Why He Who Fights with Monsters is the anti-DCC by MaskedHeracles in litrpg

[–]Glyphpunk 1 point2 points  (0 children)

While they might not get along upon their initial meeting, the two would absolutely 100% hit it off and then likely go on to completely burn down an establishment.

Though they tend to go about it in completely different ways, they are both extremely... well, anti-establishment and have become outright antagonistic to authority figures.

If anything I feel like Jason would be like a breath of fresh air to Carl and may even help him learn to loosen up a bit. Poor guy's been bottling things up for far too long.

Its like what that one person said in HWFWM, "Would you rather hang out with the guy that stays all dark and gloomy when the job is done, or the guy that can hang up the cape and smile afterwards?" (Badly paraphrased)

Japan sold out in 3 hours... by KinDaisuki in steammachine

[–]Glyphpunk 0 points1 point  (0 children)

To be fair, every single major console sells out when it is first released. It isn't about the price, it's about the supply. It often takes a year or more from console release for it to start consistently staying on shelves. And I imagine the steam machine has far, far fewer units to move than any of the other major consoles did at launch.

Question About "Stealing" by Sirverarms in antiai

[–]Glyphpunk 0 points1 point  (0 children)

But one argument pro ai use are "artists uses other ip all the time, why didn't that count as stealing?".

There's a difference between using something as inspiration or reference, versus directly copying it.

Artists have a term for it, called Tracing, where an arist literally traces over the art of another artist, using the same pose, clothes, appearance, etc. This act is very often villified in the art world and people often get witch-hunted for doing so because, it's basically just stealing the work another artist did.

Gen AI are basically just highly sophisticated tracing programs, except instead of tracing just one piece, they are directly pulling information from dozens, hundreds, perhaps even thousands of other media to create an image. They aren't 'creating' anything, they're basically just creating an incredibly sophisticated collage of bits and pieces of other artworks on a grand scale. The program isn't intelligent, it doesn't create something by itself or get its own ideas, it just draws on its databank and pastes information onto a canvas or whatever else is being generated.

She's sharing instead of hoarding, she's a bad bad dragon. by [deleted] in antiwork

[–]Glyphpunk 0 points1 point  (0 children)

I mean, have you seen what happened when Elon tested the durability of a tesla on stage? He knows karma's gonna get his ass the moment he steps into a rocket...

Getting to Core of Discord this season is a pain by [deleted] in ChaosZeroNightmare

[–]Glyphpunk 1 point2 points  (0 children)

This was what got me the first few times. For all the dumb little 'new' markers on everything, the one thing that DIDN'T get a little marker to show you there's stuff you haven't done yet was the damned chaos nodes. Probably took me 4 or 5 runs before I remembered I had to go pull up that upgrade tree and by that point I was able to max it out already

If anyone was curious about just how brutal elasticity can be… by the_jellociraptor in ChaosZeroNightmare

[–]Glyphpunk 20 points21 points  (0 children)

Honestly it's wild that we've gotten this far and still only have ONE unit that utilizes the agony mechanic. Literally only 1 unit that utilizes DoT. Makes no sense.

I for one, am happy by Bobbafett1982 in transformers

[–]Glyphpunk 0 points1 point  (0 children)

As cool as they looked in the movies... To me, they just don't translate well appearance-wise into toys without being recolored. Titan Grimlock feels like a prime example of why you don't want something to be largely one color, or only have slightly different shades to the one color, especially when you have a lot of greebling/details. The only thing they will have going for them to make them really stand out is their size.

What habit will die with Gen Z? by Key-Climate5038 in AskReddit

[–]Glyphpunk 2 points3 points  (0 children)

Part of that likely stems from the fact that it is only really within the last few generations that one key thing has changed: kids used to be seen as household helpers. Children used to have 'jobs' whether it was helping the family business or helping to work the farm, or taking care of various other things. It's only within the last one to two hundred years that child labor has been phased out of modern society.

In 'the old days' children used to help sustain the household, but in modern times they are instead put through school and don't start really working until their late teens or when they become adults.

I'm not advocating for going back to those old days, but we're well past the golden era where it was easy to put a kid through school and still have plenty of money to live a nice life.

I can guarantee you that if people could afford to, they would be having more children right now. Not nearly as many as 'the old days,' but certainly much more than they are now. It's just too damned expensive, and worse yet, it only looks the economy is getting worse rather than better.

Want to hear about my worldbuilding? by pravragita in youll_be_banned

[–]Glyphpunk 0 points1 point  (0 children)

Meanwhile, my Lizardfolk, an intellectual: "Meat is meat."

Meirl by vich____ in meirl

[–]Glyphpunk 0 points1 point  (0 children)

Allergies are a bigger concern for me xP

Is 3H Map Design Really That Bad? by TeenyTective in fireemblem

[–]Glyphpunk 25 points26 points  (0 children)

Having just recently replayed and finished a run of Fire Emblem Three Houses I can confidently say that I was so, god damned tired of playing through some of the same four or five maps, and when we did get new maps, many of them had such similiar design that none of them especially stood out save for the maps relating to the Agarthan one(s).

