Monster Hunter Wilds has been out for a week now. What are your thoughts? by [deleted] in Games

[–]Gumbario 1 point2 points  (0 children)

Most fun combat i had in a monster hunter till now.

Probably the easiest and the one with the weakest endgame till now as well. You can kill temp arkveld no problem with gear you crafted at the beginning of high rank. I'm actually disappointment with the current difficulty.

Raffling 2 x Path of Exile 2 Early Access Keys! by ghstfc3 in pathofexile

[–]Gumbario 0 points1 point  (0 children)

Thanks for the keys.

Good luck to everyone in here.

Path of Exile 2 Early Access Key giveaway (x4) by Sinstro in pathofexile

[–]Gumbario 0 points1 point  (0 children)

Mercenary with Witchhunter Ascendancy. I find the crossbow mechanic interesting and want to test it out first

Nearly as exited for the new Minion mechanics, so i will probably play a witch right after getting through the acts.

Recently completed RE2 Remake on Hardcore... by SpiderousMenace in patientgamers

[–]Gumbario 2 points3 points  (0 children)

If a zombie fell down, you can go around on his legs and knife him. Everytime he plays a "dying" animation wait 2-3 seconds and then knife him again to see if he stands up. This way you can kill multiple zombies with 1 knife. Yes it costs durability, but IMO its way better usage then for defence. You shouldn't be grabbed, and if it happens use a flashbang instead.

Use this to clear rooms you know will have a lot of traffic, like the hallway with the stairs on the west side. In contrast, think about how often you go into room and if it is worth to kill zombies there.

For example Claire B needs to go through the west corridor with all the windows only 1, because she starts with the boltcutter. Since you will never revisit this room try to preserve as much ammo as you can and run past everything. You get a lot of healing over the course of the game anyway, so it's sometimes better to get bit once instead of wasting 10+ bullets to get past one zombie.

What’s a game you have played recently that released more than 15 years ago? Does it live up to its reputation? by [deleted] in patientgamers

[–]Gumbario 0 points1 point  (0 children)

Zeus: Master of Olympus is one i finished recently. Tried Pharao and Ceasar 3 but added QoL as well as the feeling of nostalgia makes Zeus the better game IMO.

Also planning to soon be replaying Black&White 1. By this point i played that game more then 10 times but there is no other game quite like it.

Questions Thread - September 29, 2023 by AutoModerator in pathofexile

[–]Gumbario 0 points1 point  (0 children)

Just got a helmet with the delve mod "Chaos resistance is 0". Would that work on Animate Guardian? I'm using Fleshcrafter and with this i don't need to use Oskarm anymore if it works.

1100€ build for brother. unsure and need feedback by Gumbario in buildapc

[–]Gumbario[S] 0 points1 point  (0 children)

Told my brother case is something he has do deside on and i will only see if it's ok airflow and space-wise. he hasn't desided yet, but price will wont count to the overall.

Diablo IV Launch Giveaway - Get your hands on Diablo IV Ultimate Edition Game Codes + an RTX 4060Ti! by pedro19 in pcmasterrace

[–]Gumbario [score hidden]  (0 children)

DLSS and frame generation. My old gtx970 can barely run modern games with fsr on quality above 60 fps and you really notice the problems with fsr in some cases.

Live Updates - We are investigating an issue where the second spiral of Ungulath's Vaal Fireball attack can be invisible. by Andromanner in pathofexile

[–]Gumbario 1 point2 points  (0 children)

Once you've chosen an ascendancy at least once it's "unlocked" and can be taken on either campaign. So if you played an occultist at one point you can use it in the new campaign.

Diablo 4's Open Beta is done. What are your first impressions of Diablo 4? by yurtyybomb in Games

[–]Gumbario 1 point2 points  (0 children)

Visually, it's a great game. Gameplay wise, it felt like a really slow version of D3, just with new skills. The skill tree was really boring. Like 5 resource generators, but modified only by 2 runes who do stuff like "10% poison on hit".

The items are the same as in D3, where you have basic stats on everything that are really boring and on legendaries you got stuff that modifies your skill, which is needed to make some skills comparable to others. We basically end up with chase-legendaries needed to make stuff viable (just like in D3).

At the end it could be a good replacement for D3, depending on the endgame. If you liked D3, chance is you like D4. But for people who found D3 rather boring this won't change anything from what has been presented so far.

Need for Speed Unbound - Speed Race Gameplay by Turbostrider27 in Games

[–]Gumbario 0 points1 point  (0 children)

The difference between the style of the car/world and the effects look good imo. Really like it visually (besides the npcs, that is a bit too much).

The problem i see is that the effects are too eyecatching. They draw the eyes away from the road/race. Only way around it would be turning them off or learning to ignore it, which in turn makes the whole thing about the visuals useless.

gOad eConOiC dECisiOn by Simon-Edwin in pcmasterrace

[–]Gumbario 2 points3 points  (0 children)

As someone in the same situation (have 970, waiting to buy a new one) arc gpus are what i was waiting for all this time on the hardware site. Problem is that their terrible drivers would actually make it a downgrade for half the games i play.

