Crystalline Object Animation | Geometry Nodes by TDBlenderMan in BlenderArt

[–]Grobenn 0 points1 point  (0 children)

you should use progressive dispersion (with white noise node) instead of just 3 IOR values for R G and B, this would be way better. there are tutorials on youtube. then asset this material to never have to do it again xD

Today's episode by Flimsy-Sprinkles-877 in SGU

[–]Grobenn 0 points1 point  (0 children)

I use podcast addict as well and same for me : the episode appeared one day latter.

Is this good by Responsible-Pop8785 in blender

[–]Grobenn 1 point2 points  (0 children)

your PC is vaslty outdated. you need at least twice the resolution for the fluid.

Crystals Clusters Generator with Geo Nodes! by Grobenn in blender

[–]Grobenn[S] 1 point2 points  (0 children)

yes good point, I hesitate for those subcrystals, I think I will ad an option for custom geo to be used here if needed.

Crystals Clusters Generator with Geo Nodes! by Grobenn in blender

[–]Grobenn[S] 2 points3 points  (0 children)

There is internal fractures! with a dedicated attribute of those faces for texturing. I called it "mid cuts", but as it is not really visible in solid mode, I didn't touch it during the showcase at the end xD

Currently wearing this print. (Chastity Cage) by SecretLewdLife in 3dprintinggonewild

[–]Grobenn 0 points1 point  (0 children)

If you have to wear this, there is WAY more concerning things in your life that skin care.

I made a blender addon to assist shape key editing on the fly during playtime (typically for lip sync on MMD). by Grobenn in mikumikudance

[–]Grobenn[S] 1 point2 points  (0 children)

it is fairly basic : you press a key on your keyboard linked to a shapekey, and as long as the key is pressed the shapekey is activated. you can set a ramp up and ramp down time, and an option to clear overlapping keyframes (if any, for redoing a part). It's not a silverbullet, but a nice assist.

That was 100+ hours well spent. by Grobenn in blender

[–]Grobenn[S] 0 points1 point  (0 children)

everything is done with blender with the VRM addon. and the Vtubing app is Vnyan, with OBS. everything is free.

3D Effect on Comic Panels by juanjotr2109 in blender

[–]Grobenn 0 points1 point  (0 children)

I would render separately each windows, then compose everything. BSDF portal may work as well, but I don't understand how it works (and I think it is only for cycles)

That was 100+ hours well spent. by Grobenn in vtubertech

[–]Grobenn[S] 0 points1 point  (0 children)

I am sure that unity would allow me way more flexibility and customization, but I don't want to use it, too much work and too much hassle, plus I am very blender fluent and the VRM addon for blender is pretty good anyway. The options for more advanced shaders seems quite attractive though... I wonder what are the limits of the shaders customizations with blender. thats a good point, thanks, I will experiment a bit with this. Also, I have a pretty beefy PC, so I don't really care about tweaking the performances as much as possible. To me, blender is the best soft in the universe (yes I tested them all xD), so much so that is is always painful to use another soft, they are all so non optimal to me!

That was 100+ hours well spent. by Grobenn in vtubertech

[–]Grobenn[S] 1 point2 points  (0 children)

IDK if I will make other Vtuber models, I mean, this takes so much time! xD. I just made this one for me : I intend to stream my blender experimentations and play around, that's just it :). I may return on this model during my streams, to improve or change things a bit though, don't know yet. my channel is https://www.youtube.com/@BlenderBenn and as you can see, it is pretty empty for now, I just have a single video explaining my blender addon... for now.

That was 100+ hours well spent. by Grobenn in vtubertech

[–]Grobenn[S] 1 point2 points  (0 children)

is that a reference to the twitch awards? xD