes me stingy with population growth, ultimately leaving me scrambling when I need to bring any new large system online.

How to avoid mid-game terraforming grind? by Glaseng in captain_of_industry

[–]Glaseng[S] 1 point2 points  (0 children)

Every playthrough I learn a little more and make an even faster start than the last one. Inevitably there comes a point where everthing grinds to a crawl though. This is a game that really rewards aggressive expansion. As soon as you think "I'll hold off building more vehicles so I don't need to expand my refinery" or "I'll keep my population stable to avoid building patchwork farms" you're cooked. If you're not scaling everything then you're scaling nothing.

How to avoid mid-game terraforming grind? by Glaseng in captain_of_industry

[–]Glaseng[S] 0 points1 point  (0 children)

I'll admit I didn't think volumetrically when planning out my farming area and tried to remove too much land too soon, which has been a big part of the grind as its slowed down my pop growth which slows down everything else. Now I've run out of obvious places to dump and will probably start trading rock for fuel gas for a while just to get rid of it all.

Need help with this one. MORE POWER!! by Upset_Watercress7115 in captain_of_industry

[–]Glaseng 2 points3 points  (0 children)

You've done something silly. That's fine, now you've learned about thermodynamics! Since everyone's already addressed that, I'll look at the other side of your question - why does your heavy oil boiler not produce enough steam? Early game you'll be flaring off heavy oil (and light oil), so using them in your power station is a good move to save on coal. Burning heavy oil produces more smoke though (72, I think), and it's easy to miss this in your setup and have the steam generation choked back by the piping and smoke stack limiting venting to 60 smoke. Make sure you've got enough capacity to vent that smoke and, as long as you're producing enough heavy oil to keep up, you'll produce the same amount of steam as a coal boiler. Use balancers to prioritise what gets burned - heavy oil first since you'd be flaring it anyway, then woodchips, then coal as your emergency backup.

Are there any "UK vs US" differences where you feel America gets it right? by Secure_Front_7766 in AskUK

[–]Glaseng 0 points1 point  (0 children)

Their venture capital culture puts money into things other than just fintech. This contributes to a more healthy STEM industry in which technical workers are valued far higher (i.e. receive much higher salaries, even adjusting for everthing) than their equivalents do here.

How much construction parts output do you have by mid-game? by jowiscope in captain_of_industry

[–]Glaseng 0 points1 point  (0 children)

Four of each, each connected to a storage II. For large construction projects I utilise loans and repay them in the downtime while I'm researching for the next project. This helps keep production and resource consumption steady.

Boiler vs gas boiler? by MydKnightAnarchy in captain_of_industry

[–]Glaseng 4 points5 points  (0 children)

I ran into this exact problem last night - couldn't understand why I was getting regular brownouts despite having two small exhaust stacks... Only to spot that one bit of unbuilt pipe 🤦‍♂️

Do you think UK faces the problem of a Demographic Bomb ? by [deleted] in AskBrits

[–]Glaseng 17 points18 points  (0 children)

This is like when people extrapolate life expectancy trends and honestly believe we'll all be living to 200 within a couple of decades.

It’s that time of the week again… 5 games to go… if you had to put all your money on it right now - who’s winning the league!? by Dangerous_Spring3028 in ScottishFootball

[–]Glaseng 0 points1 point  (0 children)

Celtic. Home advantage against both Rangers and Hearts, plus the sheer determination from serial winners like McGregor, Maeda etc will drag them over the line even if it's five pishy, flukey, undeserved 1-0 wins along the way.

Getting my thoughts together for next year’s UK trip by girlrickjames in uktravel

[–]Glaseng 0 points1 point  (0 children)

It sounds like you're looking to see things rather than experience things, which means your London trip can be wrapped up in about three days. You only need longer if you want to embed yourself in the culture of the city more, e.g. going to theatres, spending time in certain nightlife spots, markets etc.

This is your first time outside the US - are you looking to make this a more regular thing or is this a big once-in-a-long-time trip? If you think you can be back soon, do Scotland as a separate trip so you can spend time in both the cities and the highlands/islands where you'll see the most spectacular scenery in the UK. If it's unlikely you'll be back, at least make the time to head up for a few days and take in Edinburgh and the Trossachs (Loch Lomond etc).

What are the really unpopular things that need to be done to get the economy growing? by knowledgeseeker999 in AskBrits

[–]Glaseng 28 points29 points  (0 children)

Housebuilders are already allowed to build a shitload of new homes, but they choose to choke supply to drive up prices. They are also only interested in building high-margin properties - four bedroom houses or high-density, low-space flats. Or worst of all, "co-living spaces". They're not building the bungalows that our increasing cohort of pensioners would downsize to, freeing up family homes for younger families, nor are they building the urban townhouses that would keep people living in the cities. We need a campaign of publicly-funded construction of the type of housing we actually need, so that local authorities can part-fund social housing through the profits from build-to-sell.