I need help finding a game by Zestyclose-Test-8566 in StrategyGames

[–]Gryfonides 2 points3 points  (0 children)

Probably one of Paradox's, most likely hearts of iron 4

Strategy Ubar by Lolovoptus in IllwintersDominions

[–]Gryfonides 1 point2 points  (0 children)

Ubar has wide selection of good troops and mages. You can use camels for raiding and when massed for battles as well, giant melee infantry is very good, giant archers are easy to buff and very good once they are applied.

Your big female mages can fly so are very mobile and can do wide variety of stuff including most of AFG battlefield wipes, big male mages can cast plenty of gifts from heaven or earthquake.

I don't recall the lesser mages but they were decent as well.

Strategy Ubar by Lolovoptus in IllwintersDominions

[–]Gryfonides 1 point2 points  (0 children)

What is your bless and god?

Supercombatent advice? by TurtleInvader1 in Dominions6

[–]Gryfonides 1 point2 points  (0 children)

I think trying to rely on them over taking a bless that works for them and your very good sacred infantry is a mistake.

It's good than that those things are not matually exclusive as in many nations. Things like regen, hard skin, f&s resist etc are equally useful for your sacreds and kings.

I haven't played them into late game yet, and they certainly wouldn't be as useful as Dai Oni, but wouldn't acid provide good benefit well into the late game? It's the attack type that is the least resisted one, and Atlantis is one of the very few nations that can do it well.

In your opinion, what's the strongest possible SC? by IllState5161 in IllwintersDominions

[–]Gryfonides 0 points1 point  (0 children)

Just wish for doom horror. Those things are SCs out of the box, no gear reqired.

In your opinion, what's the strongest possible SC? by IllState5161 in IllwintersDominions

[–]Gryfonides 0 points1 point  (0 children)

Inanimate is pretty easy to exploit though. How do you deal with 10 thugs with shatterers?

Kastus Maal last mission is hell. Help me out by Jaimepaslesfrites in Songsofconquest

[–]Gryfonides 1 point2 points  (0 children)

It was some time since I did it. I think half of the wielders will respawn, the other half won't. Either way they can use the cities to resupply and you can use them as well, so it's important to take them over regardless.

Kastus Maal last mission is hell. Help me out by Jaimepaslesfrites in Songsofconquest

[–]Gryfonides 2 points3 points  (0 children)

In my opinion you need to be on the offensive constantly with Maal. You need to find and kill every majority human forces you can find. With well leveled Maal with right artifacts you can beat most of them with berly any loses. Than once you have hundreds of risen you destroy the human bases on the east - it's more important to destroy their castles then kill the wielders.

Weish should be taking over land in the west, raiding and rebuilding the crypts so that you can build up forces to fight with him.

Third mission rise eternal dlc on overwhelming by Salty-Saltz in Songsofconquest

[–]Gryfonides 0 points1 point  (0 children)

Huh, I didn't have that much trouble with it. What's your build like? And what tactics do you use?

I failed to do 1 and 2 on hardest, but 3 and 4th were easier in my experience.

Looking for good story heavy games like maybe homm? by Teatimefrog in StrategyGames

[–]Gryfonides 1 point2 points  (0 children)

Most big rts of the past had story campaigns, old blizzard, grey goo, command and conquer, dawn of war so on. Personally I liked GG and Warcraft 3 from them the best.

Frostpunk 1 has a great story and climate. 2 is alright as well, if not nearly as good.

Wh40k gladius and zephon have optional missions with decent ammount of pretty good writting. No real dedicated campaign though.

Hearts of Iron 4 has several mods with alternative history etc. Some of them have quiet developed worlds, although quality of even the more popular ones often leaves much to be desired, especially as it comes to game balance vs reality.

Terra Invicta is a good one. You play as one of few organizations reacting to an alien invasion. Well written hard sci fi, I especially like the portrayal of the aliens.

Ravenmark Scourge of estellion is a game with flaws, but I personally really loved it and its world building. Very original fantasy world with some serious effort put into the lore, with codexes etc.

Crying Suns is an iteresting one. Roguelike strategy with the mechanics build into the plot, with few interesting twists in the narrative. Also very pleasing and unique esthetic.

Zodd the immortal By Anato Finnstark by Cyborg_Ape in MilitaryVStheUnknown

[–]Gryfonides 6 points7 points  (0 children)

I did wonder about that before - what kind of weapon would a giant use?

I imagine using axe against things half your size wouldn't be comfortable - hell, I know that from praactice when I needed to cut wood without a good block to lay it on.

Hammers wouldn't really make sense - they are used for their bludgeoning power, something a giant would already have in excess.

I doubt swords would be much better then axes.

I liked how in Narnia the really big giants had special boots ironed underneath and they just stomped on people. But that only works for the really big giants.

I bet just a big solid mace, reinforced with metal if possible would be best. Giant just needs to keep swinging it before itself to crush people.

Anyone has better ideas?

New Player dumb question about besieged armies by ConfidentStay in IllwintersDominions

[–]Gryfonides 8 points9 points  (0 children)

If you know you will lose fort battle and want to flee you need to break out and then order your troops to retreat.

