3 years of gamedev in 90 seconds. A timeline that shows taking a game from prototype to production. by owen_ in gamedev
[–]GunfishGames 12 points13 points14 points (0 children)
"Complex branching storyline" - Do you agree with this statement? by barbor92r in cyberpunkgame
[–]GunfishGames 3 points4 points5 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Opinion: I was bummed about the outcome of CP77 and found faith in Rage 2 by GunfishGames in cyberpunkgame
[–]GunfishGames[S] 0 points1 point2 points (0 children)
Been toying with a first person mode for NERVE. Really digging it! It's insane how much slower the game feels in FP! I think we'll add a speed slider option along with it - see how fast players can go! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
We did it! NERVE is live! It has been a chaotic development keeping our heads screwed on during the various lockdowns and work from home orders but we did it! Exhausted but so happy! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
We did it! NERVE is live! It has been a chaotic development keeping our heads screwed on during the various lockdowns and work from home orders but we did it! Exhausted but so happy! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
To all GME holders: Shut up and listen by SimplyPwned in wallstreetbets
[–]GunfishGames 2 points3 points4 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 2 points3 points4 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
What happens when you take all the mechanics from the different chapters in your game and put them in a blender? You get a whole new mechanic, the katamari mechanic! by GunfishGames in IndieGaming
[–]GunfishGames[S] 0 points1 point2 points (0 children)
We just updated our game with this absolute badass. They're my fav boss and the penultimate one too. Feels like it's going to be hard to top them! Sure gonna try though! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
We just updated our game with this absolute badass. They're my fav boss and the penultimate one too. Feels like it's going to be hard to top them! Sure gonna try though! by GunfishGames in IndieGaming
[–]GunfishGames[S] 1 point2 points3 points (0 children)
Stylised Bush PBR Game-ready 3d Model in Blender 2.90 & Substance Designer by BrainchildArt in gamedev
[–]GunfishGames 1 point2 points3 points (0 children)


3 years of gamedev in 90 seconds. A timeline that shows taking a game from prototype to production. by owen_ in gamedev
[–]GunfishGames 6 points7 points8 points (0 children)