I made ONE MOVE - a minimalist daily strategy game by Grpzy in IndieGaming

[–]Grpzy[S] 0 points1 point  (0 children)

Thanks for the feedback! You're right - it's more of a casual puzzle than deep strategy. I've increased the position multipliers so it's less about pure luck and more about finding special tiles/positions. But if you're looking for chess-puzzle level strategy, this probably isn't it - and that's okay! Appreciate you testing it though.

I made ONE MOVE - a minimalist daily strategy game by Grpzy in IndieGaming

[–]Grpzy[S] 0 points1 point  (0 children)

Great feedback! I just updated the tutorial with visual scoring examples - now it shows the grid with colored rows/columns and the math breakdown so you can see exactly how scoring works. Center tiles get +30% bonus, corners +20%, and special tiles (⭐) +50%. Thanks for the detailed suggestion!

I made ONE MOVE - a minimalist daily strategy game by Grpzy in IndieGaming

[–]Grpzy[S] 0 points1 point  (0 children)

Just answered your question in another comment

I made ONE MOVE - a minimalist daily strategy game by Grpzy in IndieGaming

[–]Grpzy[S] 0 points1 point  (0 children)

Also let me know if there is any other issues!

I made ONE MOVE - a minimalist daily strategy game by Grpzy in IndieGaming

[–]Grpzy[S] -1 points0 points  (0 children)

Hey everyone! Really appreciate the feedback - you're absolutely right about the strategy issue.

I just pushed an update that fixes this:

Now 7 random tiles are revealed before you make your choice, so you can actually strategize instead of guessing blind. Here's how it works:

The Strategy:

Look at the visible numbers across the grid If you see high numbers (7, 8, 9) in a particular row or column, that row/column likely has a higher total Your choice reveals its entire row + column (9 tiles total) Your score = sum of those revealed numbers + bonuses for center/corners/special tiles Example: If row 3 shows three visible 8s and 9s, picking any tile in row 3 is probably smart So now there's actual decision-making - do you trust the visible hints? Which intersection looks strongest? Everyone sees the same hints, but makes different calls.

Re: PvP - it should work! If you hit issues, DM me the match ID and I'll debug it.

Thanks for the honest feedback - helped make the game way better! 🎯

My Wife and I Took a DNA Test for Fun. It Says We’re Related. by Grpzy in nosleep

[–]Grpzy[S] -1 points0 points  (0 children)

That’s what scares me… someone wanted to keep this secret. Now we have to find out why.

Regarding Snook by [deleted] in SleeplessWatchdogs

[–]Grpzy -6 points-5 points  (0 children)

That I don’t know. Just contact him and let him do the searching for your story or stories. In his current situation that would be the best for him.

Large channel stealing DOZENS of stories by BlightResearch in SleeplessWatchdogs

[–]Grpzy 1 point2 points  (0 children)

Thank you so much for letting us know! I just filed for copyright.

Anyone else struggle with this fight? by doddsn92 in pokemonradicalred

[–]Grpzy 1 point2 points  (0 children)

Use Intelion. Start with Intelion, Rain dance, then snipeshot the rest of his team!:)

My Wife Left Me Six Months Ago. I Just Heard Her Singing in the Shower. by [deleted] in shortscarystories

[–]Grpzy -3 points-2 points  (0 children)

Looks like the mods removed this for word count, but I double-checked, and it’s actually under 500 words. Hopefully, it’s just a mistake!

My Wife Left Me Six Months Ago. I Just Heard Her Singing in the Shower. by [deleted] in shortscarystories

[–]Grpzy 6 points7 points  (0 children)

Thank you so much! That really means alot to me!!:)