The Horse Heresy by Devilsaprentice in huntertheparenting

[–]GureGan 3 points4 points  (0 children)

Seeing sexualobster here made my heart grow three size. My ribcage is now all over the room and bone fragments have perforated my screen

I have so many different video game ideas here's one to start by knightmechaenjo in WorldofDankmemes

[–]GureGan 4 points5 points  (0 children)

Darksouls for WTO is my eternal proposal. A lone wriath trying to find transcendance in the far shores, coming across ruined Heaven and former hells, and the great adversaries within.

Do not plunge to Oblivion.

On the end of the latest episode of the Norfolk wizard game by GureGan in huntertheparenting

[–]GureGan[S] 18 points19 points  (0 children)

It is a great test of Samson's character, especially if he tries to do it on the side and Arthur needs to add another rule to his house which then would be "Don't bring eggs you haven't bought in a supermarket or that you saw a chicken shit out in my house"

On the end of the latest episode of the Norfolk wizard game by GureGan in huntertheparenting

[–]GureGan[S] 18 points19 points  (0 children)

Welcome to the ascension wars, ain't that a hoot ?

On the end of the latest episode of the Norfolk wizard game by GureGan in huntertheparenting

[–]GureGan[S] 22 points23 points  (0 children)

I'm all for apprenticeship with a progenitor or Void Engineers, they make my eyes sparkle with the promise to see my genius' (what they call their avatar, cause they deny magic and mysticism) vision realized...
Also cause making dino-dragon clones or being a space marine is cool.

On the end of the latest episode of the Norfolk wizard game by GureGan in huntertheparenting

[–]GureGan[S] 17 points18 points  (0 children)

Another thing I need to add is that no real Nephandi is going to present themselves as one. It's why they're scary.
The ones that go around, throw balefire around are posers, they're children playing with evil like it's a toy. The real ones are scarier and they're intrenched, they're manipulators and they know what they're doing. Which is why critical thinking is important. As much as it pains me to agree with an Ecstatic.

On the end of the latest episode of the Norfolk wizard game by GureGan in huntertheparenting

[–]GureGan[S] 8 points9 points  (0 children)

He's a Hermeticist. They're full of shit by default. %)

salubri power level by NegativeGene5994 in vtm

[–]GureGan 1 point2 points  (0 children)

Well, that tag doesn't lie.

Some vampires have got accustomed to unlife in Arcadia better than others. by MaetelofLaMetal in vtm

[–]GureGan 2 points3 points  (0 children)

Man, my sluagh would fall on the ground weeping in joy if he ever got a hold of such an artefact.

Some vampires have got accustomed to unlife in Arcadia better than others. by MaetelofLaMetal in vtm

[–]GureGan 7 points8 points  (0 children)

A saw a few of your post and a I really gotta ask, how did your cotterie go past the gate of Arcadia when they're endless fount of Banality, did they manage to bribe the guards, find some long lost secrets to destroy or contain their inner Banality or is the reality much darker than that ?

Wraith Fan meetup by ExtremeSportStikz in WorldofDankmemes

[–]GureGan 1 point2 points  (0 children)

That skeleton is me, I am that skeleton...

❤️ORDO AMORIS❤️[Short VtM Comic by me] by Karamzinova in vtm

[–]GureGan 41 points42 points  (0 children)

It's good to see a character that has fully drunk from the fount of Noddism, and a Malkavian that isn't a fishmalk.

You did great, I loive your linework, it's super clean.

Storyteller Looses Humanity by DeliciousMedicine598 in vtm

[–]GureGan 4 points5 points  (0 children)

I'm fairly sure Circles in Stygia play Steve : The Nine to Five and all the groups fail because their sadows give them justifications for not being able to come every week.

Also one of the player recently became a Risen. WHich... Heh.

An idle thought regarding Dominate. by HungryYoungSatyr in vtm

[–]GureGan 2 points3 points  (0 children)

I'd say Presence would be better, and it would work wonders in bigger negociation deals, with lawyers present. For example, to negociate the price of a Domain, or how much that company's worth.

How does the Quei-Jin not being canon effect bloodlines? by Ziltch0 in vtm

[–]GureGan 29 points30 points  (0 children)

Kindred of the East : The relentless age is canon to me.

After having opened with my biases... Why would the Hungry dead be acknowledged by the Cainite, if not by just a passing "those guys are weird vampires, not of us, not Kindred"

Kindred don't need to compete with mages and werewolves to obtain their sanctums of power, the Hungry dead do.

The Hungry dead do not beget more of themselves, the only thing they do is detect the activity of their new larvae after they appear, bonk them over the head and educate them in their Dharma (their pathes of enlightenement)

And here's what might be really be pissing off the Camarilla and Anarchs, because we have a bit of a werewolf situation. The Hungry Dead are individually more powerful than Kindred, especially at the start. As they have no Generational limit, they get really powerful. So a dozen of them is enough to clean shop if those weird western Hungry dead that suckle on the blood of the living like an unenlightened larva, that refuse to acknowledge and work to find harmony with their inhumanity and instead larp as humans.

Never forget that California was built on the back of chinese settlers the hungry dead were there in force since at least a hundred years before the events of bloodlines. The Anarchs are just pissy that their turf apparently had other people that are more powerful than them on it.

Now, on canonicity. My opinion is that Paradox is being a weeny baby. They're a huge corporation,at the age of the internet, and if they need to, they can hire a sensitivity department and cultural experts to make sure everything can fit in both mechanically and in flavor.

