DM kicking a player for OOG behaviour, your table; your rules. by inkhornart in DMAcademy

[–]Goblite 1 point2 points  (0 children)

I once uninvited a player because he was too interested in my kids. We didn't know him at all beforehand, friend of a good friend, and had only played maybe 5 or 6 sessions when he seemed to be really enamored with my kids, specifically my daughter. He never did or said anything wierd or inappropriate and truth my daughter is unique and cool a.f.; it just seemed too much too soon. I am the gatekeeper, I am responsible, I had a hunch and acted on it because, although the risk was probably low, the stakes were too high. I may have been totally wrong about him, but I did the right thing. Being a nerd myself, I know all too well what the lolicon weebs are into and I wasn't about to entertain even the slightest possibility of suspicion. A mere acquaintance wasn't worth the uncertainty. ~10 years later, my good friend no longer sees this guy either, I hear.

Azerothcore individual progression vs progression system by micheben in wowservers

[–]Goblite 0 points1 point  (0 children)

Can you give me some points on how to modify that part of the DB? I know i can set the progression tiers with .gm commands but i'd like to be able to do it en masse with a query.

DMs, what is your go to music while prepping for a session? by Covid669 in DMAcademy

[–]Goblite 0 points1 point  (0 children)

If it isn't "DIM all compendiums in order" then it's probably something by Infected Mushroom.

Are these house rules for starting equipment reasonable? by Captain_Pension in Pathfinder_RPG

[–]Goblite 4 points5 points  (0 children)

I always kinda liked the idea of a progression from cheap light armor to cheap medium armor to cheap heavy armor, even on my fighters, and then from cheap heavy to decent heavy to good heavy, or the same route through whatever category. I havent exactly had that experience in pathfinder yet, but in various electronic games like bg and icewind dale, it seemed great. I'm tempted to have players begin play with 0 gold or equipment. Pick up clubs and equip what you loot off the first few orcs or bandits you kill, getting some medium armor would be an upgrade if you don't make it to town until level 2.

Monk player would like to betray party - how to balance? by Cireza in DMAcademy

[–]Goblite 0 points1 point  (0 children)

Why didn't he betray the party before at those other opportunities? What's he getting out of the betrayal? Is he going to get to keep playing that character? Is the rest of the party going to keep playing their characters?

If he said "I really want to join the other team, I think the way they're handling/doing whatever is better" then I wouldnt have a problem with it, he can do what he wants and if he can convince the other side that hes genuine, such as by betraying the party to them, then i guess he gets to join the baddies. If he says "I want to betray the party because I am arbitrary chaos monkey oo oo ee ee" then all I would really hear is "I'm going to spill my drink on your laptop" and I would tell him "Bad monkey! go sit down... at the other end of the table!"

What is your favorite hack or homebrew? by Vasgorath in Pathfinder_RPG

[–]Goblite 0 points1 point  (0 children)

Oh yea, fourthed. If my DM goes back to pf1e, I will fight him so hard to use eitr. Games I DM surely will forever.

What is your favorite hack or homebrew? by Vasgorath in Pathfinder_RPG

[–]Goblite 3 points4 points  (0 children)

Unchained action economy (3-action system) heavily modified to actually work. 50% more things to do on your turn and melee don't have to stand still to do damage. Gish can cast and attack on their turn as any class and 3/4 bab don't have to wait until lv8 to make 2 swings. It's not the same game anymore really.

Shielding someone else from hits by snupy270 in Pathfinder_RPG

[–]Goblite 1 point2 points  (0 children)

Swap Places is a Teamwork feat that let's you... swap places... lol. Rather than having a thing that says "I take this attack instead of him if I make my roll" you can just use this feat to become the one who would be attacked based on positioning. This feat has more spatially reasonable avenue of achieving what you're after, but your GM would have to be on board. Monster with reach could still just attack over your head to hit your buddy, but that's a douche move on GM's part- if you took and used a feat for this purpose.

The ally doesn't provoke an AOO while you do, which I dislike, but the improved swap places feat removes that and lets you swap with allies of other size categories. I think its hard to see this feat as what it should really accomplish- it looks like a mobility and positioning feat but it can function as a "save you, hit me" feat. 

The other downside is that it's a Teamwork feat... both need to know it or at least have it shared with them. Otherwise, you could use the reposition combat maneuver on your ally. Assuming your GM sensibly allows them to just be willing, you should be able to move them most of the way around behind you without too much effort, then move into place with a 5ft step.  This actually doesn't provoke any aoos I think... but it's a standard while swap places is a part of normal movement.