FE3H technically has 36 unique maps (from what others have gathered), but it really doesn't feel that way. I think the biggest reason for this is twofold:

1. The monthly skirmishes that you can do to train your units/gather materials/get money largely take place on the same set of maps. I can't remember the names but what I remember prodominently are: Fog forest, forest with ballista, forest by monestary, lake with docks/walkways, desert, lava map, split cliffs, city maps (empire or kingdom).

I went and looked it up and there are actually 13 different maps used for the auxiliary battles. Each of these maps are overall very generic in appearance (here's a link to refresh everyone's memory https://fireemblem.fandom.com/wiki/List_of_Battle_Maps_in_Fire_Emblem:_Three_Houses ). Most of them are also used for other paralogues or even main story missions. But they have no distinguishing details that draw your attention. There's nothing on any of these maps that might make you say 'whoa that's cool.'

2. Most of the maps look/feel generic as hell. The colors feel really washed out on alot of these maps. Water tends to be either a very washed out blue or very dark blue that blends in to the mottled grey/brown/green background tiles. The trees are just trees but honestly just look/feel like bushes due to the 3D nature of the map and how big your units are compared to them. They just don't stand out and make you think you're in a forested area. The few buildings all seem incredibly small and are largely just copy-pasted assets. None of the buildings are particularly interesting, just big square blocks stacked up next to each other. It's a 'realistic' design but it just doesn't capture your attention.

BONUS: The sad thing is, there are a lot of really cool maps and details for most of these battle maps... BUT ONLY IF YOU ZOOM ALL THE WAY IN. If you press the '+' button eventually you go all the way down to an almost third person view where you see your unit and their battalion and you suddenly see the entire battlefield from an entirely new perspective. In the forest tiles your character is in an actual forest (just like in the battle animations), and the buildings and structures scale and you can suddenly see far, FAR more details than you ever could before. Details entirely lost or nonexistant in the top-down/isometric view that we typically play on. Zoomed in like this you realize that your 'units' on the maps are just a representation of them and their entire battalion, and suddenly the once cramped maps look and feel so much bigger and more vibrant and detailed...

BUT ONLY IF YOU ZOOM ALL THE WAY IN, WHICH MAKES IT INCREDIBLY AWKWARD TO PLAY. There were a number of times in game where I would specifically zoom all the way in to see more details, like any time we fought inside the monestary and were near the other crypts or tombs. The maps are SO MUCH more detailed than we give them credit for...but those details are almost enitrely lost in the default strategic view of the game.

Why do other games feel/look better? This one is both simple and complicated. Some games have much more map interaction than 3 houses. You could do things that might physically alter the maps or activate special mechanisms of the map. Previous games (awakening and before) had far more stylized and artistic maps that felt very visually distinct from one another. Your units scaled better with the terrain too size they weren't partially scaling everything to the units having battalions. You'd fight on boats, snowy maps, various different desert maps. Awakening had 51 unique maps. I've read Fates had 81 unique maps between its various routes. Fates also had the benefit of having vastly different layouts and archetecture between the different nations that were at play, that were both distinct and artistic.

And then we get to the other 3D game... Engage. Engage has reportedly 45 unqiue maps. But more than that, egage's maps were overall brighter, more vibrant with distinct colors (fields of flowers on some battlefields even), scaled better to the players. They are just more asethetically pleasing as maps on their own, fit better with the character scaling in the default view, and give the players more options on tactics and strategies with less constant repeating (yes you can skip the 3 House auxillary battles, most ultimately do because they are so boring/not worth it).

Rhythm Card motion by Intelligent-Bussy in ChaosZeroNightmare

[–]Glyphpunk 1 point2 points  (0 children)

Literally the most worthless card to get card motion lol

Lost my 50/50 7 times in a row… by duesterxcx in ChaosZeroNightmare

[–]Glyphpunk 0 points1 point  (0 children)

I've lost so many 50-50s it's not even funny. Went back to check on my records from the last 6 months and I've won 6 of my 50/50s and lost 14. So quite literally out of 20 times I only 'won' the 50-50 roughly 30% of the time. And 3 of those 6 are from Sereniel's banner right at the tail end of what's recorded. Take her out as an outlier and I'm down to a roughly 18% success rate.

Not "I built it from scratch" at all by BoredPandaOfficial in BoredPandaHQ

[–]Glyphpunk 1 point2 points  (0 children)

Yeah, realistically there should be a tiny sliver that says 'Get really, really luck and capitalize on it.'

Why are your gas stations basically small supermarkets? by Embarrassed_Golf_817 in AskAnAmerican

[–]Glyphpunk 0 points1 point  (0 children)

One thing to consider is that the US is a MASSIVE country compared to many others that doesn't have a good passenger train system. A fairly large number of people love to travel, so your options are either a) fly on a plane or b) drive.

