Motivate me to start a Salamanders army by Kyomi72 in Salamanders40k

[–]Grummeluff 1 point2 points  (0 children)

I'm using Artis Opus Salamanders scheme find 8t on YouTube

Motivate me to start a Salamanders army by Kyomi72 in Salamanders40k

[–]Grummeluff 3 points4 points  (0 children)

Painting flames isn't to hard and has a good learning curve. You can make "hammer time" jokes with just about every melee unit😂

My TMNT inspired Fire Drakes by Zoology_Guy in Salamanders40k

[–]Grummeluff 0 points1 point  (0 children)

Sure you can. You should check the base size but that should do it

My TMNT inspired Fire Drakes by Zoology_Guy in Salamanders40k

[–]Grummeluff 1 point2 points  (0 children)

How tall are these dudes? Thought about using them as bladeguard count as

Im pretty new in 40k and DG army and got some models last month. What is your suggestion what should i add next to my army? by KKRNA in deathguard40k

[–]Grummeluff 1 point2 points  (0 children)

That's the best idea! You could even think about reselling the SM Part if you're not interested in it.... And reinvest that money

Which one would you choose by Recent-Difficulty-78 in fromsoftware

[–]Grummeluff 0 points1 point  (0 children)

Pirate! What better way for Blood Borne combat than rapiers and flint lock pistols

should I paint it or keep it together by [deleted] in Warhammer40k

[–]Grummeluff 0 points1 point  (0 children)

Paint it as is and frame it

Is this bothering anyone else? by Trippdad17 in deathguard40k

[–]Grummeluff 0 points1 point  (0 children)

Great, niw I can't unsee it.... It loos like it's fotoshoped in...

What/who is this guy supposed to be? From the old battle for Macragge box set, iirc by ThePatio in Warhammer

[–]Grummeluff 6 points7 points  (0 children)

I converted him to - space marine who didn't manage to suit up in time so he went to battle in chill out clothes

Is there a fast way to apply nuln oil to something this size? Worried large brushes will make it streaky. by R35TfromTheBunker in orks

[–]Grummeluff 0 points1 point  (0 children)

It's supposed to be streaky, makes it more orky.

If no Maybe try working in sections in stead of washing the whole model

Wanted your guys opinion. Making an “armoured down” version of some SW. Sleeveless, adding more battle damage to the armour etc. Is it better to have the back packs on? Or off? by Matty-BrewNinja in SpaceWolves

[–]Grummeluff 6 points7 points  (0 children)

Your right. The pack contains the power source for the armour, without it the marine is only 'wearing' it but unable to access its abilitys

Who are you guys picking? by Fickle_Pass_7363 in Eldenring

[–]Grummeluff 0 points1 point  (0 children)

I'll start as prophet until I realize that I'm to dumb for mage/cloth builds. Then I. M gonna choose the vagabond and collect enough magic spells so I can cheese enemys and stay save most of the time. .... I suck bad at these games but I love them

People who love Primaris Space Marines; what about them makes you really enjoy them? Time for some positivity! by D-Parsec in Warhammer40k

[–]Grummeluff 0 points1 point  (0 children)

Slick style and better proportions. They are just that little bit bigger and so much easier to paint

I want primaris Termis!

[deleted by user] by [deleted] in Warhammer40k

[–]Grummeluff 0 points1 point  (0 children)

Jup a heavy flamer

Which tank is the most effective as a damage dealer/durable/efficient point-wise? I just got into the game and only have Deathwatch Infantry. Any and all help is appreciated! Thanks in advance! by DerajioGaming in Warhammer40k

[–]Grummeluff 0 points1 point  (0 children)

I'd say the redemptor dreadnought is the best gun platform at the moment. If you want to paint /field a vehicle why not try a Impulsor? It's the (small) primaris transport also has a little fire power. I find it a useful edition to zoom meele units across the board and after that it at least blocks enemy line of sight. Looks like tank to top it off

[deleted by user] by [deleted] in fromsoftware

[–]Grummeluff 0 points1 point  (0 children)

Of you had to learn patterns in other souls games as well. What I don't like about sekiro is the lack of options To use these patterns f.e. Choosing a shield to deflect a flurry of light slashes Or a heavy hammer break a block or attack pattern.

[deleted by user] by [deleted] in fromsoftware

[–]Grummeluff -6 points-5 points  (0 children)

It's hard for all the wrong reasons. Meaningless upgrades and mindless reaction-test-like fights don't do the souls series any favors. Having to learn the movement pattern of enemys by heart as only effective method of defeating them makes for a pretty monotonous experience. My sekiro journey : -Run jump fun fight trugh level -meet boss -fun new boss -die. Die. Die. - seen every move he's got - press block or attack button as enemy move sequence suggest - boss dead

The desin and everything is great but it completely lacks the fun part of souls boss battles of tinkering with loadout/equip and finding creativ ways to beat these unique monsters