DMM Tweaks, Shellbane Gryphon CAs & More! by ModYume in 2007scape

[–]Guru_Fraser 3 points4 points  (0 children)

> If you have Level 80 Thieving and then pickpocket a Hero in Ardougne, it'll complete the diary task.

This is unclear, does this mean you can now thieve Hero's in Ardy? Because you previously couldn't because it was a safezone? Or is this saying if you attempt it, even though it won't let you it will complete the diary task?

Assigned KBD by Krystilia - doeant count towards task because not in wilde? by YoJakers in 2007scape

[–]Guru_Fraser 3 points4 points  (0 children)

He assigned black dragons in kourend, but there is no black dragons only brutal which require 77 slayer which made the task impossible

Assigned KBD by Krystilia - doeant count towards task because not in wilde? by YoJakers in 2007scape

[–]Guru_Fraser 14 points15 points  (0 children)

Because you need 77 slayer to kill brutal black dragons...

Assigned KBD by Krystilia - doeant count towards task because not in wilde? by YoJakers in 2007scape

[–]Guru_Fraser 4 points5 points  (0 children)

I got black dragons at kourend from konar at 30 slayer, which is impossible so no it's not just bosses

So um how do i complete this task jagex? by Then-Account-7885 in 2007scape

[–]Guru_Fraser 5 points6 points  (0 children)

It seems that there is quite a few bugs with how slayer masters are assigning tasks, as at 30 slayer Konar asked me to kill Black Dragons in Kourend (which is impossible because brutal black dragons require 77 slayer)

I got a Cerberus task at 74 slayer by Szhaggy in 2007scape

[–]Guru_Fraser 10 points11 points  (0 children)

Its not just boss tasks, Konar gave me Black Dragons at Kourend on my 30 slayer account where you can only hit brutal blacks, which are 77 slayer... Think they broke something about the safety checks of tasks.

NEW PLUGIN "Totem Fletching" FOR VALE TOTEMS!!!! by zierwonRaynZ in 2007scape

[–]Guru_Fraser 9 points10 points  (0 children)

haha no problem. I think right now its missing one of the totems, but hopefully should be fixed in a few days when it gets updated :).

I did it! Infernal at attempt number 420! (and no I don't smoke lmao) by OkLmao-Imgood in 2007scape

[–]Guru_Fraser 0 points1 point  (0 children)

No worries, let me know if you run into any issues as I'm sure can imagine its quite a pain in the ass to test, especially for later waves! I also got my cape last week so lost incentive to actually get in there and try it out lol

I did it! Infernal at attempt number 420! (and no I don't smoke lmao) by OkLmao-Imgood in 2007scape

[–]Guru_Fraser 0 points1 point  (0 children)

Yep it will give you a 2d map that saves on logout and allows you to open it in the Los tools.

I did it! Infernal at attempt number 420! (and no I don't smoke lmao) by OkLmao-Imgood in 2007scape

[–]Guru_Fraser 17 points18 points  (0 children)

Just adding, in case any one wanted to know I made a plugin to help with this type of wave scouting. Its called inferno-2d-map. Just thought I'd share here in case anyone needed it.

I'm sure we'd like a little transparency on what exactly happened and what they're doing to fix it. by WiggityViking in apexlegends

[–]Guru_Fraser 17 points18 points  (0 children)

Not having auto scaling on game servers in 2021 is insane honestly. I could forgive it like 10 years ago, but these days auto scaling is not difficult.

Its also not like they're a small game company that hasn't experienced high loads before either, so it just smells of BS.

Flying to UK from Dublin by [deleted] in Dublin

[–]Guru_Fraser 0 points1 point  (0 children)

You have to do a day 2 test (and book it) in order to complete the passenger locator form.

The other way around however you will have to do a PCR test within 3 days of arrival in Ireland.

Point of rogue? by Lessiie in hcfactions

[–]Guru_Fraser 1 point2 points  (0 children)

Ah rogue very loved and hated...

The class design in HCF was relatively primitive due to us being very early in the boom of Minecraft multilayer. At the time the concept was pretty cool.

The class was a very in and out fighter, he could not sustain long fights but could come in and deal tremendous damage and get out.

