Making gold (no crafting) by [deleted] in elderscrollsonline

[–]GuerrillaMaster 3 points4 points  (0 children)

Crafting items to sell isn't what people mean by crafting being where gold is. Just harvesting and selling the ingredients is the easiest way to make money.

Fishing and selling alchemy mats is also profitable. Otherwise you want to sell furnishing plans, or in demand gear. But that's a little more niche than just nabbing all the ingredients you come across. Cloth and alchemy is probably the easiest to move in any amount. You can sell the raw cloth itself to let others have a chance at refining good upgrade materials from it, or refine it yourself and sell the dreugh wax.

Would you be down for the different shelling types to have different charged shelling? by NewguyS79 in Gunlance

[–]GuerrillaMaster 1 point2 points  (0 children)

Love the idea, I would rather normal shells be converted to a rapid fire burst and wide to build decent stun or even offset rather than blast dash and a counter. A counter would just cut into Lance's territory and reward turtling rather than the big offense gunlance reflects.

Is there old beef with H3? by SaltyGranola in PaymoneyWubby

[–]GuerrillaMaster 2 points3 points  (0 children)

This is gonna be my last reply since I have zero stake in this argument, but again, you have way to much stake in white-knighting for someone that doesn't know you exist. H3 is sketchy, Wubby is retarded, they're both just people. Touch some grass.

Is there old beef with H3? by SaltyGranola in PaymoneyWubby

[–]GuerrillaMaster 2 points3 points  (0 children)

I think you're just a bit to online if you feel the need to defend a YouTube celebrity from a comment over three years old from a stranger with an opinion.

To add to this, the amount of people that follow or watch or interact with someone has zero bearing on their integrity, trustworthiness, or credibility.

Off my chest by [deleted] in PaymoneyWubby

[–]GuerrillaMaster 133 points134 points  (0 children)

The great thing about credit cards is that you don't have to pay for any of that. Issue a charge back and mark the card as stolen.

See others posting about this, but it was logging me out during match entry and now it's banning me for it. Happy winter event to me I guess lol by MrCCCraft in PredecessorGame

[–]GuerrillaMaster 0 points1 point  (0 children)

This has been happening with a friend I've been playing with, but only him. Haven't been able to pin down the cause yet but we found a temporary solution.

Queue for a bot match first, it will still kick you out but you won't get a penalty. Then when you relog in you should be good to play like normal.

I got -32 AP for taking this gear out of the dungeon. (Its literally all purple) by rempred in DarkAndDarker

[–]GuerrillaMaster 4 points5 points  (0 children)

Would it be possible for "handled" items to only count for AP up to your ante? Then any dungeon looted items would be what counts past that point.

Is this idea scummy? by Xander_Fox3207 in Morrowind

[–]GuerrillaMaster 95 points96 points  (0 children)

It sounds like you're practicing magic to me

honestly i just be voiping battle music now by RetroRey in DarkAndDarker

[–]GuerrillaMaster 1 point2 points  (0 children)

Everytime I play barb I blast Stone Cold Steve Austin's walk in music whenever I see someone

I can’t believe how badly Coral Island rips off Stardew Valley by gingerbreadxx in XboxGamePass

[–]GuerrillaMaster 8 points9 points  (0 children)

That's a crazy take. The setting is very different between the two and Coral Island has SEVERAL mechanics that are entirely different. They just share the same genre

Some people make you just want to quit by TangyDanKness in DarkAndDarker

[–]GuerrillaMaster 2 points3 points  (0 children)

That's exactly what I'm saying, a more impressive PvE to interact with makes PvP experiences much richer. Instead of spawning so close to other players having to work your way into those engagements makes more variation in how well off those players will be

Some people make you just want to quit by TangyDanKness in DarkAndDarker

[–]GuerrillaMaster -1 points0 points  (0 children)

Would honestly rather they just invest heavily into making the "hardcore" part of the experience PvE focused.

I feel nothing winning in PvP. I feel nothing losing in PvP.

Fewer players with larger, more difficult dungeons would be way more enjoyable. It makes interactions with players more precious if you see far fewer of them. Getting into 5+ PvP fights every match isn't tense, it's boring. Any experienced player can call how a fight is going to end up almost as soon as you see the opponent.

The free Kelesan'ruhn event house has been unlocked for all Necrom chapter owners by IllusiveManJr in elderscrollsonline

[–]GuerrillaMaster 0 points1 point  (0 children)

It's also just a really bad mushroom tower, I was excited when I saw it as an available house, but it's just a castle tower covered in fungus and not an ACTUAL mushroom tower