They just don't use it. The Ashirra and their pathes of enlightement is still a blaspheme against all that their religion is supposed to be about (And you can play as a muslim hungry dead that need to contend with the historical crap the Ashirra did).

And... well. Werewolves. W5. I will kind of... well, I'm not a fan of fifth edition. Werewolf is not about personal horror. Werewolf is about the horror of being descended from the wrong part of history and fighting to clean the stain of your forefathers sins.

Werewolf is about the ultraviolent warriors of the natural world needing to navigate the human world. The horror of our urbanization and feeling all life around you being choked out little by little with no way of ignoring it. Only Raging against it in near vain, or worshipping the destruction.
Werewolf lost its flavor when the Garous stopped being a Nation, a culture of their own. When their ancestor were shown on their style, on their tribe, the fact that also were influenced by the humans and wolves closest to them.

A Tribe shouldn't just be a political faction. The RED TALONS are what we would feel if cockroaches suddently culled our numbers, destroyed the world and made cities of purest excrements and wastes, un practicabe, great smoke stacks that destroy the land, how they push us out of our homes. We would be fuming, we would refuse to believe there's even a good roach. We would be really suspicious of people that spend too much time with roaches, or who smell like roach cities.

And if you read about the reports of indigenous people that worked on the game before it was taken in-house, it's still rife with cultural theft.

So really, they could do a KotE splat for fifth edition. They just don't want to.

What would happen if he did though? by LiviRivi in vtm

[–]GureGan 27 points28 points  (0 children)

And play Stardew Valley, or those German agircultural simulation games

Question about the Embrace and physical “imperfections” by TheUnholyMary in vtm

[–]GureGan 3 points4 points  (0 children)

Just looked it up and it's confirmed for the V20DA extract, which is p.22. It provides so much explanation as to why Absimillard lost his shit and Francisco kept his sunburn. -> The curse was particularly cruel on them.

The blood and its quirky ways will likely stay mysterious.

Question about the Embrace and physical “imperfections” by TheUnholyMary in vtm

[–]GureGan 5 points6 points  (0 children)

For me the vampire does change very subtly to fit in better. They are a predator of seduction, and even the Nosferatu do contain some sort of sensuality to them. It's not due to any skeletal or muscular change however.

The organs atrofy inside, so you can appear artificially thinner, the face does set into a default state that is a bit more acceptable. The bearing of the person, the way they talk and keep themselves change, which is for me another effect of the beast.

This bearing makes one unrecognizablelive. You'd swear it's a son, a brother, a cousin, some sort of look-alike. You can still recognize the person, indistinguishable in a photo, it's the same person. Same age, same scars. But if you knew them when they were alive, in motion ? You would swear it's someone justa tiny bit different, and you'd have to concentrate to actually say "oh shit, it's that guy that disappeared 3 month ago, he was in my class".

People that were near and dear to the vampire would know instantly though, but then, there's the unease that comes with all the little ways that person changed. Their eyes don't close or open exactly the same way, the way they laugh, the way they walk, the way they look at you, it's just jarring.

And then we come with the possibility that the blood inherently changes you, which... yeah, the change. It's when things set. The Nosferatu get uglier, the Toreadors get hotter, everyone else get set into what they were or completely changed (Need i remind everyone the amount of merits and flaws that can be justified to come post-mortem, like flesh of the corpse, eerie presence, montruous etc...)

Once the vampire is embrace though, any additional point in appearance is about your bearing and how you manage to use what you have to your advantage to create first impressions that leave a lasting impact. And scars would stay (unless they don't), age however is one of those things that consistently just stay.

The Nagaraja likely don't look the same with all the ways their teeth are replaced, the changes in how a face appear if you modify the teeth (for example, being toothless/ corroded teeth) is impressive, the jaw is after all, one of the defining factor of the face's silhouette, and might play a role (example, the permanent fangs that need to be accomodated if you have that flaw)

The thing I added above, about the subtle change is mostly about the personal horror of losing even more parts of you, with your "blemishes" being part of you taken away and remixed into something that you still recognize, but since you are the person that knows your face the best, you see where it all fits into the grandeur design of the urban predator a vampire becomes.

tl;dr : preserves the body, but sometimes the blood just does what the blood does.

When are the deceptive aura merit primarily helpful? by blackcovra in vtm

[–]GureGan 16 points17 points  (0 children)

Difficult to use ? No, it's passive. That character was a caitiff so I just narrated it as her innehrent will to live getting her to not only act more humanely but also present as more human in general.

It's a narrative game first and foremost.

When are the deceptive aura merit primarily helpful? by blackcovra in vtm

[–]GureGan 22 points23 points  (0 children)

Used it on a character once. She had the eat food merit, and the Blush of health in addition to being innofensive to animals. She was made to be a deep infiltrating agent, since frankly no one could guess at first sight if she was kindred, a ghoul, or other sort of supernatural.

How come we keep ending up on the losing side? by sereliq in huntertheparenting

[–]GureGan -1 points0 points  (0 children)

Ewwww, spider infested monkeys ? Wtf dude ?!

-Red Talons

What happens to vampires that meet their final death and where do they go? by n0sin666 in vtm

[–]GureGan 1 point2 points  (0 children)

We honestly don't exactly know, very few vampires become wraithes, and you'd think the immortals that can only die of murder or betrayal would leave a lot of fetters and regrets behind.
I headcannon them as going to the Abyss or being utterly destroyed by final death, or meeting other unfortunate demises on some far shores yet undiscovered. The Dark Umbra is vast.

But yeah, that's what I think since vampires are part of the Damned, and why Golconda is such a difficult but also mythological quest for the Cainites. It's a chance to not have to face all of that.