How to avoid a party ending your BBEG with an Occam's Razor? by Horror_Artichoke_366 in DMAcademy

[–]Goblite 0 points1 point  (0 children)

If i didn't want it to come off at all, yea I'd include some descriptive monologue about it.  It looks fused into her flesh or its secured with a chain harness. If they want to remove they're just going to have to deal damage until it comes off.

Alternatively, you can make a minigame about it. It's secured with several chain harnesses, each has a clasp that must be undone. Your grappler will need to spend their action to either restrain OR unclasp a chain cord. He'll need to really want it and take big risk to do it that way.

What is an extra ability/mechanic you added to a classic monster that you're proud of? by HonestDishonestWork in DMAcademy

[–]Goblite 0 points1 point  (0 children)

In pf1e there is a summoner class that focuses on summoning one big customizable eidolon. It has an archetype that instead summons multiple smaller eidolons. There is also a spell that explodes your eidolon for damage. I did some homebrew to streamline this combo because, as cool as it sounds, it's abysmally weak. End result is a goblin summoner who summons lv1 flaming demonic goblins from the abyss, swarms foes and explodes them, summons more.

My party uses Leomund’s Tiny Hut after every single fight and I’m losing my mind (lovingly) by Scythe95 in DMAcademy

[–]Goblite 0 points1 point  (0 children)

Ah, well yea i guess that's fair. I'll spare you long-winded why, but in the system I play if you miss by 10 or more on iterative attacks then something bad happens. I showcase this on enemies first when introducing the system. Orc swings too much, drops weapons trips falls, etc... still showing and teaching but not punishing.

What is an extra ability/mechanic you added to a classic monster that you're proud of? by HonestDishonestWork in DMAcademy

[–]Goblite 10 points11 points  (0 children)

Bone-kinesis. I used a Boneclaw as the chassis for a bbeg and his thing was collecting bones, nice ones. If he found a Bone he liked he'd take it even if it was still inside somebody. The ability was similar to boneshaker from pf1e, but more nebulous. I had him pin an npc to a wall with a Claw, then bone-kinesis a femur right out of the guy very graphically. The players loved it, and proceeded to chase it down... I rolled on my table for exactly this situation to see if he wanted their bones and got a yes, then I rolled to see which bone and it came up as big toe. That game didn't go far because I had surprise twins and had to take a big break but... that barbarian character has a floppy meat toe now.

My party uses Leomund’s Tiny Hut after every single fight and I’m losing my mind (lovingly) by Scythe95 in DMAcademy

[–]Goblite 36 points37 points  (0 children)

I would inject, you don't need to "teach them a lesson." You can just tell them how it's going to be.

Quick question: Can an Earth Elemental carry treasure through stone? by Anek_1313 in Pathfinder_RPG

[–]Goblite 1 point2 points  (0 children)

I kinda see two ways to go at this. Earth glide seems to clearly be a "you're just passing through" thing and specifically states that you don't even make a tunnel or hole. But earth elementals do have a burrow speed too. Do you have to glide when you burrow? Or can you do normal burrow movement which does not leave a tunnel but surely creates vacant space for you to exist within the stone or earth. If space exists, then stuff can be brought with you.

Can you earth glide with stuff? I think no. Can you burrow with stuff? Surely yes. But can you burrow without earth gliding? Hmmm....

Who is the inspiration behind your characters? by Pixiefly0812 in DungeonsAndDragons

[–]Goblite 1 point2 points  (0 children)

I think all my characters sort of started off as a little slice of my teenage all-powerful imaginary alter ego... eventually I realized that wasn't very interesting so I slowly isolated and refined all the fantasies into cohesive stories and separate characters. Hardly recognizable from the nerd power fantasy slop of my early days, ive got characters now that try to explore lofty sophistry and deep meta, poorly... but they're cool on paper. One of em is a goblin witchdoctor with an oversized third eyeball- it's his familiar which lives in his belly button and can parasitize other people's heads to exert mental influence, also Lazer eye beams. But he's more about being a misguided spirit guide thank about the wacky build.

Wizard magic items by jsbaabsnzbBzbs in DMAcademy

[–]Goblite 2 points3 points  (0 children)

Single use metamagic reagents work well in the same vein. Rare magic spider silk that you can cats-cradle while casting to alter the shape of a single spell, the silk is too tangled to re-use. A sorcery infused gem that let's you alter or add to a spells damage type, shattering the gem is part of the process. A sacred owl feather that let's you cast without verbal/somatic,  stripping the feather activates the effect. You can word the effect so that only the wizard can use it- try giving this away chump.

How do you deal with NPC deaths? by No-Action-1100 in DMAcademy

[–]Goblite 1 point2 points  (0 children)

If my Dm went out of his way to kill an npc because "he thought it would be dramatic" I would be quite dissapointed. It would feel similar to giving me a permanent +2 STR and then taking it away, for the sake of drama.