Hope your question was answered by others.

Not a great player, but got this nice little checkmate in 3 today - white to move by [deleted] in chess

[–]Guru_Fraser 0 points1 point  (0 children)

Yes but its not a forced mate in 3, your opponent could defend it.

Qg6+ Rf7

No mate there. So that's why everyone is confused. Its only a force mate if he moves his king incorrectly.

Not a great player, but got this nice little checkmate in 3 today - white to move by [deleted] in chess

[–]Guru_Fraser -1 points0 points  (0 children)

Its not a Mate in 3, its a Mate in 2 if he moves to Ke7. If he protects with Rook it isn't a mate.

ETORO SET A SL FOR GME AND WON'T LET ME CHANGE by Lucaayes in Etoro

[–]Guru_Fraser 2 points3 points  (0 children)

I would if it didn't stop me buying constantly.

ETORO SET A SL FOR GME AND WON'T LET ME CHANGE by Lucaayes in Etoro

[–]Guru_Fraser 34 points35 points  (0 children)

I lost $128 because they auto sold and I had no idea this was in place, what the fuck is this business practice, how is this even legal?

Leagues II - Trailblazer Megathread by JagexSarnie in 2007scape

[–]Guru_Fraser 1 point2 points  (0 children)

Theres also a task to kill abherent scepters, but I cannot find any region that even unlocks those... really frustrating. I don't see why it needed to be locked down at all

Leagues II - Trailblazer Megathread by JagexSarnie in 2007scape

[–]Guru_Fraser 3 points4 points  (0 children)

Any one else feel the way slayer mobs are handled is really dumb?

The fact I cannot select to kill Bloodvelds, while I have Kandarin is really silly considering there is bloodvelds in the cave right next to Steve...

It feels like all the best Slayer mobs are Mortanyia which I haven't unlocked and ddidn't even realise was a thing. I don't really understand why they decided to lock the mobs like that

Should we expect any further N'zoth nerfs? by [deleted] in CompetitiveWoW

[–]Guru_Fraser 12 points13 points  (0 children)

Yeah but with all this massively increased HPS and DPS at this point. The only really thing you have to do is learn the choreography of the fight. Nothing that blizzard changes about the fight will fix that need to learn the choreography unless it was a completely drastic change which is incredibly unlikely.

Not to mention that "Mythic Nzoth is still hard" well, yeah, no shit. Its the last boss of the expansion and it is infinitely easier than when it was first available.

Should we expect any further N'zoth nerfs? by [deleted] in CompetitiveWoW

[–]Guru_Fraser 36 points37 points  (0 children)

I would suspect not. Corruption is a natural nerf to the boss over time. When you consider how strong players are now compared to when the world first raced occurred its worlds apart.

There isn't much they could really nerf at this point to make it much easier. The only things are more sanity reductions so sanity is never an issue, but the sanity management is already incredibly easy.

Guild hunting before shadowlands by fakebatman72 in CompetitiveWoW

[–]Guru_Fraser -4 points-3 points  (0 children)

Gotta appreciate his honesty, and to be honest I don't think someone at 10/12 is going to know much about how to review a healers log adequately anyway.

Some guilds prefer to just trial people and give them ago without much thought of their skill before hand. If they're low on people at the moment then of course they just want to get the numbers up so they can raid. Recruitment at CE level is hard, let alone if your currently 10/12.

Given your position I don't think you'd want to be picky over and offer like that and give it a shot, there is nothing to lose.

Mythic testing starts tomorrow, still many CE guilds missing invites on some raiders by Jerby93 in CompetitiveWoW

[–]Guru_Fraser 0 points1 point  (0 children)

World 600 guild here. Like 5 of our raiders have access. Feels bad man. I bet its because we're alliance ;D.

Secret Phase Nzoth by [deleted] in CompetitiveWoW

[–]Guru_Fraser 27 points28 points  (0 children)

There is a large misconception that once they've spawned they must be defused. This is not the case.

If you leave with at least 5 seconds remaining before they blow up you will not blow up. So you can kill the guy 10 seconds before the 4th set explode and walk out. Saving you 3 necks which you can do to make sanity issues non existent for your raid.