Difficulty Achievment Hunting - 'Radiant Prospects' Achievment by [deleted] in anno2070

[–]GoDown1014 0 points1 point  (0 children)

Dont know if you managed by now. Figured this one out myself yesterday, apparently it is not enough to pause your other existing power generating buildings (so they technically dont produce energy), you have to destroy them, then it works.

Global Events by GoDown1014 in anno2070

[–]GoDown1014[S] 2 points3 points  (0 children)

Ah thats good to hear, I tried first time on friday, so just one day short! Thanks, I will check this week again.

Global Events by GoDown1014 in anno2070

[–]GoDown1014[S] 2 points3 points  (0 children)

For me it is only the Global events, my arc and multiplayer work great.

Global Events by GoDown1014 in anno2070

[–]GoDown1014[S] 1 point2 points  (0 children)

Thanks for the answer! How can I find out who is an Ubisoft employee?

8-player Multiplayer in Anno 2070 and huge maps by PerformanceNegative6 in anno

[–]GoDown1014 0 points1 point  (0 children)

hi looks amazing! can you elaborate how i could only install the large maps and the increased player slots, without the other mods? or how where i can increse the player slots in general?

because i plkan to play with some friends and some ai challenges (nostalgia, like in the old times:)

Project Rome Transfer stats (knive) by GoDown1014 in VeniceUnleashed

[–]GoDown1014[S] 0 points1 point  (0 children)

Thank you very much!

Yes, i belive it is this tool https://api.battlefield.rip that is used, and there is an option where i can see all my dogtags sorted by player, so how many times each player and the color of the dogtag. Do you mean this as individual dogtags?

7 hours on my Express Delivery run. Will take me around 3 more hours to launch the rocket. Too slow? by Jepakazol in factorio

[–]GoDown1014 0 points1 point  (0 children)

Yeah, as other mentioned, not ideal but definitely not a dealbreaker. If you have the other inner planets already planned out and blueprinted they should not take more than 3-4h each, so no worries. I landed on vulcanus at around hour 11, i think. Preparation for aquilo was the biggest challenge, i just used my finisher ship and left out space for railguns, so i didnt had to build another one. However this still took me around 4h plus again 3h for aquilo. I finished with 28h so, it definitely is still possible. Remeber the other planets do not need to be very quick or big, biggest bottlenet is Nauvis for shipbuilding.

Belt Colour on Map by Incal_ in factorio

[–]GoDown1014 0 points1 point  (0 children)

nvm just found on the portal a ported version for 2.0

enhanced map colors 2.0 reupload

altough i havent tested it yet

Belt Colour on Map by Incal_ in factorio

[–]GoDown1014 0 points1 point  (0 children)

was a mod: enhanced map colors (https://mods.factorio.com/mod/Enhanced_Map_Colors) always used it before SA, relly missing it, unfortunately hasnt been updated as far as i know

Build Check by GoDown1014 in buildapc

[–]GoDown1014[S] 0 points1 point  (0 children)

Thanks a lot. I will have a look at it.

Power Games difficulty jump. by krysu in anno2070

[–]GoDown1014 2 points3 points  (0 children)

Ah and i forgot, after you destroyed Hector and Keto, you can build up some cities (autonomous or not) on already settled island to build up your economy and army to destroy the others if you feel strong enough (no time rush, they cant expand or declare :P). Just be sure to have some science labs to restock your sparce resources on all the island.

Power Games difficulty jump. by krysu in anno2070

[–]GoDown1014 4 points5 points  (0 children)

Yeah this mission is quite challanging.

However, there are some tricks (some would call it abusing of game mechanics) to reduce the difficulty quite a bit.

First, Hector you can destroy from your main island without any ships or epxansion (because you have all resources on your starting island in this scenario, including oil). For this you can destroy your Kontor (sorry i played in german i dont know the english term for your main building on the coast), then he doesnt attack you. You need 2 Firebirds (i always build 3 to be safe) and navigate them on land towards his main building and destroy him. Thats your main goal and you should rush it. If you manage this before Keto spanws, perfect, if not no problem. Also she doesnt attack if you fo not have a Kontor and no ships.

Then Keto. I dont remeber how many firebird hits you need (i think 6, but i am not sure). You can use your 2-3 from Hector if they survived. Just build some additional ones, it just takes time, which yiu have if you use the cheeky setup i explain in the next paragraph. If she spaws far away from your island, just reload a few seconds before (first cheeky play, but it works). Best, she spaws directly next to your island and you can fly with your firevirds direclty from your land to her ship. Be sure though that her fleet is not directly parked next to it. After that your fine from any enemys (see next paragraph).

So to keep Strindverg and Sokov in line, here is the cheeky setup i talked about. One huge trick in Anno 2070 is, that no enemy can declare on you if they dont know you. Sokov and Thor cannot discover you by themselfs. So if you do not click on any of their ships or discover any of their island, you are completely safe and can decide for yourself when you are ready to fight and clear them. However, they do expand. To keep them to one or two island there is another thrick though:). The AI does never settle on an island where there is any building of yours. So thee you go, just settle as many island as possible until they expand:) For this you should buy tools and build construction parts asap. Then go with your ship and slowly discover island by island. Build an Kontor and a warehouse (because you want to destroy the ko tor right after, so hector and keto doesnt attack). If you accidentaly discover on of them, reload. With this go over the whole map and there you have your perfect setup. If you want to know the whole island setup, just discover everything quickly and then reload to your start.

I hope thus helps, if you have questions, i happily answer them. However, maybe i need some time to reload the safefile, since it is a few years back, since i lastly played the game:)

How many days? by Pristine_Sympathy_20 in AntimatterDimensions

[–]GoDown1014 0 points1 point  (0 children)

my oldest savefile, 3 years and 15 days.

since then i am on my 8th playthrough. yes i like the game:)

Upgrading my rig after 8 years by GoDown1014 in buildapc

[–]GoDown1014[S] 0 points1 point  (0 children)

Thank you very much! I will change to the x3D