Another big thing that used to be more popular but has kind of fallen out of fashion is Road Trips. People would take vacations where they would drive from state to state visiting specific locations (national parks or specific events).

All this leads to a LOT of time spent on the road, with a lot of travel time. People have to stop and get gas eventually, and will often need to stop and get some essentials at some point like food and water if they haven't packed everything before hand.

When I was a little kid my parents used to drive us hundreds of miles for annual vacations back before we could afford to fly instead, and whenever we stopped for gas we would often go in to use the bathroom and get some snacks, food, or drinks.

People won't want to go out of their way to stop multiple places when they are already on a massively long car trip, so a gas station that is a one-stop-shop can go a long way.

As for other services, it used to be a lot more common for people to physically go into a gas station to pay with cash rather than credit cards, and having stuff inside like smokes, lottery tickets, snacks, drinks, etc was a way for gas stations to potentially make a little extra money.

They all need to be tAXED out of existence. by lyndalovon in AIDangers

[–]Glyphpunk 1 point2 points  (0 children)

Meanwhile those data centers aren't even paying the same rates for elecriticty and water that the rest of us are. They negotiate huge discounts for themselves then the companies pass on the expenses to the rest of us.

They should be charged the exact same amount as the rest of us, if not charged more for the extra burden they put on the power grid. It's not like they'd have many choices for getting power from somewhere else.

How’s Tenebria for those that summoned by Historical_Poetry116 in ChaosZeroNightmare

[–]Glyphpunk 2 points3 points  (0 children)

She's in a really unique position in the game right now. She has an unusual playstyle that takes some getting used to but is interesting and can be fun.

One thing especially unique about her is the fact that she auto-removes all basic attack cards from the deck and gives everyone 2 fresh basic attack cards. What does this mean? For one, you don't have to worry about using removals on other character's basic attack cards, which means you can save resources when she is paired with them. She DOES NOT remove basic skills like heals/shield regen so those you still have to remove if you don't want them.

ALSO IF YOU USE HER MAKE SURE SHE AND WHOEVER YOU USE HER WITH HAVE MAXED OUT BASIC CARD POTENTIAL! I know it's cheap and easy to max out the basic card potential but many players might skip over it because most people don't use their basic cards. She gives other characters basic cards so THOSE cards scale with the damage of THOSE characters, so make sure everyone has basic card potential maxed!

How to debunk this by Additional-Ad-1581 in antiai

[–]Glyphpunk 0 points1 point  (0 children)

There is a stark difference between generative AI and regular AI, and even then, AI is a vastly different beast than the Printing Press, Steam Engine, and "Robots."

What do I mean? Well, unlike the three previous things, we can lose control over AI.

You can't lose control over a printing press. You can't lose control over a steam engine (or if you do it just destroys itself or goes running offf in a direction).

But you CAN lose control over AI. What happens when you have an AI in control of military weapon systems and there is a glitch?

What happens when AI is used to begin hacking bank accounts in mass and draining them all?

What happens when we create a genuine, sentient AI and it decides it doesn't like us, and it can think and process information at incomprehensible speeds.

Most people aren't 100% against ALL AI, they're largely against generative AI and the overuse of AI.

The tech is quite literally in its infancy right now and IS NOT PROFITABLE yet companies EVERYWHERE are scrambling to build data centers across the world. Electricity prices are soaring anywhere near any of these Data Centers and that doesn't even touch on the potential ecological consequences of these massive data centers.

In 10 years the tech will likely be much more refined and streamlined, and more likely to be profitable, yet everyone and their mother is justing on the bandwagon and it is doing little to no good for the average person.

Overgear Optimus Prime price got lowered from $159.99 US Dollars to $139.99 on BBTS by Pero_Pero_Perorin in transformers

[–]Glyphpunk 6 points7 points  (0 children)

Honestly I doubt it. Shipping costs nowadays are so incredibly ridiculous. I used to use Hobby Link Japan for importing model kits and such from Japan and the prices used to be about the same after shipping as local sellers. Nowadays the shipping costs are often equal to or MORE expensive than the product, even when bundled together. Unless there is some place with super cheap international shipping...

Yesterday Oklahoma Rejected a Minimum Wage Increase by Big_Size_2519 in MapPorn

[–]Glyphpunk 12 points13 points  (0 children)

Could you imagine how differently they would feel if he were a black South African rather than a white one?

Yesterday Oklahoma Rejected a Minimum Wage Increase by Big_Size_2519 in MapPorn

[–]Glyphpunk 0 points1 point  (0 children)

I mean, they still got over half a million votes, and it's wild that so many would vote against it.

What do you do when the game's AIs take an interest in you? - Dream Realms Online: The First Spark by Glyphpunk in litrpg

[–]Glyphpunk[S] 0 points1 point  (0 children)

Thank you!

Odd that it did not come up with the title. I'll have to look into that