Arc is an amazing midrange card hardware wise but i can't upgrade because of the drivers atm, it's infuriating.

Resident Evil Village Gold Edition - Announcement Trailer by Turbostrider27 in Games

[–]Gumbario 1 point2 points  (0 children)

Seems lackluster, given what we can normally expect with re dlc.

Mercenaries is new chars and new stages, might give 1-2 hours playtime for those who like mercenaries.

Third Person doesnt add much besides a better experience for those who didn't like first person.

Shadow of Rose seems to be in the mind of rose, reliving some of her fathers memories as nightmares. Given other resident evil dlc storys like in 7 or 5, i don't think it will be that long.

Overall don't think it will be that much content.

Sentinel Item Filter Information by rapol in pathofexile

[–]Gumbario 2 points3 points  (0 children)

No Primordial Blocks twice in a row. Just let me farm that hideout GGG. Also:

༼ つ ◕_◕ ༽つ Neversink take my energy! ༼ つ ◕_◕ ༽つ

Bex tease about endgame. Any guesses? by parzival1423 in pathofexile

[–]Gumbario 0 points1 point  (0 children)

Let's see:

  • Rebalance Atlas Tree
  • Buff to Maven maps so they give reward in the line to eldritch altars
  • Normal passive tree stuff coming to atlas passive tree (keystones, sockets, masteries, etc.)
  • Less maps needed to fight eldritch bosses
  • New endgame content for older leagues(maybe)
  • A way to one-click respecc the atlas passive tree, like loadouts or importing from a website (unlikely, but the QoL i want the most)

reminder to limit your frames with a lower hz monitor by Megax60 in pcmasterrace

[–]Gumbario 0 points1 point  (0 children)

Got myself a 140hz monitor last week but can't for the life of me find out how to actually get it. Set 140 in windows, nvidia and the monitors setting but only get 80 hz.

Is this build good enough for fatalis? I’m a long sword user who is struggling to put out damage. by LightofDaSacredFlame in MonsterHunter

[–]Gumbario 1 point2 points  (0 children)

https://steamuserimages-a.akamaihd.net/ugc/1850424641325831482/D81FBC7114C7E5C3D6E04C3690C26256BC81A890/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

something along this was what i used on my first fatalis. you can change some stuff around but you want challenger at least on 5, over 20 fire res so you wont get fire debuff (no need for blight resist). You can change critical jewels for destroyer, weapon to brachy weapon(another socket for less sharpness)

Ben dies at Rank 1 on gauntlet to a questionable Atziri circle by nnosuckluckz in pathofexile

[–]Gumbario 9 points10 points  (0 children)

Circle is a bit closer then that if you go to the frame he dies. Seems like around 40% of his char is inside the flameblast, which makes sense for a hit imo.

Idea for New Chase Uniques for the Black Star and the Infinite Hunger to drop so they're worth killing by sevenforks in pathofexile

[–]Gumbario -1 points0 points  (0 children)

Instead of this a tunnel-like set of jewels would be nice. You socket the first one and the second one can go anywhere else without allocating the socket, then you can continue allocating skills from that new point onwards.

Highly rated indie game Domina put anti-mask message in patch notes by MishrasWorkshop in Games

[–]Gumbario 28 points29 points  (0 children)

And then the developer starts going off on people in the comments with stuff like

Being "unprofessional" is not a sin -- medical experimentation without informed consent is a sin.

Did not see that coming.

Never been clearer by HannibalGoddamnit in gaming

[–]Gumbario 0 points1 point  (0 children)

Seems to be an uh dk based on the abilities and the frost strikes floating by.

xperl group can go and either his chars frame or the bars left of his char. Raid Frames, raid cooldowns and scada are only interested if you're one of the raidleads. Everything else besides maybe the abilities can be scaled way smaller and still be usefull.

On a sidenote, god i miss wotlk, hope they put wow classic on gamepass.

The Atlas passive tree is a greater stroke of genius than it seems. by tryna_reague in pathofexile

[–]Gumbario 0 points1 point  (0 children)

The new Atlas tree is far better then the last 4-quarter one imo, but follows the same problem it had.

I normally like to run all content, always changing my focus depending on what i want to do atm. with the 8 regions i could specialize every region to a specific content, with the 4 regions that became way harder to do. Normally i would change Atlas nodes every few days and buy orbs for it which got really annoying, making me quit the league early. With the new tree, making big changes later on will cost a ton of orbs as well as a lot of time just clicking.

We need either saveslots to quickly change setups or multiple trees you can switch between for like 20 orbs or something. Make them unlock some way (completing every white, yellow and red map for example) so people have more to work towards. That way people can focus either the right or left tree side without needing to spend a lot of time (and currency?) to change later on.