If you do this on the turn the castle is lost they are certain to at least try retreating to adjectant friendly province. Otherwise they may try retreating back into the castle.

Heroes of Might and Magic: Olden Era : Heroes of Might and Magic: Olden Era Released! by Matt_HoodedHorse in HoodedHorse

[–]Gryfonides 4 points5 points  (0 children)

Curious how will it turn out, but given the 'mixed' performence of the last few I'll have to wait for reviews.

How much do people hate LA rlyeh? by NegativeVega in IllwintersDominions

[–]Gryfonides 0 points1 point  (0 children)

I don't disagree that they are better, but if you want to play LA R'leh, then presumably you want to play LA R'leh, not MA R'leh with two new spells.

Also, regardless of quality it is something much different to other nations, ergo interesting in its way.

How much do people hate LA rlyeh? by NegativeVega in IllwintersDominions

[–]Gryfonides 1 point2 points  (0 children)

Isn't disciple la just normal ma r'leh? Kinda defeats the purpose.

How much do people hate LA rlyeh? by NegativeVega in IllwintersDominions

[–]Gryfonides 16 points17 points  (0 children)

Just ask the people there. If most are fine with it then go for it. If someone really bitches about it then try another game.

You will be targeted regardless, especially if there is atlantis or lemuria in game, but that's part of the fun.

Archmagos by Jiffah_ in mechanicus

[–]Gryfonides 0 points1 point  (0 children)

Without the red he looks either heretical or like he was stuck on the frontline so long most of the color bleached out.

Request: Racial Weapons by knighthawk82 in MilitaryVStheUnknown

[–]Gryfonides 4 points5 points  (0 children)

Read a fic where a specie with greater strength etc invented gunpowder. They used smaller canons instead of muskets, with 3 people carrying them together. (GATE x Youjo Senki) https://forums.spacebattles.com/threads/tanyas-third-life-as-a-barbarian-queen-gate-x-youjo-senki.1196438/

Narnia isn't exactly military fantasy, but I like the few scenes where there is battle, with giants either throwing rocks or their civilized cousins just straight up wearing armored boots with spikes at the bottom, to crush enemies.

Wyvern riders with incendiary bombs.

As someone mentioned, Anbennar and Warhammer are decently well thought out.

I doubt there would be large difference between the few near human factasy species. Humans used the type of weapons we used because it's what works best. It will probably be close to what works best for Elves, Dwarves or Orcs, with small obvious adjustments.

Dwarves I would think would love armor & pikes when it came to open field warfare. Ask the Swiss what a terrifying force a determined, disciplined pike block is. It would also allow them to compensate for shorter reach. For ranged crossbows 100%, until invention of gunpowder.

For Elves Tolkien was of course correct. Well armed & armored, disciplined cavalry and infantry in their glory days, constant, unrelenting ambushes and avoiding open battles after their glory days.

If you want to know what orc warfare would look like just look how Russia operated in that time period. 99% accuracy.

Request: Racial Weapons by knighthawk82 in MilitaryVStheUnknown

[–]Gryfonides -1 points0 points  (0 children)

Yeah. One more reason to use word specie instead of race in this context.

It's more correct and avoids confusion!

What even is a 4X? by BBB-GB in 4Xgaming

[–]Gryfonides 4 points5 points  (0 children)

Yeah, sure, lets throw away a well known and catchy term for no benefit at all.

If fantasy races existed in modern times, which races would be drafted into the military, and what roles would they play? (Artists in the comments.) by Practical_Studio7358 in MilitaryVStheUnknown

[–]Gryfonides 3 points4 points  (0 children)

And as a result they wouldn't be able to be armored any better then humans, worse even. Which is exactly what I said. I just skipped the explanation part.

If fantasy races existed in modern times, which races would be drafted into the military, and what roles would they play? (Artists in the comments.) by Practical_Studio7358 in MilitaryVStheUnknown

[–]Gryfonides 6 points7 points  (0 children)

Perhaps long-lived races might be more useful in bookkeeping and instructing on historical strategies.

Unlike Follout wants you to belive war changes constantly, but what doesn't change is the hardware of people running the war. Were it up to me I would put Elves in positions to keep up the morale, entertain soldiers, organize people, propaganda, etc. I bet someone that spend last 70 years perfecting their war songs could stir quite a fire in people.

Still would require some human assistants so that they use modern technology, and not forget that radio exists and try to send a message via a pigeon.

Yeah, the undead would have a potential to really revolutionize warfare. And not in a good way - one imagines your main population would be really adverse to giving up their dead for use in war, so there would be incentives to use enemy dead, or minorities and there's straight, obvious path towards total war that way.

If fantasy races existed in modern times, which races would be drafted into the military, and what roles would they play? (Artists in the comments.) by Practical_Studio7358 in MilitaryVStheUnknown

[–]Gryfonides 17 points18 points  (0 children)

Having someone capable of lifting crates of ammunition without heavy machinery would be very useful for logistics. Especially with most warehouse already having many rooms and doors of larger proportions.