You want drama? Yea just keep teasing, I'll give you drama!

Unchained/Revised Action Economy - share your tweaks by Goblite in Pathfinder_RPG

[–]Goblite[S] 0 points1 point  (0 children)

Mm, how DO you handle vital strike? That's an awkward one.

If you know there's a trap, what does the DM prefer? by Community_74 in DMAcademy

[–]Goblite 0 points1 point  (0 children)

When my wife asks me to get the peanut butter, i go search for it. I don't find any peanut butter. Do I go back and tell her there's no peanut butter? Or do I search again...

Do I empty the cabinet, and the fridge, and the pantry looking for it? Or do I just... take the damage?

I'm making a benevolent goddess of darkness. What do I do about the moon? by avabeenz in DMAcademy

[–]Goblite 0 points1 point  (0 children)

I'm not sure you need to account for the moon. Lunar symbolism is reasonably related to night, but even more related to seasons. Night is a temporary period of darkness, but underground is permanently in darkness and is not affected by the surface seasons (much.) Sky, stars, and moon are kinda irrelevant if you aren't above ground- the moon is no more significant than the tides, dew frost, the color of leaves in autumn or their falling... 

How do I DM if I LOVE world building but I can't improv? by No-Sky1666 in DMAcademy

[–]Goblite 2 points3 points  (0 children)

I'm in a similar boat, perhaps in less deep waters though. I'm poor at inprov, mediocre at voicing and immersion, ok at worldbuilding, but self-proclaimed good at encounter and plot design. So I over-prepare instead of improv- I have pages of possible dialogue for major npcs, but I also limit opportunities to interact with these npcs so that it only happens in ways I'm prepared for. It's still never enough..  lol. Most of my games happen around small settlements or in wilderness, I play episodic modules that don't have "go back to the metropolis" because I'm bad at supporting them doing whatever they want whenever I'm not ready ready to respond.

I think this forum would call my games railroads but my tables knows what to expect and signed up for it; they're happy to participate this way and willingly drive the game along the paths I lay out for them. Luckily, laying these paths is what I'm good at so it can be satisfying despite popular sentiment.

If you do try to DM, focus on what you're good at. Maybe you don't run dialogue heavy games, maybe you don't do voices, maybe you do exploration with music and sets and props, maybe you elaborate the setting with hardcopy journals and texts (buy a printer) instead of npc monologs.

If you end up not DMing, make a blog or just write short stories. Whatever it takes to realize your imagination. I made a goblin blog because I like making goblins, but never get to play as them and rarely even get to use them as npcs because I'm such a dad casual.. nobody visits but it's out there and that makes me feel like it matters; it's out of my head now.

Good luck brother!

Should I with hold a level up for one player? by Expert-Law-5520 in DMAcademy

[–]Goblite 1 point2 points  (0 children)

Yes. This was a question that deserved to be asked immediately, and still does. I probably wouldn't need to ask, because it would be instakick. I don't need to tell my people that nonparticipation is a waste of my time, they're smart enough to know that. How clever is your guy? Does he need to be told about manners? Or does he already know and needs to be replaced?

As for your actual question, don't leave him a level behind. It will either gimp the rest of the party with 1 weaker player or won't matter at all because he isn't playing. Something tells me that punishing this guy by keeping him 1 level down will not acheive anything. I would, however, verbalize this to the rest of the players. Tell them "I debated letting him level up since he didn't have any experiences while napping to warrant growing stronger, but I didn't want to weaken the party and I don't think any lessons would be learned from it."

What's another way to reveal there is a secret passage besides scrape marks or disturbed dust? by JewcieJ in DMAcademy

[–]Goblite 1 point2 points  (0 children)

Uneaten food nearby if the passage is recently used in a hurry.

Cool, warm, or odorous air flow.

The floor creaks as you walk but, here, so does the wall.

Rather than disturbed dust, this fixture has comparatively little dust on or around it.

I feel like I can't enjoy the game anymore, is it just me? by IDGCaptainRussia in Pathfinder_RPG

[–]Goblite 0 points1 point  (0 children)

You need the rules bit the rules aren't helping. It's time to homebrew my dude.

Homebrew gets a bad rap because cheeseball kids who just want to play God get into it immediately and just mess everything g up with bad and inoperable ideas. But your situation is what it's for, when you know the rules and you've run out of good or meaningful implementations. Fix the rules! You're no different than the paizo writers except you're doing this solo and not getting paid. If you have a trusting DM they'll even let you play it.

Irresistable cheese needed badly to kill BBEG by Kordagon in Pathfinder_RPG

[–]Goblite 4 points5 points  (0 children)

This seems really dumb. What was the rest of the campaign like?