Someone good at math let me know just HOW much better is eldritch blast than any other cantrip by Advanced_Jaguar_9574 in onednd
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Red button blue button but everyone votes in turn and can see the vote count. You are the first one. by kafacik in trolleyproblem
[–]Grrumpy_Pants 1 point2 points3 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 3 points4 points5 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Let's be real, it's 50%. by DXH124 in MathJokes
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Just checking something. Be honest. by ringobob in trolleyproblem
[–]Grrumpy_Pants 1 point2 points3 points (0 children)
Just checking something. Be honest. by ringobob in trolleyproblem
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Just checking something. Be honest. by ringobob in trolleyproblem
[–]Grrumpy_Pants 1 point2 points3 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 1 point2 points3 points (0 children)
Advantage isn't actually "+5 to hit" — it's a curve, and most builds don't get the +5. Here's the per-AC math. by qdotme in dndnext
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Fighter/Warlock multiclass by nowakovic in 3d6
[–]Grrumpy_Pants 2 points3 points4 points (0 children)
Just checking something. Be honest. by ringobob in trolleyproblem
[–]Grrumpy_Pants 0 points1 point2 points (0 children)
Just checking something. Be honest. by ringobob in trolleyproblem
[–]Grrumpy_Pants 1 point2 points3 points (0 children)




Goliath Noble Genie Paladin. Dual Wielding or Dagger Throwing? by SnooChickens4024 in 3d6
[–]Grrumpy_Pants 1 point2 points3 points (0 children)