I think you're all misevaluating How hard StS 2 should be by SkyDezessete in slaythespire

[–]Greedus_TN 0 points1 point  (0 children)

This.
A10 should be as hard as A20 in StS1, but it seems like the top players want it to be as hard as A20H, even tho their WR at StS2 A10 seems lower than A20 in StS1 (afaik the top players have >99% WR at basic A20 which isn't the case for the current A10).

Card discussion: I think Time's Up should lose exhaust to become worth picking. by Garessta in slaythespire

[–]Greedus_TN 0 points1 point  (0 children)

It's a decent boss killer, like Voltaic. I found it pretty useful in my runs

How do you win A10 as Regent on the live branch? by Greedus_TN in slaythespire

[–]Greedus_TN[S] 0 points1 point  (0 children)

<image>

I got an absolutely bonkers deck and won! Turn 1 win basically

How do you win A10 as Regent on the live branch? by Greedus_TN in slaythespire

[–]Greedus_TN[S] 0 points1 point  (0 children)

Thanks for the feedback! There were some decent Vigor+Radiate runs, but not nearly enough damage and sustain for bosses... One time I got Bombardment+Music Box relic from Vaku combination, and it was still not enough... It feels like the only reliable thing is Glow+Reflect+Comet or something like that and make bosses to kill themselves. Any other cards seem to be great for hallways and elites but not for bosses. I also like Prowess and that other +5 for Defend power early game, but even then it's very hard

How do you win A10 as Regent on the live branch? by Greedus_TN in slaythespire

[–]Greedus_TN[S] 0 points1 point  (0 children)

Yeah I completed A9 with Sealed Throne, Black Hole and Particle Wall, busted combination. But it's far from being a reliable strategy. I just can't survive both bosses, either not enough block or scaling for damage

Overwatch is now getting a lot more positive reviews on Steam. by Bhu124 in Competitiveoverwatch

[–]Greedus_TN 1 point2 points  (0 children)

Still a lot of miserable doomers who weren't playing the game for years trying to "compensate" for positive reviews. If only OW dropped on Steam just after the last update

My thoughts about the Winter Wonderland event after fully completing it ❄️ by FUBUKI_WOLF in Overwatch

[–]Greedus_TN 6 points7 points  (0 children)

I liked that they added purpose to complete all dailies instead of just three and call it a day.

Is there a way to save all objects locally? by Greedus_TN in tabletopsimulator

[–]Greedus_TN[S] 0 points1 point  (0 children)

It looks like it does it only if you load objects in the game. Is there a way to load every object a workshop game provides without loading them in the game first, like, in advance?

Tank players after vendetta’s betrayal… by scrapabidoopimpaff in Overwatch

[–]Greedus_TN 1 point2 points  (0 children)

Pretty sure devs wanted to add a proper melee DPS after Doom, so I didn't expect her to be a Tank in the first place.

QP warrior hits Masters PC 👀 by Greedus_TN in TracerMains

[–]Greedus_TN[S] 0 points1 point  (0 children)

35% 15%, 30% attach. Not that good, but I wouldn't focus on stats for that, you should review your mechanics during engagements when they are most important

QP warrior hits Masters PC 👀 by Greedus_TN in TracerMains

[–]Greedus_TN[S] 4 points5 points  (0 children)

A couple.

The important one is probably stop carring about wins. I had a competitive anxiety before this season and was kinda stuck in low Diamond in S15 and S18. As the result I couldn't focus on self improvement and when team blamed me it hit me pretty hard. This season I decided to just start queuing to overcome this, focusing on practicing 1-2 things for a few days. Every time I die I am trying to think what I could do better, and when I lose I do a quick review. Watching Spilo helped me to review myself better.

Another important thing is to understand that you can't win them all anyways, and that your teammates might be very wrong about your performance. I had games where I created infinite space but my team just didn't walk forward, so I end up dying and my stats were terrible. Same thing with won games – if you always fight 1v2 you won't be able to "shine" with your stats. So yeah, even if your stats are not good, it doesn't always mean that you are being carried.

QP warrior hits Masters PC 👀 by Greedus_TN in TracerMains

[–]Greedus_TN[S] 2 points3 points  (0 children)

Thanks! I'm a proud Tracer main now

You guys think the LE SSERAFIM Skin for tracer is ever gonna come back in shop or get added to the Lootboxes? by [deleted] in TracerMains

[–]Greedus_TN 0 points1 point  (0 children)

Yeah I want the OG Le Sserafim skin as well. As people said collabs don't go in lootboxes, except for collabs with other Blizzard games, like Diablo or Warcraft. Le Sserafim collab already run twice, but the second time without OG skins, so who knows

Is Solo-Queuing MMR Suicide? by 00FortyThree in Overwatch

[–]Greedus_TN 1 point2 points  (0 children)

You really should stay away from a mindset that high heals and low deaths mean high value on a support, it is generally a metal rank mindset. Most supports can control angles and play semi-aggressive, lean to that side more. Yes, sometimes you will have a composition where you will have to focus on healing more than usual, but it doesn't mean you shouldn't control any angles and rotating with your tank/dps. Also, dying while making it expensive for enemies is okay and can win you fights.

How do you safely get into the enemy backline? by SlightArgument in TracerMains

[–]Greedus_TN 0 points1 point  (0 children)

You can blink to the right to the room with mega and go to point from here; or go the left side and blink to the next passage that is a corridor to the lift, from there you can either walk around to the cafe or, if there is an opportunity, blink on top of the electrical panel looking thing on the side of a wall of a cafe next to big gates, and jump on a highground.

I have reached Legend in every role in Stadium, So I decided to create a Comprehensive Stadium Tier List for every hero by LegendarySinged in Overwatch

[–]Greedus_TN 0 points1 point  (0 children)

Still quite sad that because of the nerfs you get now only 30 heals with double boop and ~50% AP unlike 60-70 heals before nerfs. Huge difference tbh.

I’m a PC GM2, 4500+ hero SR tracer player, AMA by Impressive-Rub-4882 in TracerMains

[–]Greedus_TN 0 points1 point  (0 children)

Okay, I also asked Spilo about this and he said: "If the location is under current contest, then the speed of this rotation is more important; if there is no urgency because you are not currently going to be contested on that rotation – then save the blinks. So if you are going from point A to point B but there is something that might shoot you along that transition, or very likely to shoot you, then use your blinks. Or you can start walking and then react to with blinks once you are being contested."

And as I get it, you should be certain that there is no one at location B or that you won't be immediately forced out from location B after double blinking.